Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Arbss
Ganesha
Level 105
God Stats
2W - 3L
1,364 SR
Queue Stats
282W - 291L
1,424 Elo+
Solo
Charybdis
Charybdis
Turvius
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,517 Elo+
Solo
Nemesis
Nemesis
invid_turner
Nemesis
Level 128
God Stats
6W - 7L
1,438 SR
Queue Stats
378W - 378L
1,443 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,477 Elo+

VS

Team Averages
Level 72
1,528 SR
1,436 Elo+
Ymir
Ymir
Napsteur
Ymir
Level 89
God Stats
1W - 1L
1,763 SR
Queue Stats
29W - 34L
1,429 Elo+
Party 1
Bastet
Bastet
Ramzes119966
Bastet
Level 25
God Stats
4W - 2L
1,798 SR
Queue Stats
212W - 246L
1,338 Elo+
Solo
Danzaburou
Danzaburou
Sebaxe
Danzaburou
Level 101
God Stats
1W - 2L
1,466 SR
Queue Stats
108W - 99L
1,456 Elo+
Party 1
Fafnir
Fafnir
gabs2122
Fafnir
Level 78
God Stats
1W - 3L
1,114 SR
Queue Stats
81W - 76L
1,484 Elo+
Solo
Nox
Nox
ksya
Nox
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 141L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
17 / 4 / 11
12,828
916
21,861
13,919
6,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
 
Jormungandr
19
7 / 3 / 23
11,945
853
15,688
12,343
19,444
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Arbss
Ganesha
17
0 / 3 / 23
10,743
767
8,145
21,208
20,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Turvius
Charybdis
19
7 / 6 / 15
11,554
825
13,650
12,369
4,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
invid_turner
Nemesis
16
4 / 5 / 14
10,228
731
8,183
15,634
6,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 7 / 10
9,958
711
8,587
18,584
18,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
17
5 / 8 / 4
10,279
734
10,475
14,751
4,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
Sebaxe
Danzaburou
18
6 / 7 / 5
11,512
822
18,838
14,533
4,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
gabs2122
Fafnir
15
1 / 8 / 10
9,569
684
8,523
18,823
25,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
ksya
Nox
18
4 / 5 / 7
10,604
757
10,491
12,058
5,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
55
35
Kills
19
21
Deaths
35
86
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
17
4
11
5.63
W
Jormungandr
 
Jormungandr
7
3
23
6.17
W
Ganesha
Arbss
Ganesha
0
3
23
3.83
L
Ymir
3
7
10
1.14
L
Bastet
5
8
4
0.88
L
Danzaburou
Sebaxe
Danzaburou
6
7
5
1.21
W
Charybdis
Turvius
Charybdis
7
6
15
2.42
L
Fafnir
gabs2122
Fafnir
1
8
10
0.75
W
Nemesis
invid_turner
Nemesis
4
5
14
2.2
L
Nox
ksya
Nox
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,527
Damage
56,914
75,473
Taken
78,749
56,389
Mitigated
59,862
30,077
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,861
8,384
2,589
5,112
13,919
6,043
2,315
4,316
9,603
0
42,945
W
Jormungandr
 
Jormungandr
15,688
839
1,782
2,204
12,343
19,444
667
2,961
9,382
38,667
0
W
Ganesha
Arbss
Ganesha
8,145
144
4,875
7,305
21,208
20,198
676
8,014
13,194
12,186
0
L
Ymir
8,587
668
295
2,860
18,584
18,458
0
5,181
13,403
14,574
0
L
Bastet
10,475
4,383
448
1,827
14,751
4,907
0
5,613
9,138
0
13,381
L
Danzaburou
Sebaxe
Danzaburou
18,838
10,719
467
3,052
14,533
4,960
0
4,438
10,095
0
37,085
W
Charybdis
Turvius
Charybdis
13,650
7,615
632
1,058
12,369
4,465
1,854
4,430
7,939
0
30,138
L
Fafnir
gabs2122
Fafnir
8,523
2,224
896
2,792
18,823
25,908
32
4,032
14,791
17,701
0
W
Nemesis
invid_turner
Nemesis
8,183
2,001
1,111
3,409
15,634
6,239
0
7,880
7,754
0
14,295
L
Nox
ksya
Nox
10,491
1,034
1,344
2,302
12,058
5,629
0
4,569
7,489
30,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,298
Gold Earned
51,922
166
Minions Killed
98
0
Camps Cleared
0
1,230,923
Distance Traveled
1,060,599
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,828
916
49
4
0
223,068
0
W
Jormungandr
11,945
853
37
3
0
276,529
0
W
Ganesha
10,743
767
1
0
0
249,831
0
L
Ymir
9,958
711
8
1
0
227,865
0
L
Bastet
10,279
734
13
1
0
219,933
0
L
Danzaburou
11,512
822
33
2
0
203,757
0
W
Charybdis
11,554
825
62
4
0
204,236
1
L
Fafnir
9,569
684
11
1
0
203,033
1
W
Nemesis
10,228
731
17
1
0
277,259
3
L
Nox
10,604
757
33
2
0
206,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role