Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GoldenChinpa
Nemesis
Level 26
God Stats
16W - 16L
1,534 SR
Queue Stats
25W - 28L
1,394 Elo+
Solo
Horus
Horus
Poringotz
Horus
Level 27
God Stats
10W - 10L
1,576 SR
Queue Stats
64W - 73L
1,450 Elo+
Solo
Olorun
Olorun
Srkayouu
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Weedson_96
Raijin
Level 8
God Stats
4W - 3L
1,583 SR
Queue Stats
5W - 4L
1,557 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,480 Elo+

VS

Team Averages
Level 28
1,459 SR
1,364 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gxtreme02
Scylla
Level 28
God Stats
1W - 2L
1,447 SR
Queue Stats
8W - 8L
1,182 Elo+
Solo
Ullr
Ullr
Im_CyCKo
Ullr
Level 28
God Stats
7W - 9L
1,515 SR
Queue Stats
119W - 112L
1,529 Elo+
Solo
Bellona
Bellona
JetGabriel
Bellona
Level 29
God Stats
38W - 47L
1,395 SR
Queue Stats
135W - 173L
1,369 Elo+
Solo
Thanatos
Thanatos
sleeepy77
Thanatos
Level 26
God Stats
4W - 8L
1,438 SR
Queue Stats
100W - 137L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
4,396
488
1,608
4,806
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
GoldenChinpa
Nemesis
8
0 / 2 / 0
4,606
512
862
4,248
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
Poringotz
Horus
7
0 / 0 / 0
4,440
493
1,359
3,006
1,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
Srkayouu
Olorun
4
0 / 2 / 0
3,527
392
1,574
2,502
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Weedson_96
Raijin
7
1 / 2 / 0
4,795
533
2,432
5,031
1,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 0 / 4
4,353
484
2,545
4,158
1,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Gxtreme02
Scylla
8
3 / 1 / 0
5,138
571
2,912
2,526
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
9
2 / 0 / 2
5,398
600
3,742
3,921
1,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
JetGabriel
Bellona
7
1 / 0 / 1
4,495
499
2,117
4,621
2,638
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
sleeepy77
Thanatos
8
1 / 0 / 0
4,824
536
607
4,609
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Ares
 
Ares
0
0
4
2
L
Nemesis
GoldenChinpa
Nemesis
0
2
0
0
W
Scylla
Gxtreme02
Scylla
3
1
0
3
W
Ullr
2
0
2
3
W
Bellona
JetGabriel
Bellona
1
0
1
1.5
L
Horus
Poringotz
Horus
0
0
0
0
L
Olorun
Srkayouu
Olorun
0
2
0
0
L
Raijin
Weedson_96
Raijin
1
2
0
0.5
W
Thanatos
sleeepy77
Thanatos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,835
Damage
11,923
19,593
Taken
19,835
7,200
Mitigated
7,325
6,264
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,608
457
0
1,186
4,806
2,458
0
174
4,632
0
12,540
W
Ares
 
Ares
2,545
127
60
565
4,158
1,669
0
1,142
3,016
5,754
0
L
Nemesis
GoldenChinpa
Nemesis
862
170
0
1,690
4,248
1,135
0
918
3,330
0
19,195
W
Scylla
Gxtreme02
Scylla
2,912
224
0
970
2,526
734
468
1,823
703
23,560
0
W
Ullr
3,742
1,382
0
2,080
3,921
1,171
0
621
3,300
0
28,407
W
Bellona
JetGabriel
Bellona
2,117
409
0
1,332
4,621
2,638
74
0
4,621
250
10,934
L
Horus
Poringotz
Horus
1,359
538
443
1,282
3,006
1,422
0
786
2,220
0
9,790
L
Olorun
Srkayouu
Olorun
1,574
632
0
659
2,502
502
0
495
2,007
7,905
0
L
Raijin
Weedson_96
Raijin
2,432
110
0
1,004
5,031
1,683
0
3,258
1,773
18,853
0
W
Thanatos
sleeepy77
Thanatos
607
105
0
2,785
4,609
1,113
0
483
4,126
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
24,208
169
Minions Killed
191
0
Camps Cleared
0
717,802
Distance Traveled
843,569
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,396
488
30
3
0
170,611
0
W
Ares
4,353
484
6
1
0
181,275
4
L
Nemesis
4,606
512
59
7
0
175,266
0
W
Scylla
5,138
571
46
5
0
145,586
2
W
Ullr
5,398
600
64
7
0
176,567
0
W
Bellona
4,495
499
22
2
0
178,980
6
L
Horus
4,440
493
16
2
0
167,193
2
L
Olorun
3,527
392
12
1
0
79,825
1
L
Raijin
4,795
533
52
6
0
124,907
0
W
Thanatos
4,824
536
53
6
0
161,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role