Player Matchup

King Arthur
King Arthur
Agustinslash
King Arthur
Level 29
God Stats
7W - 7L
1,407 SR
Queue Stats
233W - 299L
1,304 Elo+
Solo
Nemesis
Nemesis
Chaos Xyrem
Nemesis
Level 24
God Stats
12W - 12L
1,476 SR
Queue Stats
50W - 69L
1,303 Elo+
Solo
Cliodhna
Cliodhna
Fear Is Death1
Cliodhna
Level 29
God Stats
4W - 5L
1,289 SR
Queue Stats
131W - 141L
1,317 Elo+
Solo
Izanami
Izanami
Jrobidas17
Izanami
Level 25
God Stats
39W - 33L
1,507 SR
Queue Stats
95W - 92L
1,458 Elo+
Solo
Olorun
Olorun
camiemi_pro
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,069 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,290 Elo+

VS

Team Averages
Level 22
1,543 SR
1,372 Elo+
Olorun
Olorun
BOATSNHOES_74
Olorun
Level 17
God Stats
10W - 11L
1,630 SR
Queue Stats
220W - 245L
1,315 Elo+
Solo
Thor
Thor
Blue Demon V
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,248 Elo+
Solo
Jing Wei
Jing Wei
TBK Booman
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,602 Elo+
Solo
Kukulkan
Kukulkan
ThatsSoTravennn
Kukulkan
Level 29
God Stats
7W - 10L
1,433 SR
Queue Stats
201W - 226L
1,357 Elo+
Solo
Nu Wa
Nu Wa
invictu1007
Nu Wa
Level 14
God Stats
4W - 2L
1,654 SR
Queue Stats
35W - 26L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agustinslash
King Arthur
10
3 / 4 / 0
7,298
429
5,027
10,238
4,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Chaos Xyrem
Nemesis
15
3 / 4 / 1
8,439
496
4,625
12,782
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
13
4 / 4 / 2
8,654
509
7,382
9,886
4,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Jrobidas17
Izanami
14
0 / 1 / 1
8,378
493
4,586
12,624
4,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
8
0 / 10 / 0
5,786
340
508
9,913
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,946
526
8,347
10,846
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 5
8,385
493
6,861
9,255
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
TBK Booman
Jing Wei
12
3 / 5 / 0
7,740
455
2,441
7,506
1,846
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
13
7 / 3 / 2
8,372
492
5,354
5,274
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 7
8,532
502
7,218
5,253
1,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
22
23
Deaths
12
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Agustinslash
King Arthur
3
4
0
0.75
W
3
1
1
3.5
W
5
1
5
7.5
L
Nemesis
Chaos Xyrem
Nemesis
3
4
1
0.88
L
Cliodhna
4
4
2
1.25
L
Izanami
Jrobidas17
Izanami
0
1
1
0.5
W
Jing Wei
TBK Booman
Jing Wei
3
5
0
0.6
W
Kukulkan
7
3
2
2.67
L
Olorun
0
10
0
0
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
30,221
55,443
Taken
38,134
19,787
Mitigated
14,794
11,347
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Agustinslash
King Arthur
5,027
810
140
580
10,238
4,878
25
4,074
6,037
0
32,137
W
8,347
7,214
0
5,499
10,846
4,113
0
104
10,742
59,739
0
W
6,861
1,232
0
3,678
9,255
4,106
370
167
9,088
0
38,811
L
Nemesis
Chaos Xyrem
Nemesis
4,625
2,153
0
4,792
12,782
3,525
262
2,866
9,818
0
58,784
L
Cliodhna
7,382
1,642
0
387
9,886
4,680
313
2,783
7,053
0
37,413
L
Izanami
Jrobidas17
Izanami
4,586
3,053
0
4,548
12,624
4,117
0
7,011
5,571
0
59,198
W
Jing Wei
TBK Booman
Jing Wei
2,441
1,889
0
365
7,506
1,846
544
0
7,506
0
29,989
W
Kukulkan
5,354
641
0
0
5,274
3,295
1,420
66
5,208
32,061
0
L
Olorun
508
285
0
900
9,913
2,587
30
3,698
6,045
6,663
0
W
7,218
1,795
0
866
5,253
1,434
1,668
171
5,082
37,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
41,975
374
Minions Killed
381
0
Camps Cleared
0
1,431,859
Distance Traveled
1,450,799
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,298
429
46
3
0
270,024
0
W
Olorun
8,946
526
121
7
0
284,011
0
W
Thor
8,385
493
60
4
0
329,569
1
L
Nemesis
8,439
496
105
6
0
307,205
5
L
Cliodhna
8,654
509
82
5
0
333,102
1
L
Izanami
8,378
493
130
8
0
309,945
4
W
Jing Wei
7,740
455
62
4
0
271,348
2
W
Kukulkan
8,372
492
73
4
0
295,362
2
L
Olorun
5,786
340
11
1
0
211,583
0
W
Nu Wa
8,532
502
65
4
0
270,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role