Player Matchup

Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Khaz96
Hachiman
Level 14
God Stats
1W - 5L
1,251 SR
Queue Stats
14W - 15L
1,431 Elo+
Party 1
Mercury
Mercury
Notehed
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
Psykozzss
Jormungandr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 55L
1,450 Elo+
Solo
Skadi
Skadi
louisvuitton420
Skadi
Level 16
God Stats
47W - 45L
1,388 SR
Queue Stats
153W - 195L
1,395 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,444 Elo+

VS

Team Averages
Level 15
1,630 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cosmiculous
Ymir
Level 8
God Stats
6W - 6L
1,901 SR
Queue Stats
17W - 21L
1,338 Elo+
Solo
Cliodhna
Cliodhna
FionaGllger
Cliodhna
Level 11
God Stats
4W - 0L
1,748 SR
Queue Stats
10W - 11L
1,423 Elo+
Solo
Chaac
Chaac
SlimpyTheBest
Chaac
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
163W - 158L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 0
5,875
534
3,430
6,938
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Khaz96
Hachiman
7
0 / 5 / 0
4,716
429
3,122
6,197
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Notehed
Mercury
9
2 / 1 / 0
5,370
488
982
7,585
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Psykozzss
Jormungandr
7
0 / 3 / 0
4,791
436
3,918
6,471
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 5 / 1
6,894
627
5,717
9,496
2,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 3 / 2
6,724
611
2,376
5,169
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
 
Tsukuyomi
11
6 / 0 / 0
6,231
566
6,772
6,151
2,316
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 0 / 6
5,883
535
2,103
4,920
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
FionaGllger
Cliodhna
11
4 / 2 / 3
6,818
620
8,172
7,391
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,188
563
3,647
8,616
3,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
6
Kills
15
15
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
W
Ra
 
Ra
3
3
2
1.33
W
Tsukuyomi
 
Tsukuyomi
6
0
0
6
W
1
0
6
4
W
Cliodhna
FionaGllger
Cliodhna
4
2
3
2.75
L
Hachiman
Khaz96
Hachiman
0
5
0
0
L
Mercury
Notehed
Mercury
2
1
0
2
L
Jormungandr
Psykozzss
Jormungandr
0
3
0
0
W
1
1
0
1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,169
Damage
23,070
36,687
Taken
32,247
15,910
Mitigated
13,750
9,679
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,430
1,052
0
2,142
6,938
6,264
0
0
6,938
0
27,298
W
Ra
 
Ra
2,376
117
170
1,683
5,169
1,076
94
0
5,169
32,442
0
W
Tsukuyomi
 
Tsukuyomi
6,772
1,642
0
1,583
6,151
2,316
732
1,737
4,414
0
29,576
W
2,103
621
0
2,014
4,920
3,456
334
2,070
2,850
9,311
0
W
Cliodhna
FionaGllger
Cliodhna
8,172
1,782
0
1,286
7,391
2,972
0
111
7,239
0
39,967
L
Hachiman
Khaz96
Hachiman
3,122
1,828
0
495
6,197
1,151
154
484
5,713
0
19,445
L
Mercury
Notehed
Mercury
982
462
0
2,883
7,585
2,157
0
492
7,093
0
21,467
L
Jormungandr
Psykozzss
Jormungandr
3,918
216
0
895
6,471
3,458
0
1,619
4,852
14,736
0
W
3,647
724
0
4,317
8,616
3,930
0
0
7,987
0
33,929
L
5,717
2,576
0
3,264
9,496
2,880
460
1,884
7,612
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
31,844
247
Minions Killed
263
0
Camps Cleared
0
1,028,808
Distance Traveled
1,122,985
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,875
534
64
6
0
233,879
1
W
Ra
6,724
611
57
5
0
218,329
2
W
Tsukuyomi
6,231
566
50
5
0
244,102
0
W
Ymir
5,883
535
14
1
0
219,046
2
W
Cliodhna
6,818
620
73
7
0
228,263
2
L
Hachiman
4,716
429
37
3
0
197,783
3
L
Mercury
5,370
488
50
5
0
210,344
2
L
Jormungandr
4,791
436
16
1
0
187,888
1
W
Chaac
6,188
563
69
6
0
213,245
1
L
Skadi
6,894
627
80
7
0
198,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role