Player Matchup

Scylla
Scylla
CosmicWarri0r
Scylla
Level 88
God Stats
21W - 12L
1,606 SR
Queue Stats
389W - 354L
1,579 Elo+
Solo
Artemis
Artemis
EscapedGriZZly
Artemis
Level 131
God Stats
2W - 3L
1,504 SR
Queue Stats
43W - 37L
1,551 Elo+
Solo
Hercules
Hercules
Rads2626
Hercules
Level 109
God Stats
5W - 7L
1,406 SR
Queue Stats
645W - 631L
1,572 Elo+
Solo
Nemesis
Nemesis
ZaF00l
Nemesis
Level 121
God Stats
8W - 7L
1,527 SR
Queue Stats
73W - 86L
1,409 Elo+
Party 1
Cerberus
Cerberus
ayalaylin
Cerberus
Level 147
God Stats
5W - 2L
1,619 SR
Queue Stats
50W - 54L
1,504 Elo+
Party 1
Team Averages
Level 119
1,532 SR
1,523 Elo+

VS

Team Averages
Level 104
1,625 SR
1,511 Elo+
Fenrir
Fenrir
Draconi
Fenrir
Level 108
God Stats
2W - 2L
1,816 SR
Queue Stats
168W - 160L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FergNa5ty
Morgan Le Fay
Level 101
God Stats
4W - 4L
1,680 SR
Queue Stats
354W - 376L
1,464 Elo+
Solo
Bacchus
Bacchus
Kevinspartan
Bacchus
Level 119
God Stats
18W - 16L
1,631 SR
Queue Stats
310W - 281L
1,514 Elo+
Solo
Vamana
Vamana
mcovert6
Vamana
Level 65
God Stats
16W - 28L
1,561 SR
Queue Stats
259W - 273L
1,537 Elo+
Solo
Ullr
Ullr
thebrochacho2002
Ullr
Level 127
God Stats
3W - 5L
1,434 SR
Queue Stats
272W - 254L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,023
501
8,101
8,113
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 3
8,492
472
10,054
11,305
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Rads2626
Hercules
16
4 / 0 / 3
9,563
531
9,654
12,903
13,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ZaF00l
Nemesis
16
8 / 3 / 9
9,730
541
9,916
14,036
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ayalaylin
Cerberus
13
3 / 3 / 11
8,041
447
7,585
15,080
11,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draconi
Fenrir
14
5 / 8 / 4
8,747
486
6,594
14,823
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
FergNa5ty
Morgan Le Fay
13
2 / 6 / 2
8,488
472
10,097
11,070
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Kevinspartan
Bacchus
12
1 / 2 / 8
8,090
449
9,029
16,474
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
mcovert6
Vamana
15
1 / 0 / 0
9,024
501
7,817
12,948
12,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 3
8,851
492
7,911
15,063
5,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
21
Kills
11
11
Deaths
21
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Fenrir
Draconi
Fenrir
5
8
4
0.88
W
3
3
3
1.5
L
Morgan Le Fay
FergNa5ty
Morgan Le Fay
2
6
2
0.5
L
Bacchus
Kevinspartan
Bacchus
1
2
8
2.5
W
Hercules
Rads2626
Hercules
4
0
3
5.5
W
Nemesis
ZaF00l
Nemesis
8
3
9
4.17
W
Cerberus
ayalaylin
Cerberus
3
3
11
2.83
L
Vamana
mcovert6
Vamana
1
0
0
1
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
41,448
61,437
Taken
70,378
36,338
Mitigated
41,839
22,320
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,101
598
0
2,014
8,113
2,676
0
4,302
3,441
56,033
0
L
Fenrir
Draconi
Fenrir
6,594
958
0
4,549
14,823
5,262
0
2,542
12,281
0
52,792
W
10,054
4,430
0
5,327
11,305
3,703
585
2,701
8,604
0
54,470
L
Morgan Le Fay
FergNa5ty
Morgan Le Fay
10,097
791
0
1,478
11,070
3,662
104
4,204
6,866
45,248
0
L
Bacchus
Kevinspartan
Bacchus
9,029
932
0
5,259
16,474
15,465
283
4,742
11,732
27,098
0
W
Hercules
Rads2626
Hercules
9,654
2,686
0
4,494
12,903
13,943
0
2,082
10,741
0
57,287
W
Nemesis
ZaF00l
Nemesis
9,916
4,093
0
5,722
14,036
4,926
515
4,922
8,946
0
48,026
W
Cerberus
ayalaylin
Cerberus
7,585
484
709
4,054
15,080
11,090
308
4,347
10,579
32,680
0
L
Vamana
mcovert6
Vamana
7,817
2,875
0
4,824
12,948
12,190
652
2,110
10,838
0
61,407
L
7,911
4,524
0
4,776
15,063
5,260
27
2,265
12,798
0
64,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
43,200
484
Minions Killed
433
0
Camps Cleared
0
1,746,399
Distance Traveled
1,665,161
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,023
501
103
6
0
347,623
0
L
Fenrir
8,747
486
77
4
0
327,290
5
W
Artemis
8,492
472
86
5
0
300,394
0
L
Morgan Le Fay
8,488
472
78
4
0
310,541
2
L
Bacchus
8,090
449
33
2
0
346,443
2
W
Hercules
9,563
531
127
7
0
379,930
2
W
Nemesis
9,730
541
75
4
0
379,236
3
W
Cerberus
8,041
447
93
5
0
339,216
8
L
Vamana
9,024
501
125
7
0
375,760
4
L
Ullr
8,851
492
120
7
0
305,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role