Player Matchup

Artemis
Artemis
Danweeelll
Artemis
Level 14
God Stats
1W - 1L
1,270 SR
Queue Stats
64W - 67L
1,431 Elo+
Solo
Nike
Nike
MadPace
Nike
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 166L
1,592 Elo+
Solo
Guan Yu
Guan Yu
Maranatics
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 51L
1,422 Elo+
Solo
Thanatos
Thanatos
RyKie_indrix
Thanatos
Level 25
God Stats
37W - 30L
1,535 SR
Queue Stats
143W - 128L
1,439 Elo+
Solo
Apollo
Apollo
melnikovmax
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,508 Elo+

VS

Team Averages
Level 21
1,667 SR
1,489 Elo+
Nemesis
Nemesis
Dyjok_
Nemesis
Level 25
God Stats
2W - 1L
1,844 SR
Queue Stats
223W - 233L
1,483 Elo+
Solo
Ymir
Ymir
GojitaDa-Sama
Ymir
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
31W - 27L
1,553 Elo+
Solo
Hades
Hades
I-Tried-I-Failed
Hades
Level 27
God Stats
59W - 53L
1,649 SR
Queue Stats
69W - 62L
1,483 Elo+
Solo
Agni
Agni
I_K1LL_U_D1E-T_T
Agni
Level 16
God Stats
5W - 3L
1,664 SR
Queue Stats
28W - 18L
1,520 Elo+
Solo
Loki
Loki
atomique-sky
Loki
Level 26
God Stats
3W - 4L
1,455 SR
Queue Stats
43W - 59L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danweeelll
Artemis
11
1 / 3 / 5
7,330
489
4,366
5,150
1,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
MadPace
Nike
13
3 / 2 / 3
7,950
530
7,327
10,847
8,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Maranatics
Guan Yu
12
7 / 3 / 7
8,434
562
10,217
13,856
13,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
RyKie_indrix
Thanatos
16
7 / 3 / 4
9,566
638
10,068
10,243
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
9
2 / 12 / 1
6,360
424
2,229
11,572
3,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dyjok_
Nemesis
14
7 / 0 / 6
8,965
598
6,916
9,385
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 7 / 3
6,852
457
4,049
13,323
8,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
2 / 4 / 5
6,983
466
6,338
9,357
4,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
10 / 3 / 4
9,396
626
14,733
9,182
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 4
6,671
445
2,518
8,794
1,919
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
20
Kills
23
23
Deaths
20
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Danweeelll
Artemis
1
3
5
1.17
L
Nemesis
Dyjok_
Nemesis
7
0
6
10
L
3
7
3
0.64
L
2
4
5
1.13
L
10
3
4
4
W
Nike
MadPace
Nike
3
2
3
2.25
W
Guan Yu
Maranatics
Guan Yu
7
3
7
3.5
W
Thanatos
RyKie_indrix
Thanatos
7
3
4
3
L
1
6
4
0.5
W
Apollo
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
34,554
51,668
Taken
50,041
31,761
Mitigated
21,658
16,089
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Danweeelll
Artemis
4,366
1,706
0
450
5,150
1,686
330
4,140
980
0
27,226
L
Nemesis
Dyjok_
Nemesis
6,916
3,115
0
3,939
9,385
4,239
0
478
8,907
0
48,790
L
4,049
838
0
1,455
13,323
8,893
302
122
13,201
27,082
0
L
6,338
1,216
562
2,666
9,357
4,052
504
301
9,056
23,501
0
L
14,733
861
0
2,911
9,182
2,555
0
83
9,099
67,232
0
W
Nike
MadPace
Nike
7,327
781
0
2,430
10,847
8,845
0
3,158
7,545
7,829
41,973
W
Guan Yu
Maranatics
Guan Yu
10,217
925
574
4,345
13,856
13,965
0
6,209
7,372
0
34,121
W
Thanatos
RyKie_indrix
Thanatos
10,068
3,160
0
7,877
10,243
3,696
1,148
2,935
7,236
0
71,534
L
2,518
923
189
886
8,794
1,919
64
508
8,286
0
22,765
W
Apollo
2,229
1,057
0
413
11,572
3,569
960
7,716
3,349
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
38,867
380
Minions Killed
329
0
Camps Cleared
0
1,452,935
Distance Traveled
1,471,212
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,330
489
60
4
0
255,225
0
L
Nemesis
8,965
598
81
5
0
360,642
0
L
Ymir
6,852
457
35
2
0
261,000
2
L
Hades
6,983
466
44
3
0
260,539
0
L
Agni
9,396
626
124
8
0
299,912
5
W
Nike
7,950
530
106
7
0
310,533
6
W
Guan Yu
8,434
562
43
3
0
314,564
1
W
Thanatos
9,566
638
126
8
0
294,429
3
L
Loki
6,671
445
45
3
0
289,119
1
W
Apollo
6,360
424
45
3
0
278,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role