Player Matchup

Eset
Eset
Farutar
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Kreide96
The Morrigan
Level 142
God Stats
8W - 3L
1,481 SR
Queue Stats
242W - 192L
1,598 Elo+
Party 2
Cerberus
Cerberus
Lagerth87
Cerberus
Level 25
God Stats
3W - 3L
1,324 SR
Queue Stats
41W - 70L
1,318 Elo+
Party 2
Hera
Hera
Reixi
Hera
Level 53
God Stats
3W - 1L
1,364 SR
Queue Stats
298W - 304L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
milookay
Cu Chulainn
Level 107
God Stats
1W - 0L
1,480 SR
Queue Stats
36W - 15L
1,755 Elo+
Solo
Team Averages
Level 68
1,430 SR
1,515 Elo+

VS

Team Averages
Level 56
1,481 SR
1,420 Elo+
Kuzenbo
Kuzenbo
Dezember13
Kuzenbo
Level 86
God Stats
4W - 5L
1,449 SR
Queue Stats
362W - 351L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Swaiizzz
Cu Chulainn
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,378 Elo+
Party 1
Charybdis
Charybdis
Viivwolf
Charybdis
Level 104
God Stats
4W - 4L
1,455 SR
Queue Stats
634W - 627L
1,431 Elo+
Solo
Thoth
Thoth
artebarrios2
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Solo
Hou Yi
Hou Yi
pinSraW
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Farutar
Eset
16
0 / 11 / 12
10,852
603
4,763
17,057
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Kreide96
The Morrigan
20
10 / 6 / 13
14,609
812
19,067
14,562
6,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cerberus
Lagerth87
Cerberus
16
1 / 8 / 9
11,003
611
2,666
19,437
15,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Reixi
Hera
20
3 / 6 / 19
13,375
743
24,642
13,197
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
milookay
Cu Chulainn
20
17 / 4 / 13
16,300
906
35,181
36,225
45,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dezember13
Kuzenbo
18
2 / 6 / 21
11,947
664
9,239
24,461
42,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Swaiizzz
Cu Chulainn
20
11 / 4 / 17
13,628
757
16,572
21,690
25,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Viivwolf
Charybdis
20
8 / 6 / 17
12,975
721
22,416
18,320
9,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 7
10,850
603
8,481
15,574
6,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
pinSraW
Hou Yi
20
12 / 6 / 14
13,537
752
30,660
21,007
10,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
111
31
Kills
35
35
Deaths
31
66
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dezember13
Kuzenbo
2
6
21
2.08
W
Eset
Farutar
Eset
0
11
12
0.55
W
The Morrigan
Kreide96
The Morrigan
10
6
13
2.75
W
Cerberus
Lagerth87
Cerberus
1
8
9
0.69
W
Hera
Reixi
Hera
3
6
19
2.08
L
Cu Chulainn
Swaiizzz
Cu Chulainn
11
4
17
4.88
L
Charybdis
Viivwolf
Charybdis
8
6
17
2.75
L
2
9
7
0.61
W
Cu Chulainn
milookay
Cu Chulainn
17
4
13
5.88
L
Hou Yi
pinSraW
Hou Yi
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,319
Damage
87,368
100,478
Taken
101,052
77,665
Mitigated
94,185
30,080
Healing
33,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dezember13
Kuzenbo
9,239
1,955
4,348
6,012
24,461
42,221
377
12,285
11,998
17,735
0
W
Eset
Farutar
Eset
4,763
487
1,670
1,761
17,057
5,198
507
3,439
13,618
16,430
0
W
The Morrigan
Kreide96
The Morrigan
19,067
2,998
3,698
2,337
14,562
6,152
2,396
1,487
13,075
34,384
0
W
Cerberus
Lagerth87
Cerberus
2,666
382
1,253
1,562
19,437
15,155
366
2,841
16,596
7,661
0
W
Hera
Reixi
Hera
24,642
6,595
505
1,448
13,197
5,246
1,685
3,638
9,559
59,749
0
L
Cu Chulainn
Swaiizzz
Cu Chulainn
16,572
3,632
2,211
3,946
21,690
25,385
355
11,673
9,766
0
33,940
L
Charybdis
Viivwolf
Charybdis
22,416
8,984
3,876
5,220
18,320
9,047
2,070
10,555
7,709
0
73,071
L
8,481
1,003
571
1,453
15,574
6,695
563
7,772
7,728
27,980
0
W
Cu Chulainn
milookay
Cu Chulainn
35,181
5,079
606
15,240
36,225
45,914
815
6,315
29,910
8,138
49,062
L
Hou Yi
pinSraW
Hou Yi
30,660
10,314
0
5,387
21,007
10,837
547
12,696
8,193
0
71,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,139
Gold Earned
62,937
195
Minions Killed
206
0
Camps Cleared
0
1,350,147
Distance Traveled
1,415,724
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,947
664
7
0
0
326,248
0
W
Eset
10,852
603
29
2
0
236,890
1
W
The Morrigan
14,609
812
34
2
0
284,652
0
W
Cerberus
11,003
611
18
1
0
220,301
0
W
Hera
13,375
743
78
4
0
263,055
0
L
Cu Chulainn
13,628
757
21
1
0
335,055
0
L
Charybdis
12,975
721
80
4
0
262,968
2
L
Thoth
10,850
603
23
1
0
250,394
2
W
Cu Chulainn
16,300
906
36
2
0
345,249
1
L
Hou Yi
13,537
752
75
4
0
241,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role