Player Matchup

Thor
Thor
Andriitiis
Thor
Level 16
God Stats
0W - 1L
1,303 SR
Queue Stats
7W - 10L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Elogar18
Cthulhu
Level 28
God Stats
4W - 3L
1,517 SR
Queue Stats
48W - 75L
1,358 Elo+
Solo
Medusa
Medusa
Sunnƒruit
Medusa
Level 27
God Stats
3W - 3L
1,561 SR
Queue Stats
44W - 45L
1,469 Elo+
Solo
Bellona
Bellona
reonanima
Bellona
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 17L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
烟雨如花
Zhong Kui
Level 30
God Stats
5W - 5L
1,828 SR
Queue Stats
101W - 105L
1,486 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,461 Elo+

VS

Team Averages
Level 39
1,657 SR
1,552 Elo+
Anubis
Anubis
ChingChongyang
Anubis
Level 29
God Stats
52W - 22L
1,820 SR
Queue Stats
95W - 63L
1,583 Elo+
Party 1
Thor
Thor
Kudelit
Thor
Level 18
God Stats
2W - 0L
1,464 SR
Queue Stats
54W - 43L
1,477 Elo+
Solo
Discordia
Discordia
Qìxí
Discordia
Level 29
God Stats
11W - 4L
1,909 SR
Queue Stats
134W - 145L
1,487 Elo+
Solo
King Arthur
King Arthur
Sickan96
King Arthur
Level 13
God Stats
22W - 8L
1,792 SR
Queue Stats
38W - 22L
1,635 Elo+
Party 1
Ullr
Ullr
lellmeister
Ullr
Level 108
God Stats
2W - 1L
1,299 SR
Queue Stats
210W - 145L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,822
438
726
6,304
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Elogar18
Cthulhu
10
3 / 0 / 2
6,149
559
5,066
7,129
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Sunnƒruit
Medusa
10
2 / 2 / 2
6,007
546
4,659
6,380
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
reonanima
Bellona
5
0 / 2 / 0
4,396
400
812
2,357
1,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
烟雨如花
Zhong Kui
11
1 / 1 / 2
6,223
566
6,268
9,072
5,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,198
654
2,161
4,076
1,720
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Kudelit
Thor
9
1 / 1 / 1
5,703
518
2,386
6,036
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Qìxí
Discordia
11
3 / 2 / 0
6,523
593
5,681
5,901
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sickan96
King Arthur
9
2 / 1 / 2
5,469
497
3,065
9,381
3,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 1
6,241
567
4,526
6,157
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
10
11
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
2
1
1
2.5
L
Cthulhu
Elogar18
Cthulhu
3
0
2
4
W
Thor
Kudelit
Thor
1
1
1
1.5
W
Discordia
Qìxí
Discordia
3
2
0
1.5
W
King Arthur
Sickan96
King Arthur
2
1
2
3
L
Medusa
Sunnƒruit
Medusa
2
2
2
1.5
W
2
2
1
1.25
L
Bellona
reonanima
Bellona
0
2
0
0
L
Zhong Kui
烟雨如花
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
17,819
31,242
Taken
31,551
15,073
Mitigated
10,932
11,375
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
726
203
0
242
6,304
1,785
57
3,471
2,745
0
7,328
W
2,161
31
0
2,293
4,076
1,720
2,293
0
4,076
42,833
0
L
Cthulhu
Elogar18
Cthulhu
5,066
145
202
3,524
7,129
4,259
77
0
7,129
21,570
0
W
Thor
Kudelit
Thor
2,386
764
0
1,243
6,036
2,194
735
2,077
3,928
0
22,136
W
Discordia
Qìxí
Discordia
5,681
739
0
1,605
5,901
1,905
466
3,311
2,550
29,233
0
W
King Arthur
Sickan96
King Arthur
3,065
326
0
3,040
9,381
3,256
235
2,671
6,271
0
17,907
L
Medusa
Sunnƒruit
Medusa
4,659
2,118
0
1,633
6,380
1,604
218
0
6,380
0
27,364
W
4,526
1,143
0
2,030
6,157
1,857
1,031
2,551
3,327
0
31,716
L
Bellona
reonanima
Bellona
812
80
0
50
2,357
1,705
176
747
1,592
0
9,418
L
Zhong Kui
烟雨如花
Zhong Kui
6,268
1,065
0
5,724
9,072
5,720
134
3,094
5,554
41,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
31,134
209
Minions Killed
321
0
Camps Cleared
0
863,341
Distance Traveled
1,009,364
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,822
438
13
1
0
151,661
1
W
Anubis
7,198
654
116
11
0
172,377
0
L
Cthulhu
6,149
559
31
3
0
240,150
0
W
Thor
5,703
518
49
4
0
221,268
3
W
Discordia
6,523
593
61
6
0
182,331
4
W
King Arthur
5,469
497
24
2
0
222,922
4
L
Medusa
6,007
546
60
5
0
177,670
2
W
Ullr
6,241
567
71
6
0
210,466
0
L
Bellona
4,396
400
24
2
0
89,353
0
L
Zhong Kui
6,223
566
81
7
0
204,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role