Player Matchup

Loki
Loki
Furxan
Loki
Level 42
God Stats
5W - 5L
1,777 SR
Queue Stats
180W - 181L
1,485 Elo+
Solo
Chaac
Chaac
JanusHole1172
Chaac
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 253L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
SmiteMeDaddy162
Ah Puch
Level 44
God Stats
0W - 1L
1,629 SR
Queue Stats
91W - 41L
1,693 Elo+
Party 1
Anhur
Anhur
TheBuffedKitty
Anhur
Level 157
God Stats
13W - 17L
1,518 SR
Queue Stats
866W - 696L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
bethLOL3585
Sylvanus
Level 125
God Stats
36W - 35L
1,580 SR
Queue Stats
760W - 700L
1,552 Elo+
Party 1
Team Averages
Level 101
1,601 SR
1,571 Elo+

VS

Team Averages
Level 64
1,576 SR
1,516 Elo+
Bastet
Bastet
Kreezymeister
Bastet
Level 69
God Stats
1W - 0L
1,768 SR
Queue Stats
54W - 47L
1,488 Elo+
Party 2
Cupid
Cupid
Kxrzeehmeister
Cupid
Level 80
God Stats
2W - 1L
1,737 SR
Queue Stats
96W - 75L
1,602 Elo+
Party 2
Chang'e
Chang'e
RAWINOFLEXXJE
Chang'e
Level 45
God Stats
23W - 18L
1,533 SR
Queue Stats
158W - 144L
1,514 Elo+
Solo
Geb
Geb
schuettster
Geb
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 108L
1,451 Elo+
Party 2
Hercules
Hercules
sx-Neko-xs
Hercules
Level 38
God Stats
8W - 19L
1,342 SR
Queue Stats
137W - 94L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Furxan
Loki
9
0 / 5 / 1
5,206
521
1,624
7,259
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,212
521
2,112
6,626
4,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
5 / 5 / 2
6,032
603
5,605
7,167
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 2
6,030
603
6,921
5,910
1,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
bethLOL3585
Sylvanus
8
3 / 3 / 1
5,299
530
2,150
8,057
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 4
6,328
633
6,107
6,028
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 3
5,210
521
4,503
6,752
1,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
10
3 / 5 / 5
6,060
606
4,580
7,107
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 4
5,707
571
2,532
6,354
1,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
sx-Neko-xs
Hercules
12
4 / 0 / 0
6,804
680
3,410
4,421
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
11
Kills
17
17
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
Furxan
Loki
0
5
1
0.1
L
0
2
0
0
W
6
2
4
4
W
2
3
3
1.17
W
Chang'e
3
5
5
1.1
L
5
5
2
1.2
L
3
2
2
2
L
Sylvanus
bethLOL3585
Sylvanus
3
3
1
1.17
W
2
1
4
4
W
Hercules
sx-Neko-xs
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
21,132
35,019
Taken
30,662
14,661
Mitigated
10,859
12,600
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Furxan
Loki
1,624
208
0
2,490
7,259
2,520
0
1,277
5,912
0
34,699
L
2,112
528
0
3,019
6,626
4,119
200
0
6,626
0
24,959
W
6,107
2,327
0
1,332
6,028
1,651
0
1,920
4,108
0
24,604
W
4,503
2,555
0
1,914
6,752
1,135
0
1,022
5,730
0
25,484
W
Chang'e
4,580
274
641
1,901
7,107
2,143
23
3,466
3,641
28,111
0
L
5,605
511
0
2,041
7,167
2,027
0
2,539
4,438
26,061
0
L
6,921
3,745
0
1,447
5,910
1,554
201
724
5,186
0
37,362
L
Sylvanus
bethLOL3585
Sylvanus
2,150
948
965
2,638
8,057
4,441
0
2,246
5,745
10,211
0
W
2,532
564
1,152
1,646
6,354
1,854
0
1,347
5,007
10,930
0
W
Hercules
sx-Neko-xs
Hercules
3,410
1,281
0
2,998
4,421
4,076
0
0
4,421
0
34,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
30,109
279
Minions Killed
286
0
Camps Cleared
0
904,211
Distance Traveled
1,022,380
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,206
521
64
6
0
193,121
3
L
Chaac
5,212
521
62
6
0
210,321
3
W
Bastet
6,328
633
52
5
0
244,905
3
W
Cupid
5,210
521
57
6
0
180,453
1
W
Chang'e
6,060
606
61
6
0
183,712
1
L
Ah Puch
6,032
603
59
6
0
163,864
1
L
Anhur
6,030
603
78
8
0
183,544
2
L
Sylvanus
5,299
530
16
2
0
153,361
9
W
Geb
5,707
571
21
2
0
208,918
2
W
Hercules
6,804
680
95
10
0
204,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role