Player Matchup

Sol
Sol
Chuydlg1998
Sol
Level 82
God Stats
13W - 6L
1,495 SR
Queue Stats
20W - 16L
1,598 Elo+
Solo
Chiron
Chiron
NumenLeon
Chiron
Level 23
God Stats
3W - 3L
1,670 SR
Queue Stats
202W - 206L
1,538 Elo+
Solo
Hel
Hel
eduardoedu26
Hel
Level 6
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo
Team Averages
Level 37
1,623 SR
1,471 Elo+

VS

Team Averages
Level 46
1,426 SR
1,432 Elo+
Artemis
Artemis
Akesi
Artemis
Level 15
God Stats
3W - 3L
1,455 SR
Queue Stats
98W - 182L
1,234 Elo+
Solo
Nu Wa
Nu Wa
Carl0Xx
Nu Wa
Level 61
God Stats
2W - 5L
1,260 SR
Queue Stats
567W - 686L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
KlapKlap
Guan Yu
Level 62
God Stats
6W - 5L
1,563 SR
Queue Stats
397W - 362L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,225
657
5,384
7,483
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
NumenLeon
Chiron
13
3 / 2 / 1
7,954
723
8,217
9,372
1,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 0 / 2
4,792
436
0
716
164

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akesi
Artemis
11
1 / 2 / 2
7,699
700
2,868
5,906
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Carl0Xx
Nu Wa
13
3 / 2 / 1
8,097
736
5,087
5,370
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KlapKlap
Guan Yu
13
0 / 0 / 4
7,857
714
6,675
11,118
8,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
4
4
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Akesi
Artemis
1
2
2
1
W
Nu Wa
Carl0Xx
Nu Wa
3
2
1
1.75
L
1
2
3
1.25
W
Guan Yu
KlapKlap
Guan Yu
0
0
4
2
L
Chiron
NumenLeon
Chiron
3
2
1
1.75
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,601
Damage
14,630
17,571
Taken
22,394
3,424
Mitigated
11,641
5,271
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Akesi
Artemis
2,868
677
0
461
5,906
1,971
669
2,268
3,638
0
20,635
W
Nu Wa
Carl0Xx
Nu Wa
5,087
2,002
0
1,251
5,370
1,266
842
1,425
3,945
27,945
0
L
5,384
1,466
0
1,594
7,483
1,578
0
1,990
5,299
20,591
1,550
W
Guan Yu
KlapKlap
Guan Yu
6,675
1,274
1,541
6,132
11,118
8,404
609
2,220
8,898
0
27,557
L
Chiron
NumenLeon
Chiron
8,217
2,526
318
3,359
9,372
1,682
0
2,666
6,538
0
43,424
L
0
0
0
0
716
164
0
402
236
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,971
Gold Earned
23,653
105
Minions Killed
120
2
Camps Cleared
9
384,552
Distance Traveled
599,013
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,699
700
27
2
2
179,685
0
W
Nu Wa
8,097
736
53
5
6
192,320
3
L
Sol
7,225
657
40
4
1
177,091
4
W
Guan Yu
7,857
714
40
4
1
227,008
2
L
Chiron
7,954
723
65
6
1
207,461
3
L
Hel
4,792
436
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role