Player Matchup

Agni
Agni
LlamaLord901
Agni
Level 23
God Stats
1W - 3L
1,384 SR
Queue Stats
74W - 57L
1,495 Elo+
Solo
Amaterasu
Amaterasu
SticksAndStocks
Amaterasu
Level 23
God Stats
2W - 4L
1,519 SR
Queue Stats
43W - 39L
1,528 Elo+
Solo
Sylvanus
Sylvanus
WASTELANDER429
Sylvanus
Level 22
God Stats
7W - 5L
1,802 SR
Queue Stats
61W - 71L
1,487 Elo+
Solo
Neith
Neith
coringa69
Neith
Level 7
God Stats
3W - 4L
1,532 SR
Queue Stats
6W - 11L
1,412 Elo+
Solo
Cliodhna
Cliodhna
oHeken
Cliodhna
Level 18
God Stats
19W - 13L
1,663 SR
Queue Stats
126W - 130L
1,484 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,481 Elo+

VS

Team Averages
Level 17
1,398 SR
1,467 Elo+
Geb
Geb
Asentari
Geb
Level 37
God Stats
7W - 8L
1,480 SR
Queue Stats
19W - 28L
1,334 Elo+
Party 1
Arachne
Arachne
DunderSmurf7399
Arachne
Level 12
God Stats
1W - 1L
1,293 SR
Queue Stats
8W - 6L
1,376 Elo+
Party 1
Cliodhna
Cliodhna
EmmaSmite
Cliodhna
Level 13
God Stats
4W - 4L
1,328 SR
Queue Stats
28W - 22L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuisUchiha67
Morgan Le Fay
Level 7
God Stats
10W - 4L
1,300 SR
Queue Stats
126W - 125L
1,505 Elo+
Solo
Medusa
Medusa
WinableANGEL
Medusa
Level 18
God Stats
7W - 2L
1,591 SR
Queue Stats
24W - 15L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
9,200
575
8,922
10,992
4,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
SticksAndStocks
Amaterasu
12
2 / 7 / 4
7,413
463
3,902
14,576
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
12
1 / 5 / 4
7,224
452
6,379
11,688
10,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
coringa69
Neith
11
1 / 8 / 2
7,127
445
4,658
10,252
2,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
oHeken
Cliodhna
13
3 / 7 / 4
8,549
534
6,997
12,662
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
7,997
500
4,630
11,502
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 2 / 8
9,519
595
3,718
7,130
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
EmmaSmite
Cliodhna
18
12 / 1 / 6
11,439
715
18,789
11,046
9,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
LuisUchiha67
Morgan Le Fay
13
4 / 3 / 7
8,937
559
8,748
7,835
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
6 / 4 / 4
9,751
609
9,609
11,573
4,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
12
Kills
30
30
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
7
2
8
5.5
W
Cliodhna
EmmaSmite
Cliodhna
12
1
6
15
L
5
3
0
1.67
W
Morgan Le Fay
LuisUchiha67
Morgan Le Fay
4
3
7
2.5
L
Amaterasu
SticksAndStocks
Amaterasu
2
7
4
0.57
L
Sylvanus
1
5
4
0.6
W
Medusa
6
4
4
2
L
Neith
coringa69
Neith
1
8
2
0.25
L
Cliodhna
oHeken
Cliodhna
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
45,494
60,170
Taken
49,086
31,855
Mitigated
28,796
16,037
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,630
675
1,086
2,434
11,502
9,183
385
2,547
8,955
14,733
0
W
3,718
2,447
646
2,270
7,130
3,137
1,695
2,737
4,393
0
46,931
W
Cliodhna
EmmaSmite
Cliodhna
18,789
1,925
0
1,547
11,046
9,549
487
3,645
7,401
6,707
83,080
L
8,922
775
0
4,727
10,992
4,221
686
3,762
6,900
61,718
0
W
Morgan Le Fay
LuisUchiha67
Morgan Le Fay
8,748
560
0
1,362
7,835
2,811
419
3,349
4,486
35,818
0
L
Amaterasu
SticksAndStocks
Amaterasu
3,902
1,212
0
3,669
14,576
9,722
0
3,335
11,087
0
20,163
L
Sylvanus
6,379
2,225
1,305
2,399
11,688
10,090
206
3,754
7,804
27,736
9,655
W
Medusa
9,609
3,950
0
2,484
11,573
4,116
888
1,987
9,586
0
76,635
L
Neith
coringa69
Neith
4,658
1,767
0
945
10,252
2,688
572
1,407
8,839
0
38,616
L
Cliodhna
oHeken
Cliodhna
6,997
1,509
0
2,992
12,662
5,134
0
2,434
10,176
0
46,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
47,643
382
Minions Killed
441
0
Camps Cleared
0
1,452,761
Distance Traveled
1,573,593
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,997
500
14
1
0
294,562
6
W
Arachne
9,519
595
80
5
0
354,296
5
W
Cliodhna
11,439
715
148
9
0
358,426
5
L
Agni
9,200
575
136
9
0
298,673
1
W
Morgan Le Fay
8,937
559
78
5
0
292,790
0
L
Amaterasu
7,413
463
34
2
0
304,113
6
L
Sylvanus
7,224
452
73
5
0
259,667
0
W
Medusa
9,751
609
121
8
0
273,519
4
L
Neith
7,127
445
70
4
0
274,629
5
L
Cliodhna
8,549
534
69
4
0
315,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role