Player Matchup

Cliodhna
Cliodhna
Fenrir59800
Cliodhna
Level 63
God Stats
0W - 4L
1,312 SR
Queue Stats
102W - 125L
1,409 Elo+
Party 2
Merlin
Merlin
northmarkvart
Merlin
Level 61
God Stats
1W - 2L
1,699 SR
Queue Stats
89W - 115L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
ntalex2727
Danzaburou
Level 66
God Stats
31W - 31L
1,477 SR
Queue Stats
207W - 270L
1,470 Elo+
Solo
Team Averages
Level 63
1,496 SR
1,435 Elo+

VS

Team Averages
Level 87
1,591 SR
1,543 Elo+
Cerberus
Cerberus
ArnouxVenter
Cerberus
Level 127
God Stats
12W - 9L
1,620 SR
Queue Stats
444W - 312L
1,599 Elo+
Party 1
Neith
Neith
Minx-_-777
Neith
Level 5
God Stats
1W - 0L
1,271 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
Twinkie-_-777
Zhong Kui
Level 129
God Stats
5W - 0L
1,884 SR
Queue Stats
347W - 236L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fenrir59800
Cliodhna
19
11 / 16 / 10
17,939
664
24,104
30,895
9,375
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 17 / 13
17,707
656
23,908
28,134
8,113
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ntalex2727
Danzaburou
20
11 / 8 / 8
19,626
727
26,363
31,687
9,626
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArnouxVenter
Cerberus
20
14 / 9 / 15
19,368
717
30,554
37,170
43,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
11
0 / 13 / 7
13,901
515
695
14,510
1,332
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Twinkie-_-777
Zhong Kui
20
26 / 7 / 10
22,137
820
46,697
40,423
24,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
72
28
Kills
40
41
Deaths
29
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArnouxVenter
Cerberus
14
9
15
2.39
L
Cliodhna
Fenrir59800
Cliodhna
11
16
10
1
W
Neith
0
13
7
0.27
W
Zhong Kui
Twinkie-_-777
Zhong Kui
26
7
10
4.43
L
6
17
13
0.74
L
Danzaburou
ntalex2727
Danzaburou
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,375
Damage
77,946
90,716
Taken
92,103
27,114
Mitigated
69,674
10,940
Healing
29,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArnouxVenter
Cerberus
30,554
905
0
7,434
37,170
43,576
472
10,863
25,680
82,014
0
L
Cliodhna
Fenrir59800
Cliodhna
24,104
2,585
0
1,698
30,895
9,375
391
25,080
5,815
0
72,465
W
Neith
695
316
0
0
14,510
1,332
0
2,626
11,812
0
8,414
W
Zhong Kui
Twinkie-_-777
Zhong Kui
46,697
2,999
0
21,737
40,423
24,766
2,912
9,449
30,299
125,770
0
L
23,908
654
0
2,931
28,134
8,113
320
25,713
2,421
63,365
0
L
Danzaburou
ntalex2727
Danzaburou
26,363
10,466
0
6,311
31,687
9,626
1,035
27,082
4,605
0
85,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,272
Gold Earned
55,406
265
Minions Killed
279
9
Camps Cleared
14
1,132,320
Distance Traveled
1,152,005
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
19,368
717
117
4
4
444,300
1
L
Cliodhna
17,939
664
61
2
3
403,439
2
W
Neith
13,901
515
6
0
0
278,762
0
W
Zhong Kui
22,137
820
156
6
10
428,943
2
L
Merlin
17,707
656
83
3
0
340,952
4
L
Danzaburou
19,626
727
121
4
6
387,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role