Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
BAGAUDIN
Baron Samedi
Gold II
Level 141
God Stats
54W - 47L
1,540 SR
Queue Stats
933W - 925L
1,647 MMR
Solo
Sobek
Sobek
Gold II
Légo13
Sobek
Gold II
Level 145
God Stats
10W - 9L
1,601 SR
Queue Stats
282W - 271L
1,667 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Ollaham
Gilgamesh
Platinum IV
Level 116
God Stats
64W - 48L
1,641 SR
Queue Stats
658W - 666L
1,690 MMR
Solo
Chernobog
Chernobog
Gold I
ЭльБатонино
Chernobog
Gold I
Level 66
God Stats
21W - 11L
1,694 SR
Queue Stats
180W - 183L
1,669 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,595 SR
1,635 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,673 SR
1,634 MMR
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Cyrenai
Athena
Gold III
Level 149
God Stats
4W - 1L
1,880 SR
Queue Stats
56W - 49L
1,472 MMR
Party 1
Amaterasu
Amaterasu
Gold I
Slavatso
Amaterasu
Gold I
Level 128
God Stats
1W - 0L
1,775 SR
Queue Stats
409W - 400L
1,678 MMR
Solo
Kukulkan
Kukulkan
Platinum III
TipsyDemon
Kukulkan
Platinum III
Level 145
God Stats
10W - 10L
1,644 SR
Queue Stats
314W - 306L
1,713 MMR
Solo
Thanatos
Thanatos
Diamond V
TwitchObkyrish
Thanatos
Diamond V
Level 108
God Stats
52W - 48L
1,567 SR
Queue Stats
984W - 973L
1,808 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 3 / 1
9,607
565
12,495
15,855
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
BAGAUDIN
Baron Samedi
14
1 / 8 / 4
8,619
507
6,768
15,645
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Légo13
Sobek
11
1 / 5 / 6
7,713
454
5,081
16,853
12,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Ollaham
Gilgamesh
16
4 / 5 / 3
9,526
560
6,748
15,149
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 5
8,861
521
3,158
8,390
1,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArtioGebOdinTiamatMorgan Le Fay

VS

Bans
PersephoneUllrKhepriArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 1 / 4
11,524
678
11,673
8,735
3,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Cyrenai
Athena
13
0 / 2 / 15
9,016
530
6,251
12,290
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Slavatso
Amaterasu
16
2 / 2 / 2
10,068
592
7,134
14,353
13,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TipsyDemon
Kukulkan
17
6 / 2 / 10
11,308
665
12,603
9,076
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
9 / 2 / 7
11,178
658
11,026
13,218
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
8
Kills
24
24
Deaths
9
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
1
0.83
W
Danzaburou
 
Danzaburou
7
1
4
9
L
Baron Samedi
BAGAUDIN
Baron Samedi
1
8
4
0.38
W
Athena
Cyrenai
Athena
0
2
15
3.75
L
Sobek
Légo13
Sobek
1
5
6
0.8
L
Gilgamesh
Ollaham
Gilgamesh
4
5
3
1.1
W
Amaterasu
Slavatso
Amaterasu
2
2
2
1.5
W
Kukulkan
TipsyDemon
Kukulkan
6
2
10
5.5
W
Thanatos
9
2
7
6.25
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
48,687
71,892
Taken
57,672
38,576
Mitigated
37,759
20,931
Healing
24,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,495
1,180
0
4,504
15,855
13,628
18
5,405
10,373
63,016
0
W
Danzaburou
 
Danzaburou
11,673
7,336
0
4,683
8,735
3,307
6,186
1,095
7,543
0
88,897
L
Baron Samedi
BAGAUDIN
Baron Samedi
6,768
471
482
4,162
15,645
5,963
0
5,116
10,341
58,993
0
W
Athena
Cyrenai
Athena
6,251
1,486
0
1,166
12,290
11,129
239
6,464
5,647
18,642
0
L
Sobek
Légo13
Sobek
5,081
220
1,310
3,989
16,853
12,512
0
6,559
10,114
15,199
0
L
Gilgamesh
Ollaham
Gilgamesh
6,748
1,454
0
4,303
15,149
4,620
0
2,744
12,314
0
63,124
W
Amaterasu
Slavatso
Amaterasu
7,134
2,134
0
4,954
14,353
13,508
727
6,470
6,872
5,830
48,939
W
Kukulkan
TipsyDemon
Kukulkan
12,603
827
0
2,248
9,076
3,632
907
4,741
4,285
83,033
0
W
Thanatos
11,026
3,630
0
11,727
13,218
6,183
1,729
4,265
8,819
0
72,888
L
3,158
1,903
0
2,181
8,390
1,853
3,165
219
8,171
0
68,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,326
Gold Earned
53,094
502
Minions Killed
558
0
Camps Cleared
0
1,606,636
Distance Traveled
1,782,441
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,607
565
140
8
0
321,301
6
W
Danzaburou
11,524
678
148
9
0
345,749
6
L
Baron Samedi
8,619
507
108
6
0
307,001
2
W
Athena
9,016
530
27
2
0
369,776
9
L
Sobek
7,713
454
21
1
0
342,895
15
L
Gilgamesh
9,526
560
112
7
0
355,377
1
W
Amaterasu
10,068
592
110
6
0
366,613
0
W
Kukulkan
11,308
665
157
9
0
334,764
3
W
Thanatos
11,178
658
116
7
0
365,539
1
L
Chernobog
8,861
521
121
7
0
280,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role