Player Matchup

Awilix
Awilix
LordBear8445
Awilix
Level 126
God Stats
1W - 1L
1,914 SR
Queue Stats
151W - 139L
1,505 Elo+
Party 2
Merlin
Merlin
PapaSandro59
Merlin
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
48W - 58L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
videogamedog45
Cliodhna
Level 49
God Stats
6W - 8L
1,204 SR
Queue Stats
21W - 27L
1,316 Elo+
Party 2
Team Averages
Level 92
1,468 SR
1,413 Elo+

VS

Team Averages
Level 118
1,500 SR
1,491 Elo+
Sylvanus
Sylvanus
GirthyGallon
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,579 Elo+
Solo
Danzaburou
Danzaburou
GodKing2493
Danzaburou
Level 118
God Stats
19W - 20L
1,426 SR
Queue Stats
492W - 575L
1,427 Elo+
Party 1
Zeus
Zeus
LouisXgames
Zeus
Level 110
God Stats
23W - 17L
1,574 SR
Queue Stats
173W - 176L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 2 / 2
7,148
596
3,970
6,318
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
1 / 4 / 0
7,331
611
4,481
7,248
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
10
1 / 5 / 1
7,115
593
7,717
8,837
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GirthyGallon
Sylvanus
13
1 / 2 / 9
8,792
733
5,329
10,437
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
GodKing2493
Danzaburou
13
4 / 0 / 7
8,850
738
6,185
5,647
2,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 3
8,991
749
5,609
4,306
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GirthyGallon
Sylvanus
1
2
9
2.75
W
Danzaburou
GodKing2493
Danzaburou
4
0
7
7.5
L
Awilix
0
2
2
0.5
W
6
0
3
7.5
L
Merlin
1
4
0
0.25
L
Cliodhna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
17,123
22,403
Taken
20,390
8,212
Mitigated
14,862
5,360
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GirthyGallon
Sylvanus
5,329
1,656
1,928
5,596
10,437
11,129
406
2,160
8,277
23,078
0
W
Danzaburou
GodKing2493
Danzaburou
6,185
2,668
0
1,113
5,647
2,232
453
1,831
3,816
0
26,108
L
Awilix
3,970
1,112
0
1,394
6,318
2,430
0
3,297
3,021
0
25,005
W
5,609
589
0
1,171
4,306
1,501
0
989
3,317
25,429
0
L
Merlin
4,481
199
0
1,183
7,248
2,755
54
3,207
4,041
23,538
0
L
Cliodhna
7,717
454
0
2,783
8,837
3,027
0
5,128
3,709
0
15,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
26,633
130
Minions Killed
144
4
Camps Cleared
7
720,324
Distance Traveled
652,977
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,792
733
34
3
2
209,706
4
W
Danzaburou
8,850
738
55
5
2
223,827
1
L
Awilix
7,148
596
51
4
2
271,824
4
W
Zeus
8,991
749
55
5
3
219,444
0
L
Merlin
7,331
611
57
5
2
211,325
0
L
Cliodhna
7,115
593
22
2
0
237,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role