Player Matchup

Loki
Loki
AngeloCash-_-
Loki
Level 18
God Stats
15W - 11L
1,338 SR
Queue Stats
38W - 35L
1,350 Elo+
Solo
Thor
Thor
MadFox138726
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,613 Elo+
Solo
Jing Wei
Jing Wei
Midari Kunai
Jing Wei
Level 30
God Stats
0W - 3L
1,105 SR
Queue Stats
42W - 36L
1,444 Elo+
Solo
Ares
Ares
franciscus00
Ares
Level 7
God Stats
1W - 6L
1,188 SR
Queue Stats
10W - 25L
1,282 Elo+
Solo
Neith
Neith
xX2lilgoonsXx
Neith
Level 29
God Stats
3W - 5L
1,404 SR
Queue Stats
16W - 23L
1,378 Elo+
Solo
Team Averages
Level 18
1,307 SR
1,413 Elo+

VS

Team Averages
Level 23
1,531 SR
1,458 Elo+
Danzaburou
Danzaburou
Chuckswaggin
Danzaburou
Level 13
God Stats
22W - 14L
1,656 SR
Queue Stats
64W - 56L
1,392 Elo+
Solo
Tiamat
Tiamat
HormigaVeloz
Tiamat
Level 27
God Stats
1W - 1L
1,608 SR
Queue Stats
17W - 8L
1,540 Elo+
Party 1
Mercury
Mercury
LOSborgea
Mercury
Level 27
God Stats
5W - 6L
1,359 SR
Queue Stats
39W - 39L
1,347 Elo+
Party 1
Anubis
Anubis
Player852190557
Anubis
Level 24
God Stats
8W - 6L
1,501 SR
Queue Stats
14W - 9L
1,544 Elo+
Solo
Yemoja
Yemoja
TuX2BaD
Yemoja
Level 23
God Stats
19W - 11L
1,531 SR
Queue Stats
89W - 81L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 9
14,361
1,105
21,928
13,320
5,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 14 / 9
11,732
902
6,139
20,971
7,877
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Midari Kunai
Jing Wei
19
5 / 7 / 11
13,081
1,006
29,523
24,185
8,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 6 / 13
13,034
1,003
10,892
24,701
28,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 7 / 10
12,889
991
16,471
15,244
4,962
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chuckswaggin
Danzaburou
20
9 / 1 / 13
14,239
1,095
19,825
14,921
7,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiamat
20
1 / 6 / 22
12,433
956
16,097
15,948
11,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
LOSborgea
Mercury
20
11 / 6 / 15
14,473
1,113
19,582
19,522
8,071
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 15
15,155
1,166
27,040
21,009
13,292
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
TuX2BaD
Yemoja
20
5 / 3 / 22
13,500
1,038
8,475
18,530
26,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
124
20
Kills
37
37
Deaths
20
52
Assists
87
Player
Kills
Deaths
Assists
KDA
L
8
3
9
4.17
W
Danzaburou
Chuckswaggin
Danzaburou
9
1
13
15.5
W
Tiamat
1
6
22
2
W
Mercury
LOSborgea
Mercury
11
6
15
3.08
L
2
14
9
0.46
L
Jing Wei
Midari Kunai
Jing Wei
5
7
11
1.5
W
11
4
15
4.63
W
Yemoja
TuX2BaD
Yemoja
5
3
22
5.33
L
3
6
13
1.58
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,953
Damage
91,019
98,421
Taken
89,930
55,780
Mitigated
66,505
6,799
Healing
30,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,928
2,809
0
90
13,320
5,277
0
6,005
7,315
0
42,074
W
Danzaburou
Chuckswaggin
Danzaburou
19,825
13,595
0
2,409
14,921
7,425
0
370
14,551
0
41,089
W
Tiamat
16,097
1,613
128
2,359
15,948
11,715
0
2,722
13,226
28,311
0
W
Mercury
LOSborgea
Mercury
19,582
13,531
829
4,587
19,522
8,071
0
4,130
15,392
0
28,993
L
6,139
1,489
0
0
20,971
7,877
0
9,785
11,186
0
15,789
L
Jing Wei
Midari Kunai
Jing Wei
29,523
24,248
144
4,405
24,185
8,949
0
14,285
9,900
0
45,438
W
27,040
866
0
10,236
21,009
13,292
0
1,706
19,303
74,556
0
W
Yemoja
TuX2BaD
Yemoja
8,475
1,895
7,288
3,106
18,530
26,002
0
1,964
16,566
17,087
0
L
10,892
88
0
0
24,701
28,715
0
11,765
12,936
32,848
0
L
16,471
11,523
84
2,076
15,244
4,962
0
9,772
5,399
0
48,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,097
Gold Earned
69,800
216
Minions Killed
254
7
Camps Cleared
6
1,209,247
Distance Traveled
1,206,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,361
1,105
57
4
0
281,221
0
W
Danzaburou
14,239
1,095
47
4
0
232,200
0
W
Tiamat
12,433
956
25
2
3
223,886
0
W
Mercury
14,473
1,113
24
2
3
274,644
0
L
Thor
11,732
902
14
1
0
174,257
0
L
Jing Wei
13,081
1,006
30
2
1
278,879
0
W
Anubis
15,155
1,166
143
11
0
220,681
0
W
Yemoja
13,500
1,038
15
1
0
255,152
0
L
Ares
13,034
1,003
37
3
0
244,672
1
L
Neith
12,889
991
78
6
6
230,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role