Player Matchup

Hachiman
Hachiman
AegisCJ
Hachiman
Level 62
God Stats
9W - 17L
1,369 SR
Queue Stats
148W - 163L
1,338 Elo+
Solo
Guan Yu
Guan Yu
DerekRedbird1
Guan Yu
Level 44
God Stats
0W - 2L
1,495 SR
Queue Stats
52W - 64L
1,440 Elo+
Party 1
Apollo
Apollo
L-A-R-K-O-
Apollo
Level 148
God Stats
43W - 39L
1,512 SR
Queue Stats
499W - 564L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
MightyDeSenzio
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Solo
Tiamat
Tiamat
zcvbghytu78iolds
Tiamat
Level 46
God Stats
12W - 13L
1,482 SR
Queue Stats
141W - 164L
1,397 Elo+
Solo
Team Averages
Level 67
1,472 SR
1,400 Elo+

VS

Team Averages
Level 60
1,464 SR
1,448 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ChubSucker69
Thanatos
Level 48
God Stats
7W - 4L
1,459 SR
Queue Stats
147W - 131L
1,505 Elo+
Solo
Cliodhna
Cliodhna
GoogleChrome167
Cliodhna
Level 40
God Stats
14W - 7L
1,559 SR
Queue Stats
283W - 233L
1,553 Elo+
Solo
Tiamat
Tiamat
LoganZed8640
Tiamat
Level 106
God Stats
11W - 31L
1,321 SR
Queue Stats
346W - 381L
1,384 Elo+
Solo
Ganesha
Ganesha
sapato_aliado
Ganesha
Level 57
God Stats
6W - 5L
1,479 SR
Queue Stats
37W - 75L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AegisCJ
Hachiman
10
3 / 1 / 3
5,935
540
5,065
6,430
1,484
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
9
0 / 5 / 0
5,240
476
2,762
11,046
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
L-A-R-K-O-
Apollo
10
5 / 2 / 2
6,236
567
3,872
6,727
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 3 / 0
3,799
345
30
2,585
568
10
2 / 0 / 2
6,025
548
3,845
5,508
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 3 / 0
6,992
636
2,272
6,630
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
ChubSucker69
Thanatos
10
2 / 2 / 3
6,444
586
5,921
8,108
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
14
6 / 0 / 1
8,336
758
8,516
10,719
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
10
1 / 2 / 0
5,989
544
2,170
4,772
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
6
0 / 3 / 1
4,833
439
1,173
4,732
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
11
11
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
0
0.67
L
Hachiman
AegisCJ
Hachiman
3
1
3
4.5
W
Thanatos
ChubSucker69
Thanatos
2
2
3
1.75
L
Guan Yu
0
5
0
0
W
Cliodhna
6
0
1
6.5
L
Apollo
L-A-R-K-O-
Apollo
5
2
2
3
W
Tiamat
1
2
0
0.5
L
0
3
0
0
W
Ganesha
0
3
1
0.17
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,574
Damage
20,052
32,296
Taken
34,961
11,650
Mitigated
16,858
11,988
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,272
1,268
0
1,297
6,630
2,087
104
195
6,395
0
44,942
L
Hachiman
AegisCJ
Hachiman
5,065
2,144
0
2,375
6,430
1,484
308
927
5,503
0
31,927
W
Thanatos
ChubSucker69
Thanatos
5,921
1,829
0
7,944
8,108
3,094
238
917
7,014
0
38,782
L
Guan Yu
2,762
581
230
4,284
11,046
5,187
0
0
10,308
0
22,367
W
Cliodhna
8,516
1,407
0
7,741
10,719
5,697
395
0
10,207
0
51,747
L
Apollo
L-A-R-K-O-
Apollo
3,872
2,001
0
3,047
6,727
1,842
0
246
6,303
0
26,055
W
Tiamat
2,170
189
130
1,883
4,772
2,312
122
2,326
2,187
30,103
0
L
30
30
0
0
2,585
568
0
197
2,348
1,835
0
W
Ganesha
1,173
0
0
474
4,732
3,668
0
0
4,732
7,237
0
L
3,845
497
0
2,052
5,508
2,569
152
1,697
3,575
25,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
32,594
242
Minions Killed
378
0
Camps Cleared
0
913,358
Distance Traveled
977,312
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,992
636
108
10
0
193,658
7
L
Hachiman
5,935
540
53
5
0
171,321
2
W
Thanatos
6,444
586
70
6
0
230,906
2
L
Guan Yu
5,240
476
52
5
0
198,953
4
W
Cliodhna
8,336
758
122
11
0
220,919
2
L
Apollo
6,236
567
57
5
0
205,775
1
W
Tiamat
5,989
544
78
7
0
206,485
4
L
Cthulhu
3,799
345
4
0
0
119,940
1
W
Ganesha
4,833
439
0
0
0
125,344
0
L
Tiamat
6,025
548
76
7
0
217,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role