Player Matchup

Nemesis
Nemesis
Its ieuan
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,599 Elo+
Solo
Neith
Neith
Kamalledin
Neith
Level 22
God Stats
6W - 12L
1,164 SR
Queue Stats
68W - 77L
1,359 Elo+
Solo
Cliodhna
Cliodhna
THIRSTY-_-ANKLES
Cliodhna
Level 29
God Stats
5W - 4L
1,323 SR
Queue Stats
46W - 47L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
meerkat173
Sun Wukong
Level 29
God Stats
5W - 7L
1,417 SR
Queue Stats
110W - 91L
1,506 Elo+
Solo
Loki
Loki
xSiNiStErYTx
Loki
Level 25
God Stats
6W - 5L
1,440 SR
Queue Stats
47W - 52L
1,429 Elo+
Party 1
Team Averages
Level 23
1,369 SR
1,473 Elo+

VS

Team Averages
Level 18
1,442 SR
1,371 Elo+
Artemis
Artemis
Dräken
Artemis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 80L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
GAMING_Will_Nter
Sun Wukong
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 55L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
Gundemund
Baron Samedi
Level 16
God Stats
2W - 4L
1,245 SR
Queue Stats
37W - 50L
1,364 Elo+
Solo
Terra
Terra
Vishino
Terra
Level 26
God Stats
20W - 17L
1,464 SR
Queue Stats
64W - 43L
1,476 Elo+
Solo
He Bo
He Bo
xBulbulitOx
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Its ieuan
Nemesis
14
0 / 10 / 0
8,289
829
6,156
18,377
11,604
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
14
0 / 7 / 1
8,359
836
7,389
14,316
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 0
8,453
845
15,071
14,345
5,388
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
meerkat173
Sun Wukong
14
0 / 4 / 1
8,447
845
9,300
16,413
10,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 5 / 0
8,376
838
5,111
11,715
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

74

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dräken
Artemis
18
15 / 0 / 14
12,140
1,214
28,350
7,988
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
GAMING_Will_Nter
Sun Wukong
18
10 / 0 / 17
11,249
1,125
14,097
10,151
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Gundemund
Baron Samedi
17
2 / 1 / 19
9,635
964
14,187
7,804
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Vishino
Terra
17
2 / 0 / 19
9,877
988
2,147
12,058
6,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 0 / 16
9,912
991
10,687
8,580
2,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
118
1
Kills
33
33
Deaths
1
2
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dräken
Artemis
15
0
14
22
W
Sun Wukong
GAMING_Will_Nter
Sun Wukong
10
0
17
18.5
W
Baron Samedi
Gundemund
Baron Samedi
2
1
19
11.5
L
Nemesis
Its ieuan
Nemesis
0
10
0
0
L
Neith
0
7
1
0.07
L
0
7
0
0
W
Terra
Vishino
Terra
2
0
19
11.5
L
Sun Wukong
meerkat173
Sun Wukong
0
4
1
0.13
W
4
0
16
12
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,027
Damage
69,468
75,166
Taken
46,581
37,084
Mitigated
28,312
4,843
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dräken
Artemis
28,350
18,003
0
3,529
7,988
3,589
0
30
7,958
0
56,081
W
Sun Wukong
GAMING_Will_Nter
Sun Wukong
14,097
3,087
232
3,014
10,151
11,722
0
625
9,526
5,390
16,844
W
Baron Samedi
Gundemund
Baron Samedi
14,187
2,378
1,598
1,520
7,804
3,572
0
164
7,640
30,684
0
L
Nemesis
Its ieuan
Nemesis
6,156
1,560
0
684
18,377
11,604
0
7,447
10,642
0
19,993
L
Neith
7,389
2,860
0
2,184
14,316
5,462
0
5,570
8,499
0
21,935
L
15,071
1,334
0
94
14,345
5,388
0
4,636
9,709
0
38,493
W
Terra
Vishino
Terra
2,147
496
4,987
4,102
12,058
6,472
0
415
11,643
7,987
0
L
Sun Wukong
meerkat173
Sun Wukong
9,300
1,345
0
997
16,413
10,413
0
7,958
8,083
3,365
17,461
W
10,687
632
0
688
8,580
2,957
0
118
8,462
24,403
0
L
5,111
977
358
526
11,715
4,217
0
3,954
7,443
0
10,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
52,813
145
Minions Killed
188
5
Camps Cleared
5
826,221
Distance Traveled
928,259
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,140
1,214
66
7
3
178,936
2
W
Sun Wukong
11,249
1,125
21
2
1
190,730
0
W
Baron Samedi
9,635
964
48
5
1
140,436
1
L
Nemesis
8,289
829
26
3
2
184,442
1
L
Neith
8,359
836
46
5
0
125,254
0
L
Cliodhna
8,453
845
40
4
2
188,343
0
W
Terra
9,877
988
15
2
0
223,907
0
L
Sun Wukong
8,447
845
21
2
0
164,515
0
W
He Bo
9,912
991
38
4
0
194,250
0
L
Loki
8,376
838
12
1
1
163,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role