Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Fedegundes
Cthulhu
Level 144
God Stats
11W - 6L
1,510 SR
Queue Stats
407W - 329L
1,551 Elo+
Party 1
Tiamat
Tiamat
Olkaidinha
Tiamat
Level 77
God Stats
3W - 7L
1,376 SR
Queue Stats
188W - 232L
1,460 Elo+
Solo
Team Averages
Level 127
1,462 SR
1,504 Elo+

VS

Team Averages
Level 107
1,543 SR
1,408 Elo+
Fenrir
Fenrir
GuilhermeBRrj0
Fenrir
Level 8
God Stats
1W - 1L
1,640 SR
Queue Stats
1W - 4L
1,124 Elo+
Solo
Chang'e
Chang'e
Micr0PP
Chang'e
Level 160
God Stats
3W - 2L
1,368 SR
Queue Stats
362W - 250L
1,577 Elo+
Solo
Anhur
Anhur
øLaw
Anhur
Level 154
God Stats
29W - 21L
1,621 SR
Queue Stats
489W - 256L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 10 / 3
11,073
651
10,603
14,925
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Fedegundes
Cthulhu
14
2 / 5 / 4
10,647
626
14,706
16,932
14,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Olkaidinha
Tiamat
13
2 / 6 / 1
9,782
575
5,491
12,703
5,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
9,152
538
396
8,695
2,968
Chang'e
Micr0PP
Chang'e
18
10 / 2 / 8
12,924
760
15,889
12,744
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
øLaw
Anhur
19
11 / 1 / 7
13,062
768
22,288
17,008
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
21
21
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
10
3
0.65
L
Cthulhu
Fedegundes
Cthulhu
2
5
4
0.8
W
0
6
5
0.42
W
Chang'e
Micr0PP
Chang'e
10
2
8
7
L
Tiamat
Olkaidinha
Tiamat
2
6
1
0.42
W
Anhur
øLaw
Anhur
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
38,573
44,560
Taken
38,447
24,029
Mitigated
13,638
5,966
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,603
1,864
0
1,343
14,925
4,415
0
6,053
8,872
0
47,774
L
Cthulhu
Fedegundes
Cthulhu
14,706
307
291
3,304
16,932
14,009
0
7,134
9,798
35,993
0
W
396
220
0
17
8,695
2,968
0
3,910
4,785
0
3,583
W
Chang'e
Micr0PP
Chang'e
15,889
1,021
4,158
7,385
12,744
4,599
407
6,870
5,874
52,406
0
L
Tiamat
Olkaidinha
Tiamat
5,491
598
0
1,028
12,703
5,605
69
3,547
9,156
25,904
0
W
Anhur
øLaw
Anhur
22,288
12,642
0
5,584
17,008
6,071
2,184
9,652
7,356
0
82,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
35,138
180
Minions Killed
230
6
Camps Cleared
10
849,761
Distance Traveled
870,301
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,073
651
76
4
5
289,676
10
L
Cthulhu
10,647
626
43
3
0
286,852
4
W
Fenrir
9,152
538
5
0
1
260,314
0
W
Chang'e
12,924
760
80
5
2
296,740
3
L
Tiamat
9,782
575
61
4
1
273,233
1
W
Anhur
13,062
768
145
9
7
313,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role