Player Matchup

Cerberus
Cerberus
Morathras
Cerberus
Level 23
God Stats
8W - 5L
1,361 SR
Queue Stats
157W - 173L
1,309 Elo+
Party 3
Heimdallr
Heimdallr
NoxVaryag
Heimdallr
Level 16
God Stats
10W - 4L
1,652 SR
Queue Stats
22W - 19L
1,331 Elo+
Solo
Ares
Ares
Tenebus
Ares
Level 8
God Stats
3W - 0L
1,305 SR
Queue Stats
50W - 51L
1,083 Elo+
Party 3
Kukulkan
Kukulkan
TriczY123
Kukulkan
Level 29
God Stats
1W - 0L
1,763 SR
Queue Stats
77W - 105L
1,342 Elo+
Party 1
Skadi
Skadi
qu0d2020
Skadi
Level 28
God Stats
18W - 38L
1,403 SR
Queue Stats
52W - 80L
1,335 Elo+
Party 1
Team Averages
Level 21
1,497 SR
1,280 Elo+

VS

Team Averages
Level 21
1,505 SR
1,318 Elo+
Kuzenbo
Kuzenbo
Nub228makar
Kuzenbo
Level 21
God Stats
23W - 19L
1,476 SR
Queue Stats
60W - 67L
1,316 Elo+
Party 2
Raijin
Raijin
Raclure222
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,386 Elo+
Solo
Izanami
Izanami
Toxxxit
Izanami
Level 19
God Stats
17W - 12L
1,500 SR
Queue Stats
53W - 61L
1,281 Elo+
Party 2
Cliodhna
Cliodhna
UchihaItachi55MS
Cliodhna
Level 15
God Stats
1W - 4L
1,697 SR
Queue Stats
14W - 24L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
uksusukus
Baron Samedi
Level 25
God Stats
23W - 25L
1,351 SR
Queue Stats
49W - 72L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Morathras
Cerberus
19
10 / 1 / 17
12,587
547
14,751
23,395
21,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NoxVaryag
Heimdallr
19
7 / 5 / 14
12,185
530
11,692
19,209
8,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Tenebus
Ares
15
2 / 2 / 17
10,998
478
6,775
18,449
16,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
TriczY123
Kukulkan
18
16 / 7 / 15
12,914
561
32,267
20,636
8,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
qu0d2020
Skadi
17
7 / 8 / 9
11,005
478
14,742
17,709
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nub228makar
Kuzenbo
16
7 / 5 / 10
11,550
502
21,405
22,160
32,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
Raclure222
Raijin
16
6 / 7 / 4
10,598
461
16,415
19,187
6,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Toxxxit
Izanami
15
1 / 6 / 6
9,364
407
9,223
15,121
4,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 14 / 6
9,623
418
10,933
19,315
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
uksusukus
Baron Samedi
14
4 / 10 / 10
9,278
403
14,912
20,682
14,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
59
42
Kills
23
23
Deaths
42
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Morathras
Cerberus
10
1
17
18.5
W
Heimdallr
NoxVaryag
Heimdallr
7
5
14
2.8
L
Kuzenbo
Nub228makar
Kuzenbo
7
5
10
2.4
L
Raijin
Raclure222
Raijin
6
7
4
1.14
W
Ares
Tenebus
Ares
2
2
17
5.25
L
Izanami
Toxxxit
Izanami
1
6
6
0.67
W
Kukulkan
TriczY123
Kukulkan
16
7
15
3.36
L
5
14
6
0.57
W
Skadi
qu0d2020
Skadi
7
8
9
1.44
L
Baron Samedi
uksusukus
Baron Samedi
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,227
Damage
72,888
99,398
Taken
96,465
60,744
Mitigated
65,335
27,633
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Morathras
Cerberus
14,751
1,717
882
10,380
23,395
21,678
286
12,545
10,850
81,294
0
W
Heimdallr
NoxVaryag
Heimdallr
11,692
6,609
0
5,628
19,209
8,078
1,150
8,385
10,824
0
93,987
L
Kuzenbo
Nub228makar
Kuzenbo
21,405
4,084
0
4,056
22,160
32,308
0
11,036
10,827
52,683
0
L
Raijin
Raclure222
Raijin
16,415
1,014
281
2,474
19,187
6,115
796
14,202
4,791
52,089
0
W
Ares
Tenebus
Ares
6,775
1,057
0
3,759
18,449
16,117
550
9,893
8,556
21,436
0
L
Izanami
Toxxxit
Izanami
9,223
4,640
0
2,005
15,121
4,901
1,400
6,246
8,789
0
74,097
W
Kukulkan
TriczY123
Kukulkan
32,267
3,145
615
5,080
20,636
8,831
2,139
11,422
9,214
71,432
0
L
10,933
456
0
750
19,315
7,073
0
9,569
9,620
0
32,923
W
Skadi
qu0d2020
Skadi
14,742
8,043
0
1,289
17,709
6,040
2,036
10,487
7,222
0
68,779
L
Baron Samedi
uksusukus
Baron Samedi
14,912
1,250
1,088
2,611
20,682
14,938
40
11,500
8,643
29,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,689
Gold Earned
50,413
494
Minions Killed
310
0
Camps Cleared
0
1,960,385
Distance Traveled
1,999,760
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,587
547
150
7
0
408,317
3
W
Heimdallr
12,185
530
138
6
0
385,387
0
L
Kuzenbo
11,550
502
36
2
0
442,821
0
L
Raijin
10,598
461
79
3
0
373,631
6
W
Ares
10,998
478
23
1
0
430,626
11
L
Izanami
9,364
407
125
5
0
381,774
1
W
Kukulkan
12,914
561
100
4
0
336,457
2
L
Cliodhna
9,623
418
44
2
0
395,897
0
W
Skadi
11,005
478
83
4
0
399,598
1
L
Baron Samedi
9,278
403
26
1
0
405,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role