Player Matchup

Ah Puch
Ah Puch
JarjarbinksQc69
Ah Puch
Level 121
God Stats
126W - 86L
1,562 SR
Queue Stats
230W - 245L
1,434 Elo+
Solo
Zeus
Zeus
LoliTrevosa
Zeus
Level 32
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo
Cliodhna
Cliodhna
lulugodz
Cliodhna
Level 145
God Stats
19W - 23L
1,331 SR
Queue Stats
353W - 343L
1,437 Elo+
Solo
Team Averages
Level 99
1,442 SR
1,391 Elo+

VS

Team Averages
Level 58
1,582 SR
1,507 Elo+
Charybdis
Charybdis
Evernever1909
Charybdis
Level 47
God Stats
16W - 16L
1,515 SR
Queue Stats
212W - 246L
1,439 Elo+
Solo
Achilles
Achilles
Gambit9253
Achilles
Level 23
God Stats
1W - 1L
1,711 SR
Queue Stats
70W - 41L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
OH YEAHH KID
Kuzenbo
Level 104
God Stats
7W - 4L
1,519 SR
Queue Stats
64W - 55L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
14,009
637
14,513
16,819
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 7 / 6
12,591
572
14,763
16,344
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
lulugodz
Cliodhna
16
2 / 8 / 5
12,781
581
16,139
19,324
7,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Evernever1909
Charybdis
20
6 / 5 / 7
15,076
685
14,530
23,314
8,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Gambit9253
Achilles
8
1 / 0 / 2
10,879
495
2,178
3,810
2,701
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
OH YEAHH KID
Kuzenbo
20
10 / 3 / 5
15,702
714
21,408
25,623
41,643
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
17
17
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Evernever1909
Charybdis
6
5
7
1.9
W
Achilles
Gambit9253
Achilles
1
0
2
2
L
5
2
3
3.25
L
1
7
6
0.57
W
Kuzenbo
OH YEAHH KID
Kuzenbo
10
3
5
4.17
L
Cliodhna
lulugodz
Cliodhna
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
38,116
52,487
Taken
52,747
20,601
Mitigated
52,611
11,646
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Evernever1909
Charybdis
14,530
7,333
0
7,121
23,314
8,267
2,794
12,505
10,809
0
86,260
W
Achilles
Gambit9253
Achilles
2,178
728
0
796
3,810
2,701
0
1,526
2,284
0
6,190
L
14,513
466
362
5,791
16,819
7,223
577
9,404
7,415
69,509
0
L
14,763
2,216
97
1,475
16,344
5,847
771
6,245
10,099
61,455
0
W
Kuzenbo
OH YEAHH KID
Kuzenbo
21,408
5,838
0
1,435
25,623
41,643
338
16,027
9,596
50,372
0
L
Cliodhna
lulugodz
Cliodhna
16,139
2,006
271
3,650
19,324
7,531
1,046
6,599
12,725
0
60,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
41,657
302
Minions Killed
224
13
Camps Cleared
5
1,087,830
Distance Traveled
921,717
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,076
685
170
8
3
378,840
3
W
Achilles
10,879
495
16
1
0
89,986
0
L
Ah Puch
14,009
637
118
5
4
421,426
1
L
Zeus
12,591
572
100
5
3
320,751
1
W
Kuzenbo
15,702
714
38
2
2
452,891
7
L
Cliodhna
12,781
581
84
4
6
345,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role