Player Matchup

Heimdallr
Heimdallr
Lady Magnifica
Heimdallr
Level 20
God Stats
105W - 84L
1,483 SR
Queue Stats
176W - 158L
1,463 Elo+
Solo
Bastet
Bastet
OG StruggleBus
Bastet
Level 23
God Stats
26W - 14L
1,629 SR
Queue Stats
119W - 115L
1,479 Elo+
Solo
Fenrir
Fenrir
aiden2009
Fenrir
Level 8
God Stats
7W - 6L
1,478 SR
Queue Stats
10W - 13L
1,459 Elo+
Solo
Kukulkan
Kukulkan
quethon
Kukulkan
Level 6
God Stats
29W - 18L
1,940 SR
Queue Stats
61W - 64L
1,804 Elo+
Solo
Olorun
Olorun
unaturalpsyche
Olorun
Level 18
God Stats
12W - 7L
1,502 SR
Queue Stats
128W - 106L
1,434 Elo+
Solo
Team Averages
Level 15
1,606 SR
1,528 Elo+

VS

Team Averages
Level 16
1,501 SR
1,380 Elo+
Fenrir
Fenrir
DeViL-SkuLL
Fenrir
Level 24
God Stats
25W - 40L
1,305 SR
Queue Stats
27W - 61L
1,199 Elo+
Solo
Mulan
Mulan
NutmegSquash699
Mulan
Level 29
God Stats
21W - 12L
1,699 SR
Queue Stats
314W - 248L
1,591 Elo+
Solo
Cthulhu
Cthulhu
heavy-cord9
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Solo
Jormungandr
Jormungandr
lionel09
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,397 Elo+
Solo
Neith
Neith
sergionapoli1
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lady Magnifica
Heimdallr
20
5 / 3 / 35
13,413
1,032
12,497
11,252
5,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 3 / 17
15,136
1,164
26,823
16,597
6,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
aiden2009
Fenrir
19
4 / 5 / 13
11,375
875
6,752
10,398
4,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
quethon
Kukulkan
20
13 / 3 / 22
14,670
1,128
27,388
14,133
6,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 1 / 27
14,523
1,117
24,322
19,018
7,923
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 12 / 5
11,136
857
12,203
20,854
8,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
2 / 5 / 9
12,775
983
22,441
22,858
26,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
heavy-cord9
Cthulhu
18
1 / 13 / 9
11,774
906
5,406
24,495
21,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
lionel09
Jormungandr
20
8 / 6 / 7
14,498
1,115
14,475
17,709
5,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 14 / 5
11,546
888
10,453
20,387
4,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
50
50
Kills
15
15
Deaths
50
114
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
12
5
0.38
W
Heimdallr
Lady Magnifica
Heimdallr
5
3
35
7.5
L
2
5
9
1.3
W
17
3
17
8.5
W
Fenrir
aiden2009
Fenrir
4
5
13
2.1
L
Cthulhu
heavy-cord9
Cthulhu
1
13
9
0.42
L
Jormungandr
lionel09
Jormungandr
8
6
7
1.92
W
Kukulkan
quethon
Kukulkan
13
3
22
8
L
2
14
5
0.32
W
11
1
27
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,782
Damage
64,978
71,398
Taken
106,303
30,003
Mitigated
66,577
17,397
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,203
2,394
0
220
20,854
8,228
0
12,117
8,737
301
23,198
W
Heimdallr
Lady Magnifica
Heimdallr
12,497
6,569
0
2,937
11,252
5,171
0
3,050
7,947
0
33,455
L
22,441
2,830
0
3,922
22,858
26,388
0
10,319
12,539
0
56,486
W
26,823
7,922
0
245
16,597
6,529
0
4,102
11,943
0
35,659
W
Fenrir
aiden2009
Fenrir
6,752
2,898
0
358
10,398
4,230
0
3,411
6,742
0
10,308
L
Cthulhu
heavy-cord9
Cthulhu
5,406
776
0
0
24,495
21,198
0
13,281
11,214
13,301
0
L
Jormungandr
lionel09
Jormungandr
14,475
1,519
0
1,673
17,709
5,872
0
6,728
10,365
41,137
0
W
Kukulkan
quethon
Kukulkan
27,388
3,038
0
2,294
14,133
6,150
0
4,597
9,298
51,784
0
L
10,453
4,252
0
626
20,387
4,891
0
9,265
11,122
0
37,661
W
24,322
13,998
932
10,631
19,018
7,923
0
5,022
13,575
47,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,117
Gold Earned
61,729
190
Minions Killed
238
6
Camps Cleared
6
1,069,155
Distance Traveled
1,140,574
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,136
857
11
1
1
249,689
2
W
Heimdallr
13,413
1,032
47
4
0
214,256
0
L
Mulan
12,775
983
79
6
1
255,707
1
W
Bastet
15,136
1,164
24
2
4
270,429
1
W
Fenrir
11,375
875
4
0
0
158,193
0
L
Cthulhu
11,774
906
35
3
0
236,028
0
L
Jormungandr
14,498
1,115
67
5
1
196,852
0
W
Kukulkan
14,670
1,128
76
6
1
223,431
1
L
Neith
11,546
888
46
4
3
202,298
0
W
Olorun
14,523
1,117
39
3
1
202,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role