Player Matchup

Hachiman
Hachiman
Alexgs1742
Hachiman
Level 48
God Stats
0W - 9L
949 SR
Queue Stats
88W - 128L
1,363 Elo+
Party 1
Ne Zha
Ne Zha
FuryM9c
Ne Zha
Level 46
God Stats
4W - 3L
1,477 SR
Queue Stats
67W - 94L
1,392 Elo+
Solo
Bellona
Bellona
Mensizze
Bellona
Level 16
God Stats
1W - 4L
1,366 SR
Queue Stats
15W - 29L
1,381 Elo+
Party 2
Xing Tian
Xing Tian
Samuel1313
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 97L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
aíry
Nu Wa
Level 88
God Stats
15W - 9L
1,681 SR
Queue Stats
167W - 167L
1,406 Elo+
Party 2
Team Averages
Level 57
1,394 SR
1,382 Elo+

VS

Team Averages
Level 111
1,535 SR
1,559 Elo+
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Fevner
Jing Wei
Level 33
God Stats
1W - 1L
1,665 SR
Queue Stats
94W - 59L
1,632 Elo+
Party 3
Cliodhna
Cliodhna
Leadran
Cliodhna
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 42L
1,650 Elo+
Party 3
Ares
Ares
StunneS
Ares
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,601 Elo+
Party 3
Eset
Eset
romanhn_
Eset
Level 66
God Stats
4W - 4L
1,508 SR
Queue Stats
314W - 380L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexgs1742
Hachiman
15
1 / 7 / 0
8,633
432
7,668
11,595
3,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
FuryM9c
Ne Zha
14
1 / 8 / 2
9,215
461
6,276
15,647
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Mensizze
Bellona
10
0 / 4 / 2
7,020
351
3,228
12,591
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Samuel1313
Xing Tian
13
1 / 6 / 2
8,855
443
5,094
22,131
22,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
aíry
Nu Wa
12
0 / 8 / 3
7,890
395
9,843
12,470
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
5 / 0 / 6
13,532
677
12,915
19,385
16,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Fevner
Jing Wei
18
2 / 1 / 13
12,151
608
11,639
14,160
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Leadran
Cliodhna
17
13 / 1 / 9
12,351
618
12,902
16,002
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
StunneS
Ares
16
4 / 0 / 11
11,524
576
5,176
15,515
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
18
9 / 1 / 8
12,601
630
12,776
10,720
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
3
Kills
33
33
Deaths
3
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
6
8
L
Hachiman
Alexgs1742
Hachiman
1
7
0
0.14
W
Jing Wei
Fevner
Jing Wei
2
1
13
8.5
L
Ne Zha
FuryM9c
Ne Zha
1
8
2
0.25
W
Cliodhna
Leadran
Cliodhna
13
1
9
17.5
L
Bellona
Mensizze
Bellona
0
4
2
0.25
L
Xing Tian
Samuel1313
Xing Tian
1
6
2
0.33
W
Ares
StunneS
Ares
4
0
11
9.5
L
Nu Wa
aíry
Nu Wa
0
8
3
0.19
W
Eset
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,109
Damage
55,408
74,434
Taken
75,782
45,737
Mitigated
50,196
8,586
Healing
37,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,915
1,973
819
15,988
19,385
16,088
4,302
2,894
16,325
106,214
0
L
Hachiman
Alexgs1742
Hachiman
7,668
3,816
0
1,869
11,595
3,590
1,108
3,175
8,290
0
63,039
W
Jing Wei
Fevner
Jing Wei
11,639
7,246
0
5,298
14,160
4,844
2,552
3,480
10,606
0
86,015
L
Ne Zha
FuryM9c
Ne Zha
6,276
1,895
0
1,864
15,647
5,505
0
5,455
10,142
0
52,282
W
Cliodhna
Leadran
Cliodhna
12,902
2,606
0
7,436
16,002
6,348
0
5,330
10,478
0
91,032
L
Bellona
Mensizze
Bellona
3,228
942
0
1,136
12,591
11,129
0
7,739
4,766
0
27,240
L
Xing Tian
Samuel1313
Xing Tian
5,094
515
0
2,938
22,131
22,252
0
8,334
13,597
34,436
0
W
Ares
StunneS
Ares
5,176
520
0
4,804
15,515
18,805
1,193
4,132
11,267
39,500
0
L
Nu Wa
aíry
Nu Wa
9,843
2,288
70
709
12,470
3,261
0
5,665
6,517
47,285
0
W
Eset
12,776
838
408
2,462
10,720
4,111
1,793
3,507
6,960
83,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
62,159
401
Minions Killed
706
0
Camps Cleared
0
1,628,183
Distance Traveled
1,967,142
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,532
677
215
11
0
371,652
6
L
Hachiman
8,633
432
104
5
0
352,761
5
W
Jing Wei
12,151
608
163
8
0
370,168
2
L
Ne Zha
9,215
461
110
6
0
299,160
2
W
Cliodhna
12,351
618
126
6
0
465,401
3
L
Bellona
7,020
351
51
3
0
284,451
2
L
Xing Tian
8,855
443
62
3
0
372,801
1
W
Ares
11,524
576
48
2
0
362,147
5
L
Nu Wa
7,890
395
74
4
0
319,010
12
W
Eset
12,601
630
154
8
0
397,774
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role