Player Matchup

Cliodhna
Cliodhna
Jacamaru
Cliodhna
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 25L
1,397 Elo+
Solo
Ullr
Ullr
MerCy__Leo
Ullr
Level 13
God Stats
1W - 4L
1,201 SR
Queue Stats
32W - 29L
1,171 Elo+
Solo
Terra
Terra
MonstersJGD
Terra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 58L
1,377 Elo+
Solo
Olorun
Olorun
SageeAndreti
Olorun
Level 24
God Stats
5W - 4L
1,539 SR
Queue Stats
47W - 56L
1,406 Elo+
Solo
Anhur
Anhur
defnotasmurf187
Anhur
Level 12
God Stats
0W - 4L
1,192 SR
Queue Stats
11W - 20L
1,439 Elo+
Solo
Team Averages
Level 21
1,386 SR
1,358 Elo+

VS

Team Averages
Level 27
1,487 SR
1,387 Elo+
Chaac
Chaac
NOVAKING XCX
Chaac
Level 17
God Stats
21W - 10L
1,501 SR
Queue Stats
38W - 35L
1,524 Elo+
Party 2
Athena
Athena
XCX P3R4LT4 XCX
Athena
Level 44
God Stats
2W - 5L
1,277 SR
Queue Stats
19W - 21L
1,549 Elo+
Party 2
Cliodhna
Cliodhna
anim3_titttys69
Cliodhna
Level 18
God Stats
7W - 11L
1,379 SR
Queue Stats
40W - 59L
1,262 Elo+
Solo
Heimdallr
Heimdallr
starginger69
Heimdallr
Level 29
God Stats
10W - 7L
1,839 SR
Queue Stats
123W - 124L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
uuuhhh334
Baron Samedi
Level 29
God Stats
11W - 8L
1,439 SR
Queue Stats
104W - 106L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jacamaru
Cliodhna
6
0 / 2 / 0
6,678
304
1,818
3,335
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 8 / 1
8,460
385
4,583
16,681
7,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 8
9,046
411
4,176
26,920
31,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
15
3 / 3 / 4
9,751
443
13,741
14,657
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 7 / 2
10,775
490
14,966
15,822
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 6
11,773
535
11,392
11,830
9,515
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 12
11,852
539
8,781
16,364
18,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
14
0 / 1 / 8
9,145
416
7,946
9,071
3,592
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
starginger69
Heimdallr
14
2 / 9 / 8
9,821
446
9,991
14,116
4,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
uuuhhh334
Baron Samedi
17
13 / 5 / 4
12,171
553
19,739
17,863
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
13
Kills
25
25
Deaths
15
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Jacamaru
Cliodhna
0
2
0
0
L
1
8
1
0.19
L
1
5
8
1
W
5
0
6
8
L
Olorun
3
3
4
1.67
W
5
0
12
11
W
Cliodhna
0
1
8
4
L
8
7
2
1.29
W
Heimdallr
starginger69
Heimdallr
2
9
8
0.67
W
Baron Samedi
uuuhhh334
Baron Samedi
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
57,849
77,415
Taken
69,244
52,755
Mitigated
45,697
19,694
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Jacamaru
Cliodhna
1,818
91
0
427
3,335
1,116
0
299
3,036
0
9,310
L
4,583
2,103
0
123
16,681
7,143
0
4,327
12,354
14
49,192
L
4,176
1,622
2,430
6,422
26,920
31,161
90
13,093
13,827
17,383
0
W
11,392
1,779
1,666
7,103
11,830
9,515
3,996
1,886
9,944
0
87,209
L
Olorun
13,741
3,520
1,324
7,321
14,657
5,711
420
6,626
8,031
57,166
0
W
8,781
1,627
792
2,608
16,364
18,670
620
4,603
11,761
42,406
0
W
Cliodhna
7,946
499
0
1,721
9,071
3,592
702
2,863
6,208
0
29,101
L
14,966
6,369
0
1,647
15,822
7,624
3,698
4,175
11,647
0
72,616
W
Heimdallr
starginger69
Heimdallr
9,991
4,157
0
1,812
14,116
4,894
4,326
3,901
10,215
0
42,215
W
Baron Samedi
uuuhhh334
Baron Samedi
19,739
1,443
2,233
5,464
17,863
9,026
3,306
4,664
13,199
61,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
54,762
355
Minions Killed
429
0
Camps Cleared
0
1,741,738
Distance Traveled
2,153,291
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,678
304
26
1
0
132,377
0
L
Ullr
8,460
385
100
5
0
368,138
4
L
Terra
9,046
411
25
1
0
487,861
0
W
Chaac
11,773
535
164
7
0
442,860
0
L
Olorun
9,751
443
98
4
0
392,292
0
W
Athena
11,852
539
57
3
0
455,807
1
W
Cliodhna
9,145
416
49
2
0
441,604
1
L
Anhur
10,775
490
106
5
0
361,070
5
W
Heimdallr
9,821
446
74
3
0
403,555
0
W
Baron Samedi
12,171
553
85
4
0
409,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role