Player Matchup

Cliodhna
Cliodhna
Beesch9639
Cliodhna
Level 14
God Stats
2W - 2L
1,443 SR
Queue Stats
11W - 18L
1,262 Elo+
Solo
Anubis
Anubis
Bill Black3952
Anubis
Level 22
God Stats
4W - 5L
1,509 SR
Queue Stats
47W - 53L
1,343 Elo+
Solo
Nemesis
Nemesis
RaElAnpu
Nemesis
Level 5
God Stats
0W - 2L
1,677 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Thor
Thor
Raft-Runner
Thor
Level 22
God Stats
14W - 18L
1,414 SR
Queue Stats
23W - 31L
1,314 Elo+
Solo
Scylla
Scylla
goldendreds2010
Scylla
Level 21
God Stats
8W - 10L
1,402 SR
Queue Stats
51W - 51L
1,464 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,356 Elo+

VS

Team Averages
Level 29
1,484 SR
1,325 Elo+
Anubis
Anubis
CruzeMania2453
Anubis
Level 14
God Stats
9W - 6L
1,500 SR
Queue Stats
30W - 22L
1,417 Elo+
Party 1
Merlin
Merlin
Dragonslayer2433
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,400 Elo+
Party 1
Arachne
Arachne
Ghostrider56516
Arachne
Level 89
God Stats
1W - 1L
1,640 SR
Queue Stats
15W - 15L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
JmAXdAoG
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,304 Elo+
Solo
Persephone
Persephone
Ururararuri
Persephone
Level 15
God Stats
2W - 2L
1,282 SR
Queue Stats
5W - 9L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Beesch9639
Cliodhna
20
8 / 14 / 7
14,412
1,029
25,213
32,666
8,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 7 / 9
15,254
1,090
15,750
15,367
5,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
RaElAnpu
Nemesis
19
0 / 16 / 5
11,748
839
1,502
24,097
5,102
19
4 / 1 / 7
13,536
967
8,843
8,336
5,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 1 / 3
12,738
910
11,936
8,642
1,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 9
16,606
1,186
27,757
14,507
5,923
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 7 / 14
13,552
968
4,921
12,769
4,265
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 6 / 13
15,955
1,140
30,167
24,045
9,846
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
JmAXdAoG
Danzaburou
18
2 / 2 / 5
11,527
823
3,014
4,823
1,772
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Ururararuri
Persephone
20
6 / 4 / 15
14,604
1,043
17,211
13,148
4,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
20
Kills
39
39
Deaths
21
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Beesch9639
Cliodhna
8
14
7
0.82
L
5
7
9
1.36
W
19
2
9
11.75
W
2
7
14
1.29
W
10
6
13
2.75
W
Danzaburou
JmAXdAoG
Danzaburou
2
2
5
2.25
L
Nemesis
RaElAnpu
Nemesis
0
16
5
0.16
L
4
1
7
7.5
W
Persephone
Ururararuri
Persephone
6
4
15
3.38
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,244
Damage
83,070
89,108
Taken
69,292
25,623
Mitigated
26,243
6,276
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Beesch9639
Cliodhna
25,213
1,539
0
122
32,666
8,025
0
19,231
13,435
0
49,696
L
15,750
89
0
3,769
15,367
5,269
0
7,130
8,237
64,738
0
W
27,757
1,281
0
7,417
14,507
5,923
0
8,177
6,330
58,678
0
W
4,921
829
0
72
12,769
4,265
0
5,744
7,025
18,989
0
W
30,167
22,224
0
7,826
24,045
9,846
0
8,981
15,064
0
50,887
W
Danzaburou
JmAXdAoG
Danzaburou
3,014
1,445
0
386
4,823
1,772
0
1,824
2,999
0
9,107
L
Nemesis
RaElAnpu
Nemesis
1,502
1,502
0
0
24,097
5,102
0
16,206
7,891
0
5,746
L
8,843
2,118
0
367
8,336
5,492
0
1,559
6,777
0
29,169
W
Persephone
Ururararuri
Persephone
17,211
4,494
0
1,579
13,148
4,437
0
2,959
10,186
64,507
0
L
11,936
802
0
2,018
8,642
1,735
0
5,763
2,879
35,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,688
Gold Earned
72,244
288
Minions Killed
261
6
Camps Cleared
11
1,189,147
Distance Traveled
1,043,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
14,412
1,029
52
4
1
275,394
0
L
Anubis
15,254
1,090
115
8
2
241,393
0
W
Anubis
16,606
1,186
69
5
0
257,930
0
W
Merlin
13,552
968
25
2
0
186,605
0
W
Arachne
15,955
1,140
30
2
11
262,563
0
W
Danzaburou
11,527
823
16
1
0
91,005
0
L
Nemesis
11,748
839
13
1
1
208,400
0
L
Thor
13,536
967
47
3
2
236,505
0
W
Persephone
14,604
1,043
121
9
0
245,822
0
L
Scylla
12,738
910
61
4
0
227,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role