Player Matchup

Thanatos
Thanatos
Jekintosss
Thanatos
Level 16
God Stats
33W - 22L
1,471 SR
Queue Stats
158W - 119L
1,391 Elo+
Solo
Loki
Loki
UKLevi94
Loki
Level 28
God Stats
6W - 19L
1,273 SR
Queue Stats
9W - 26L
1,242 Elo+
Solo
Neith
Neith
VxmpireChan
Neith
Level 4
God Stats
0W - 3L
1,176 SR
Queue Stats
2W - 4L
1,328 Elo+
Solo
Zeus
Zeus
ZEusBOssaG69
Zeus
Level 24
God Stats
12W - 8L
1,619 SR
Queue Stats
20W - 29L
1,399 Elo+
Solo
Kukulkan
Kukulkan
ЮкаПак
Kukulkan
Level 23
God Stats
1W - 3L
1,422 SR
Queue Stats
33W - 55L
1,315 Elo+
Solo
Team Averages
Level 19
1,392 SR
1,335 Elo+

VS

Team Averages
Level 17
1,527 SR
1,292 Elo+
Ra
Ra
DooDlez1988
Ra
Level 23
God Stats
1W - 2L
1,216 SR
Queue Stats
7W - 5L
1,164 Elo+
Party 1
Medusa
Medusa
ImFerry
Medusa
Level 23
God Stats
1W - 0L
1,720 SR
Queue Stats
56W - 78L
1,361 Elo+
Solo
Bellona
Bellona
Lanories417
Bellona
Level 7
God Stats
2W - 1L
1,432 SR
Queue Stats
5W - 4L
1,368 Elo+
Solo
Cthulhu
Cthulhu
NovaO0lander
Cthulhu
Level 25
God Stats
2W - 0L
1,769 SR
Queue Stats
105W - 117L
1,402 Elo+
Solo
Kukulkan
Kukulkan
WolfsHand
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jekintosss
Thanatos
19
10 / 6 / 10
13,621
1,238
16,502
15,744
6,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
17
3 / 9 / 7
11,090
1,008
7,497
15,483
6,699
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 4 / 1
8,820
802
966
4,415
1,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 14 / 9
13,190
1,199
24,017
23,611
7,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
ЮкаПак
Kukulkan
20
6 / 8 / 11
13,122
1,193
17,696
16,124
6,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 13
11,129
1,012
6,528
14,244
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ImFerry
Medusa
18
3 / 10 / 13
10,957
996
4,869
14,053
4,911
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Lanories417
Bellona
20
22 / 3 / 14
16,958
1,542
34,250
18,214
20,626
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
NovaO0lander
Cthulhu
20
3 / 3 / 25
12,213
1,110
3,830
14,637
15,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
WolfsHand
Kukulkan
20
12 / 4 / 21
15,605
1,419
20,473
11,060
3,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
27
Kills
41
41
Deaths
27
38
Assists
86
Player
Kills
Deaths
Assists
KDA
W
1
7
13
1.07
W
Medusa
ImFerry
Medusa
3
10
13
0.95
L
Thanatos
Jekintosss
Thanatos
10
6
10
2.5
W
Bellona
Lanories417
Bellona
22
3
14
9.67
W
Cthulhu
NovaO0lander
Cthulhu
3
3
25
5.17
L
Loki
3
9
7
0.72
L
0
4
1
0.13
W
Kukulkan
WolfsHand
Kukulkan
12
4
21
5.63
L
8
14
9
0.89
L
Kukulkan
ЮкаПак
Kukulkan
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,678
Damage
69,950
75,377
Taken
72,208
29,004
Mitigated
48,870
9,856
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,528
729
949
794
14,244
4,092
0
8,041
6,203
37,848
0
W
Medusa
ImFerry
Medusa
4,869
2,281
0
0
14,053
4,911
0
9,151
4,902
0
14,640
L
Thanatos
Jekintosss
Thanatos
16,502
3,072
0
7,371
15,744
6,812
0
5,984
9,760
0
30,734
W
Bellona
Lanories417
Bellona
34,250
16,135
0
5,964
18,214
20,626
0
6,381
11,513
5,987
50,708
W
Cthulhu
NovaO0lander
Cthulhu
3,830
200
0
250
14,637
15,609
0
10,908
3,729
10,614
0
L
Loki
7,497
2,540
0
0
15,483
6,699
0
4,713
10,770
0
23,495
L
966
411
0
217
4,415
1,578
0
1,668
2,747
0
2,032
W
Kukulkan
WolfsHand
Kukulkan
20,473
2,554
0
1,077
11,060
3,632
0
7,232
3,828
50,155
0
L
24,017
910
87
1,577
23,611
7,840
0
12,643
10,968
49,216
0
L
Kukulkan
ЮкаПак
Kukulkan
17,696
1,257
0
604
16,124
6,075
0
8,277
7,847
52,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,843
Gold Earned
66,862
199
Minions Killed
239
5
Camps Cleared
11
857,801
Distance Traveled
987,323
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,129
1,012
81
7
3
185,070
0
W
Medusa
10,957
996
23
2
0
150,314
0
L
Thanatos
13,621
1,238
44
4
2
241,561
1
W
Bellona
16,958
1,542
40
4
4
239,567
0
W
Cthulhu
12,213
1,110
26
2
0
199,356
0
L
Loki
11,090
1,008
31
3
1
201,938
0
L
Neith
8,820
802
2
0
1
49,230
1
W
Kukulkan
15,605
1,419
69
6
4
213,016
0
L
Zeus
13,190
1,199
38
3
1
186,759
1
L
Kukulkan
13,122
1,193
84
8
0
178,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role