Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Honorkapwn
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Pejmbi
Cthulhu
Level 22
God Stats
8W - 4L
1,902 SR
Queue Stats
81W - 80L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
TeeFrag
Cliodhna
Level 24
God Stats
4W - 1L
1,737 SR
Queue Stats
20W - 15L
1,520 Elo+
Solo
Athena
Athena
tulitulibigfan
Athena
Level 13
God Stats
18W - 16L
1,434 SR
Queue Stats
44W - 32L
1,471 Elo+
Solo
Team Averages
Level 21
1,615 SR
1,487 Elo+

VS

Team Averages
Level 25
1,590 SR
1,455 Elo+
Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DonHartmann
Cliodhna
Level 22
God Stats
2W - 2L
1,741 SR
Queue Stats
37W - 48L
1,382 Elo+
Solo
Cupid
Cupid
codboyy77
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,465 Elo+
Solo
Ymir
Ymir
djomba
Ymir
Level 27
God Stats
6W - 8L
1,469 SR
Queue Stats
75W - 84L
1,418 Elo+
Solo
Discordia
Discordia
oliverkorgaard12
Discordia
Level 29
God Stats
1W - 2L
1,741 SR
Queue Stats
31W - 29L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
12 / 4 / 5
10,184
599
16,400
12,553
4,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Honorkapwn
Morgan Le Fay
16
5 / 2 / 5
9,682
570
7,450
11,463
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Pejmbi
Cthulhu
17
4 / 1 / 1
10,341
608
7,023
10,477
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
TeeFrag
Cliodhna
15
6 / 3 / 3
9,435
555
8,122
11,466
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 1 / 14
9,371
551
6,169
13,154
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 5 / 1
7,727
455
8,865
13,801
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
DonHartmann
Cliodhna
11
4 / 5 / 1
7,779
458
6,058
11,461
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
codboyy77
Cupid
13
2 / 7 / 2
8,303
488
4,909
10,480
2,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
djomba
Ymir
11
2 / 9 / 4
8,182
481
6,960
16,177
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
13
2 / 9 / 3
8,718
513
7,446
10,204
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
32
Kills
10
11
Deaths
35
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
4
5
3.63
L
Bellona
 
Bellona
0
5
1
0.1
L
Cliodhna
DonHartmann
Cliodhna
4
5
1
0.9
W
Morgan Le Fay
Honorkapwn
Morgan Le Fay
5
2
5
3.75
W
Cthulhu
Pejmbi
Cthulhu
4
1
1
4.5
W
Cliodhna
TeeFrag
Cliodhna
6
3
3
2.5
L
Cupid
codboyy77
Cupid
2
7
2
0.43
L
Ymir
djomba
Ymir
2
9
4
0.44
L
Discordia
2
9
3
0.39
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,164
Damage
34,238
59,113
Taken
62,123
36,433
Mitigated
34,055
15,161
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,400
10,843
0
3,677
12,553
4,848
967
3,839
8,620
0
66,075
L
Bellona
 
Bellona
8,865
2,578
0
2,010
13,801
12,836
0
6,031
7,041
6,663
36,132
L
Cliodhna
DonHartmann
Cliodhna
6,058
463
0
2,172
11,461
4,572
0
3,096
8,170
0
37,361
W
Morgan Le Fay
Honorkapwn
Morgan Le Fay
7,450
552
0
2,150
11,463
4,598
500
4,182
7,281
65,872
0
W
Cthulhu
Pejmbi
Cthulhu
7,023
776
0
3,541
10,477
11,013
728
963
8,827
59,214
0
W
Cliodhna
TeeFrag
Cliodhna
8,122
804
0
4,431
11,466
4,279
0
1,638
9,644
0
65,574
L
Cupid
codboyy77
Cupid
4,909
2,591
36
1,822
10,480
2,806
732
1,331
9,149
0
43,602
L
Ymir
djomba
Ymir
6,960
1,877
227
2,053
16,177
10,663
798
4,108
11,967
24,378
0
L
Discordia
7,446
477
0
0
10,204
3,178
1,338
5,050
5,154
46,440
0
W
6,169
1,892
0
1,362
13,154
11,695
177
5,815
7,291
17,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,013
Gold Earned
40,709
457
Minions Killed
364
0
Camps Cleared
0
1,655,555
Distance Traveled
1,456,005
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,184
599
85
5
0
261,787
4
L
Bellona
7,727
455
98
6
0
312,001
1
L
Cliodhna
7,779
458
72
4
0
324,113
0
W
Morgan Le Fay
9,682
570
105
6
0
352,688
3
W
Cthulhu
10,341
608
137
8
0
318,759
3
W
Cliodhna
9,435
555
108
6
0
356,338
6
L
Cupid
8,303
488
84
5
0
238,777
0
L
Ymir
8,182
481
33
2
0
290,901
6
L
Discordia
8,718
513
77
5
0
290,213
4
W
Athena
9,371
551
22
1
0
365,983
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role