Player Matchup

Charybdis
Charybdis
Hidan_xi
Charybdis
Level 23
God Stats
48W - 56L
1,404 SR
Queue Stats
103W - 120L
1,313 Elo+
Solo
Yemoja
Yemoja
III Jacobs III
Yemoja
Level 27
God Stats
1W - 2L
1,170 SR
Queue Stats
7W - 9L
1,358 Elo+
Solo
Mulan
Mulan
NightMare0910
Mulan
Level 7
God Stats
33W - 27L
1,364 SR
Queue Stats
108W - 118L
1,269 Elo+
Party 1
Merlin
Merlin
Sh0tK1Lz
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 457L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
miasnichok666
Danzaburou
Level 10
God Stats
8W - 8L
1,068 SR
Queue Stats
14W - 23L
1,161 Elo+
Solo
Team Averages
Level 34
1,301 SR
1,288 Elo+

VS

Team Averages
Level 23
1,459 SR
1,396 Elo+
Chiron
Chiron
Bimbike2
Chiron
Level 25
God Stats
0W - 2L
1,251 SR
Queue Stats
78W - 82L
1,316 Elo+
Solo
Guan Yu
Guan Yu
FrEsY-_-
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Lucky_Luke1308
Sobek
Level 26
God Stats
5W - 4L
1,684 SR
Queue Stats
57W - 53L
1,353 Elo+
Solo
Olorun
Olorun
Patman07_12
Olorun
Level 26
God Stats
2W - 7L
1,360 SR
Queue Stats
39W - 46L
1,314 Elo+
Solo
Bellona
Bellona
kazin21
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hidan_xi
Charybdis
18
12 / 6 / 5
12,692
529
27,280
19,958
7,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 6
11,827
493
9,724
11,968
13,754
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 5 / 5
12,254
511
17,345
21,453
25,194
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Sh0tK1Lz
Merlin
18
3 / 4 / 10
11,862
494
14,022
10,885
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
miasnichok666
Danzaburou
14
1 / 8 / 5
9,760
407
7,573
12,608
4,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bimbike2
Chiron
13
1 / 7 / 0
9,123
380
7,530
19,484
6,884
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
FrEsY-_-
Guan Yu
16
3 / 6 / 5
10,380
433
6,152
21,037
11,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 10
10,139
422
9,714
25,910
34,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
3 / 7 / 7
10,402
433
14,524
22,091
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
kazin21
Bellona
17
12 / 3 / 3
12,218
509
15,732
17,363
20,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
27
Kills
23
23
Deaths
27
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bimbike2
Chiron
1
7
0
0.14
L
Guan Yu
FrEsY-_-
Guan Yu
3
6
5
0.92
W
Charybdis
Hidan_xi
Charybdis
12
6
5
2.42
W
2
0
6
5
L
4
4
10
2.25
W
9
5
5
2.3
L
Olorun
3
7
7
0.93
W
Merlin
Sh0tK1Lz
Merlin
3
4
10
2
L
Bellona
kazin21
Bellona
12
3
3
4.5
W
Danzaburou
miasnichok666
Danzaburou
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,944
Damage
53,652
76,872
Taken
105,885
55,800
Mitigated
82,273
18,272
Healing
22,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bimbike2
Chiron
7,530
1,171
211
5,109
19,484
6,884
0
7,029
12,285
0
45,946
L
Guan Yu
FrEsY-_-
Guan Yu
6,152
1,087
1,136
3,953
21,037
11,731
1,133
2,870
17,957
0
59,267
W
Charybdis
Hidan_xi
Charybdis
27,280
17,203
0
6,773
19,958
7,361
4,335
7,326
12,632
0
82,772
W
9,724
2,781
2,764
881
11,968
13,754
1,815
3,464
8,504
52,053
0
L
9,714
550
0
4,456
25,910
34,052
452
6,555
19,139
30,895
0
W
17,345
3,428
0
3,743
21,453
25,194
1,732
6,517
14,936
0
64,286
L
Olorun
14,524
6,145
225
5,956
22,091
8,791
0
4,142
17,689
79,903
0
W
Merlin
Sh0tK1Lz
Merlin
14,022
480
95
1,676
10,885
4,609
1,155
3,970
6,915
69,381
0
L
Bellona
kazin21
Bellona
15,732
4,256
0
1,285
17,363
20,815
1,038
2,545
14,698
6,020
49,866
W
Danzaburou
miasnichok666
Danzaburou
7,573
5,396
0
2,340
12,608
4,882
1,502
4,837
7,771
0
44,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,395
Gold Earned
52,262
496
Minions Killed
397
0
Camps Cleared
0
2,040,363
Distance Traveled
2,252,695
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,123
380
72
3
0
418,491
2
L
Guan Yu
10,380
433
86
4
0
443,640
4
W
Charybdis
12,692
529
110
5
0
414,747
0
W
Yemoja
11,827
493
87
4
0
424,328
4
L
Sobek
10,139
422
43
2
0
495,647
12
W
Mulan
12,254
511
99
4
0
438,248
1
L
Olorun
10,402
433
100
4
0
413,238
1
W
Merlin
11,862
494
128
5
0
411,096
3
L
Bellona
12,218
509
96
4
0
481,679
0
W
Danzaburou
9,760
407
72
3
0
351,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role