Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Andrate00
Sol
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Napsteur
Kukulkan
Level 89
God Stats
3W - 0L
1,763 SR
Queue Stats
29W - 34L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
Sebaxe
Guan Yu
Level 101
God Stats
2W - 0L
1,714 SR
Queue Stats
108W - 99L
1,437 Elo+
Party 1
Team Averages
Level 107
1,595 SR
1,444 Elo+

VS

Team Averages
Level 87
1,358 SR
1,434 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
J1nzu
Hun Batz
Level 119
God Stats
0W - 3L
1,177 SR
Queue Stats
61W - 78L
1,399 Elo+
Solo
Persephone
Persephone
Tangor343
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,304 Elo+
Party 3
Thoth
Thoth
ThisIsTheName
Thoth
Level 126
God Stats
0W - 2L
1,529 SR
Queue Stats
201W - 182L
1,530 Elo+
Party 3
Nox
Nox
destigram
Nox
Level 66
God Stats
2W - 6L
1,086 SR
Queue Stats
382W - 371L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 3 / 11
10,112
778
11,774
18,071
20,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
 
Nu Wa
16
2 / 1 / 9
9,626
740
9,595
7,356
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 1 / 7
9,615
740
12,279
12,410
5,700
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Napsteur
Kukulkan
17
3 / 1 / 8
10,064
774
14,925
7,976
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Sebaxe
Guan Yu
16
4 / 1 / 12
10,156
781
5,853
13,531
12,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 3 / 3
7,587
584
4,746
13,393
11,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
J1nzu
Hun Batz
14
2 / 6 / 1
8,282
637
8,878
13,837
6,147
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Tangor343
Persephone
16
1 / 2 / 4
9,274
713
9,985
10,617
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 2
9,140
703
13,013
11,503
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 3 / 1
7,376
567
5,111
11,744
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
19
Kills
7
7
Deaths
18
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
3
11
4.17
W
Nu Wa
 
Nu Wa
2
1
9
6.5
L
Guan Yu
 
Guan Yu
0
3
3
0.5
W
3
1
7
6.5
L
Hun Batz
J1nzu
Hun Batz
2
6
1
0.42
W
Kukulkan
Napsteur
Kukulkan
3
1
8
7
W
Guan Yu
Sebaxe
Guan Yu
4
1
12
10
L
Persephone
Tangor343
Persephone
1
2
4
1.5
L
4
4
2
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,426
Damage
41,733
59,344
Taken
61,094
45,079
Mitigated
28,912
32,063
Healing
30,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,774
2,360
1,764
2,491
18,071
20,266
425
7,385
10,686
0
20,870
W
Nu Wa
 
Nu Wa
9,595
2,667
1,471
289
7,356
3,263
1,115
3,824
3,532
27,963
0
L
Guan Yu
 
Guan Yu
4,746
164
11,133
5,810
13,393
11,364
0
9,745
3,648
0
11,826
W
12,279
2,483
1,160
3,939
12,410
5,700
2,842
6,116
6,294
32,575
0
L
Hun Batz
J1nzu
Hun Batz
8,878
1,924
2,969
1,644
13,837
6,147
0
7,274
6,563
0
25,207
W
Kukulkan
Napsteur
Kukulkan
14,925
1,216
1,679
605
7,976
3,554
1,250
4,810
3,166
35,143
0
W
Guan Yu
Sebaxe
Guan Yu
5,853
340
12,480
6,185
13,531
12,296
175
5,974
7,557
0
9,948
L
Persephone
Tangor343
Persephone
9,985
911
260
1,543
10,617
3,684
0
6,890
3,725
27,994
0
L
13,013
226
1,152
2,132
11,503
3,777
0
5,730
5,773
32,795
0
L
5,111
1,006
1,816
1,552
11,744
3,940
112
7,160
4,584
23,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,573
Gold Earned
41,659
134
Minions Killed
150
0
Camps Cleared
0
1,190,068
Distance Traveled
1,182,242
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,112
778
14
1
0
259,928
2
W
Nu Wa
9,626
740
30
2
0
185,837
3
L
Guan Yu
7,587
584
14
1
0
268,228
1
W
Sol
9,615
740
45
3
0
204,489
0
L
Hun Batz
8,282
637
39
3
0
230,435
4
W
Kukulkan
10,064
774
41
3
0
269,606
0
W
Guan Yu
10,156
781
4
0
0
270,208
0
L
Persephone
9,274
713
32
2
0
240,690
0
L
Thoth
9,140
703
28
2
0
228,190
1
L
Nox
7,376
567
37
3
0
214,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role