Player Matchup

Anubis
Anubis
JiaMingLin
Anubis
Level 25
God Stats
18W - 19L
1,469 SR
Queue Stats
132W - 118L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
Majaja46368
Jormungandr
Level 24
God Stats
10W - 8L
1,540 SR
Queue Stats
124W - 108L
1,478 Elo+
Party 2
Thor
Thor
Toretto9005
Thor
Level 24
God Stats
9W - 10L
1,514 SR
Queue Stats
114W - 102L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
Zunhaalviik1
Jing Wei
Level 29
God Stats
25W - 15L
1,545 SR
Queue Stats
278W - 303L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iCerise
Morgan Le Fay
Level 15
God Stats
6W - 5L
1,323 SR
Queue Stats
35W - 28L
1,444 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,467 Elo+

VS

Team Averages
Level 17
1,557 SR
1,374 Elo+
Bacchus
Bacchus
AltMemory
Bacchus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,243 Elo+
Solo
Tiamat
Tiamat
Micowzow
Tiamat
Level 16
God Stats
11W - 12L
1,603 SR
Queue Stats
12W - 15L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
MysteryGamer016
Cthulhu
Level 4
God Stats
1W - 2L
1,572 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1
Merlin
Merlin
Scriiptures
Merlin
Level 28
God Stats
1W - 2L
1,703 SR
Queue Stats
98W - 78L
1,553 Elo+
Solo
Eset
Eset
pattytopotato
Eset
Level 29
God Stats
2W - 3L
1,409 SR
Queue Stats
22W - 43L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JiaMingLin
Anubis
13
5 / 0 / 15
7,490
1,248
5,171
4,076
2,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Majaja46368
Jormungandr
12
2 / 0 / 16
6,648
1,108
5,562
5,948
7,662
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 0 / 10
7,333
1,222
2,914
3,538
1,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Zunhaalviik1
Jing Wei
13
4 / 0 / 13
7,137
1,190
4,766
2,674
1,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
iCerise
Morgan Le Fay
13
4 / 0 / 16
7,258
1,210
7,974
3,273
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

382

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AltMemory
Bacchus
11
0 / 7 / 0
6,105
1,018
3,519
10,030
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Micowzow
Tiamat
10
0 / 4 / 0
5,364
894
2,536
4,296
1,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 4 / 0
5,444
907
1,904
5,204
3,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
11
0 / 0 / 0
6,152
1,025
5,975
2,712
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
5,592
932
2,405
6,458
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
0
21
Kills
0
0
Deaths
21
70
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AltMemory
Bacchus
0
7
0
0
W
Anubis
JiaMingLin
Anubis
5
0
15
12.5
W
Jormungandr
Majaja46368
Jormungandr
2
0
16
10
L
Tiamat
Micowzow
Tiamat
0
4
0
0
L
0
4
0
0
L
Merlin
0
0
0
0
W
6
0
10
11
W
Jing Wei
Zunhaalviik1
Jing Wei
4
0
13
10.5
W
Morgan Le Fay
iCerise
Morgan Le Fay
4
0
16
12
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,387
Damage
16,339
19,509
Taken
28,700
14,018
Mitigated
15,354
1,976
Healing
826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AltMemory
Bacchus
3,519
277
0
254
10,030
7,421
0
6,035
3,772
7,031
0
W
Anubis
JiaMingLin
Anubis
5,171
680
0
820
4,076
2,277
0
4,032
44
8,381
0
W
Jormungandr
Majaja46368
Jormungandr
5,562
1,606
0
0
5,948
7,662
0
5,054
894
9,767
0
L
Tiamat
Micowzow
Tiamat
2,536
279
0
572
4,296
1,907
0
3,398
822
4,172
0
L
1,904
124
0
0
5,204
3,330
0
2,992
2,122
4,547
0
L
Merlin
5,975
306
0
0
2,712
924
0
1,854
830
34,567
0
W
2,914
360
0
0
3,538
1,674
0
2,972
566
0
6,752
W
Jing Wei
Zunhaalviik1
Jing Wei
4,766
3,617
0
444
2,674
1,037
0
1,941
733
0
15,916
W
Morgan Le Fay
iCerise
Morgan Le Fay
7,974
1,449
0
712
3,273
1,368
0
2,340
933
27,197
0
L
2,405
692
0
0
6,458
1,772
0
3,869
2,447
4,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
28,657
101
Minions Killed
103
5
Camps Cleared
1
603,759
Distance Traveled
465,875
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,105
1,018
14
2
0
96,870
1
W
Anubis
7,490
1,248
8
1
0
110,538
3
W
Jormungandr
6,648
1,108
15
3
1
119,493
1
L
Tiamat
5,364
894
0
0
0
67,238
0
L
Cthulhu
5,444
907
11
2
0
75,904
0
L
Merlin
6,152
1,025
73
12
0
117,429
0
W
Thor
7,333
1,222
6
1
2
116,067
0
W
Jing Wei
7,137
1,190
28
5
0
129,596
1
W
Morgan Le Fay
7,258
1,210
44
7
2
128,065
0
L
Eset
5,592
932
5
1
1
108,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role