Player Matchup

Fafnir
Fafnir
PolishPainTrain
Fafnir
Level 120
God Stats
3W - 3L
1,527 SR
Queue Stats
104W - 107L
1,464 Elo+
Solo
Cliodhna
Cliodhna
Woah CarI
Cliodhna
Level 97
God Stats
8W - 3L
1,777 SR
Queue Stats
155W - 158L
1,507 Elo+
Solo
Izanami
Izanami
hilolhi
Izanami
Level 61
God Stats
29W - 23L
1,666 SR
Queue Stats
116W - 136L
1,454 Elo+
Solo
Team Averages
Level 93
1,656 SR
1,475 Elo+

VS

Team Averages
Level 55
1,454 SR
1,380 Elo+
Yemoja
Yemoja
SolarCoyote
Yemoja
Level 68
God Stats
1W - 3L
1,472 SR
Queue Stats
2W - 7L
1,278 Elo+
Solo
Neith
Neith
bayonnet
Neith
Level 41
God Stats
19W - 26L
1,390 SR
Queue Stats
72W - 103L
1,305 Elo+
Solo
Set
Set
zI_PixeR
Set
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 61L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
8,912
891
4,901
12,471
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Woah CarI
Cliodhna
13
6 / 1 / 6
8,696
870
14,903
8,886
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
hilolhi
Izanami
13
7 / 3 / 6
8,585
859
7,651
7,667
2,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 6 / 4
7,155
716
5,486
12,746
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Neith
bayonnet
Neith
10
1 / 5 / 3
6,601
660
6,280
8,727
1,844
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 4 / 0
7,815
782
6,733
10,519
4,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Yemoja
0
6
4
0.33
W
Cliodhna
Woah CarI
Cliodhna
6
1
6
9
L
Neith
bayonnet
Neith
1
5
3
0.5
W
Izanami
hilolhi
Izanami
7
3
6
3.33
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
18,499
29,024
Taken
31,992
18,406
Mitigated
11,461
9,989
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,901
1,481
0
6,296
12,471
12,398
120
2,774
9,697
15,334
0
L
Yemoja
5,486
1,363
862
1,611
12,746
5,349
62
1,800
10,946
16,524
0
W
Cliodhna
Woah CarI
Cliodhna
14,903
1,244
0
2,453
8,886
3,412
0
1,811
7,075
0
33,113
L
Neith
bayonnet
Neith
6,280
2,093
0
1,723
8,727
1,844
179
1,861
6,866
0
17,374
W
Izanami
hilolhi
Izanami
7,651
5,669
242
998
7,667
2,596
1,958
1,223
6,444
0
35,569
L
6,733
2,769
0
662
10,519
4,268
0
1,923
8,596
0
23,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
21,571
134
Minions Killed
97
6
Camps Cleared
3
583,017
Distance Traveled
513,315
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,912
891
20
2
0
189,354
4
L
Yemoja
7,155
716
31
3
0
156,485
1
W
Cliodhna
8,696
870
43
4
3
221,726
4
L
Neith
6,601
660
34
3
2
173,054
3
W
Izanami
8,585
859
71
7
3
171,937
3
L
Set
7,815
782
32
3
1
183,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role