Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Aceponatodemetil
Sylvanus
Level 108
God Stats
8W - 14L
1,491 SR
Queue Stats
183W - 169L
1,561 Elo+
Party 2
Cliodhna
Cliodhna
Julinho69
Cliodhna
Level 147
God Stats
0W - 2L
1,508 SR
Queue Stats
241W - 174L
1,582 Elo+
Party 2
Agni
Agni
MrStiflerr
Agni
Level 160
God Stats
5W - 5L
1,565 SR
Queue Stats
388W - 281L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
enriqee12
Sun Wukong
Level 159
God Stats
7W - 11L
1,518 SR
Queue Stats
338W - 258L
1,596 Elo+
Party 2
Team Averages
Level 128
1,517 SR
1,565 Elo+

VS

Team Averages
Level 94
1,609 SR
1,654 Elo+
King Arthur
King Arthur
BakasaurusRex
King Arthur
Level 67
God Stats
3W - 2L
1,554 SR
Queue Stats
35W - 23L
1,653 Elo+
Solo
Thor
Thor
Centxuri
Thor
Level 143
God Stats
17W - 20L
1,535 SR
Queue Stats
877W - 867L
1,624 Elo+
Solo
Janus
Janus
Ennσ
Janus
Level 87
God Stats
5W - 7L
1,682 SR
Queue Stats
127W - 94L
1,677 Elo+
Party 1
Sylvanus
Sylvanus
Ouyeh
Sylvanus
Level 63
God Stats
7W - 2L
1,711 SR
Queue Stats
30W - 12L
1,752 Elo+
Party 1
Heimdallr
Heimdallr
superleo123058
Heimdallr
Level 108
God Stats
28W - 17L
1,561 SR
Queue Stats
310W - 281L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 1 / 1
7,966
498
7,861
8,633
2,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
6,383
399
5,364
9,598
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Julinho69
Cliodhna
12
1 / 4 / 1
7,463
466
2,518
9,918
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 1
8,460
529
7,230
9,572
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
enriqee12
Sun Wukong
12
0 / 5 / 0
7,351
459
5,156
16,736
9,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BakasaurusRex
King Arthur
16
9 / 1 / 2
10,107
632
15,615
11,572
10,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
2 / 1 / 2
8,474
530
4,467
11,725
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Ennσ
Janus
15
1 / 0 / 5
8,817
551
4,633
6,764
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Ouyeh
Sylvanus
13
1 / 0 / 7
8,020
501
5,196
11,335
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
superleo123058
Heimdallr
16
2 / 1 / 0
8,847
553
5,504
8,771
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
15
15
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
1
1.5
L
1
2
1
0.75
W
King Arthur
BakasaurusRex
King Arthur
9
1
2
10
W
Thor
2
1
2
3
W
Janus
Ennσ
Janus
1
0
5
3.5
L
Cliodhna
Julinho69
Cliodhna
1
4
1
0.38
L
0
3
1
0.17
W
Sylvanus
Ouyeh
Sylvanus
1
0
7
4.5
L
Sun Wukong
enriqee12
Sun Wukong
0
5
0
0
W
Heimdallr
superleo123058
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
35,415
54,457
Taken
50,167
24,810
Mitigated
35,357
18,709
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,861
3,588
0
3,302
8,633
2,094
0
581
8,052
0
60,166
L
5,364
1,859
1,244
1,904
9,598
6,520
31
2,453
7,133
22,740
4,998
W
King Arthur
BakasaurusRex
King Arthur
15,615
3,163
0
3,834
11,572
10,825
0
2,036
9,466
2,063
63,060
W
Thor
4,467
613
0
2,015
11,725
6,226
0
2,926
8,725
0
66,707
W
Janus
Ennσ
Janus
4,633
398
0
1,144
6,764
2,643
0
3,244
3,414
68,095
0
L
Cliodhna
Julinho69
Cliodhna
2,518
187
0
3,738
9,918
3,582
44
2,511
7,283
0
43,479
L
7,230
377
77
2,264
9,572
3,242
0
1,926
7,540
70,525
0
W
Sylvanus
Ouyeh
Sylvanus
5,196
1,083
3,077
6,256
11,335
13,085
0
2,737
8,542
20,344
0
L
Sun Wukong
enriqee12
Sun Wukong
5,156
649
0
6,180
16,736
9,372
0
2,769
13,891
0
49,210
W
Heimdallr
superleo123058
Heimdallr
5,504
2,088
0
3,020
8,771
2,578
924
684
8,087
0
70,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
44,265
521
Minions Killed
571
0
Camps Cleared
0
1,559,950
Distance Traveled
1,674,737
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,966
498
103
6
0
303,870
4
L
Sylvanus
6,383
399
61
4
0
327,530
3
W
King Arthur
10,107
632
125
8
0
330,317
7
W
Thor
8,474
530
117
7
0
340,282
0
W
Janus
8,817
551
162
10
0
356,065
5
L
Cliodhna
7,463
466
88
6
0
329,751
1
L
Agni
8,460
529
155
10
0
298,382
6
W
Sylvanus
8,020
501
33
2
0
322,068
6
L
Sun Wukong
7,351
459
114
7
0
300,417
4
W
Heimdallr
8,847
553
134
8
0
326,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role