Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Deathninjadude
Rama
Level 30
God Stats
8W - 12L
1,552 SR
Queue Stats
48W - 50L
1,518 Elo+
Solo
Cliodhna
Cliodhna
TTVGotchurun
Cliodhna
Level 16
God Stats
1W - 0L
1,763 SR
Queue Stats
16W - 1L
2,001 Elo+
Solo
Sylvanus
Sylvanus
UncIeSam1776
Sylvanus
Level 29
God Stats
8W - 0L
1,934 SR
Queue Stats
280W - 275L
1,645 Elo+
Solo
Guan Yu
Guan Yu
xSisxx
Guan Yu
Level 24
God Stats
8W - 7L
1,433 SR
Queue Stats
89W - 78L
1,593 Elo+
Solo
Team Averages
Level 26
1,636 SR
1,651 Elo+

VS

Team Averages
Level 19
1,634 SR
1,506 Elo+
Ao Kuang
Ao Kuang
ArchrwasTaken
Ao Kuang
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 152L
1,563 Elo+
Party 1
Ganesha
Ganesha
ItsJohnnyLedezma
Ganesha
Level 25
God Stats
4W - 5L
1,680 SR
Queue Stats
156W - 160L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
Juanfe27
Zhong Kui
Level 11
God Stats
1W - 2L
1,830 SR
Queue Stats
5W - 6L
1,393 Elo+
Solo
Rama
Rama
M0vingPictures
Rama
Level 29
God Stats
11W - 6L
1,662 SR
Queue Stats
215W - 101L
1,693 Elo+
Solo
Thanatos
Thanatos
tippingtoesv2
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 4
5,338
485
2,640
8,124
4,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 2
5,404
491
5,613
8,055
1,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
TTVGotchurun
Cliodhna
13
6 / 0 / 0
7,570
688
7,397
5,078
2,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
UncIeSam1776
Sylvanus
12
7 / 1 / 2
6,953
632
8,486
5,916
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
xSisxx
Guan Yu
10
1 / 1 / 5
5,979
544
1,951
6,773
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArchrwasTaken
Ao Kuang
11
5 / 0 / 0
6,120
556
3,834
4,934
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 6
5,784
526
3,075
6,482
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
Juanfe27
Zhong Kui
7
0 / 5 / 0
4,348
395
1,578
9,015
4,664
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 4
5,663
515
7,960
10,741
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
tippingtoesv2
Thanatos
6
0 / 6 / 1
4,260
387
1,076
5,172
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
15
Kills
8
8
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
4
1
L
Ao Kuang
ArchrwasTaken
Ao Kuang
5
0
0
5
W
0
3
2
0.33
L
1
2
6
2
L
Zhong Kui
Juanfe27
Zhong Kui
0
5
0
0
L
2
2
4
2
W
Cliodhna
TTVGotchurun
Cliodhna
6
0
0
6
W
Sylvanus
UncIeSam1776
Sylvanus
7
1
2
8
L
Thanatos
tippingtoesv2
Thanatos
0
6
1
0.08
W
Guan Yu
xSisxx
Guan Yu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
17,523
33,946
Taken
36,344
13,903
Mitigated
15,081
15,630
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,640
655
282
1,623
8,124
4,262
75
3,532
4,592
13,527
0
L
Ao Kuang
ArchrwasTaken
Ao Kuang
3,834
871
0
3,841
4,934
1,415
0
770
4,164
28,676
0
W
5,613
4,160
0
3,154
8,055
1,741
336
1,056
6,999
0
34,064
L
3,075
171
299
1,665
6,482
4,423
0
1,634
4,848
16,553
0
L
Zhong Kui
Juanfe27
Zhong Kui
1,578
626
0
1,997
9,015
4,664
162
3,655
5,360
14,842
0
L
7,960
6,707
0
4,803
10,741
2,785
0
2,839
7,902
0
35,973
W
Cliodhna
TTVGotchurun
Cliodhna
7,397
1,483
0
3,331
5,078
2,270
614
1,148
3,930
0
47,931
W
Sylvanus
UncIeSam1776
Sylvanus
8,486
3,031
705
2,857
5,916
3,134
546
1,673
4,243
32,393
8,364
L
Thanatos
tippingtoesv2
Thanatos
1,076
78
0
1,341
5,172
1,794
0
1,176
3,996
0
7,238
W
Guan Yu
xSisxx
Guan Yu
1,951
456
135
3,543
6,773
2,496
0
1,078
5,695
0
29,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
26,175
321
Minions Killed
213
0
Camps Cleared
0
1,018,092
Distance Traveled
943,156
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,338
485
25
2
0
191,404
5
L
Ao Kuang
6,120
556
62
6
0
234,616
3
W
Rama
5,404
491
67
6
0
168,600
1
L
Ganesha
5,784
526
12
1
0
202,493
4
L
Zhong Kui
4,348
395
30
3
0
156,629
1
L
Rama
5,663
515
87
8
0
170,708
2
W
Cliodhna
7,570
688
99
9
0
224,870
0
W
Sylvanus
6,953
632
66
6
0
195,975
5
L
Thanatos
4,260
387
22
2
0
178,710
0
W
Guan Yu
5,979
544
64
6
0
237,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role