Player Matchup

Gilgamesh
Gilgamesh
Bewoodz
Gilgamesh
Level 157
God Stats
33W - 28L
1,566 SR
Queue Stats
230W - 237L
1,354 Elo+
Solo
Cliodhna
Cliodhna
MoorishNoble_666
Cliodhna
Level 87
God Stats
9W - 4L
1,823 SR
Queue Stats
341W - 385L
1,379 Elo+
Solo
Bacchus
Bacchus
MythRunDeer
Bacchus
Level 126
God Stats
7W - 9L
1,483 SR
Queue Stats
196W - 198L
1,386 Elo+
Solo
Izanami
Izanami
NuggyPuff
Izanami
Level 113
God Stats
6W - 7L
1,682 SR
Queue Stats
521W - 578L
1,593 Elo+
Solo
Charybdis
Charybdis
the master VIP0
Charybdis
Level 65
God Stats
10W - 15L
1,593 SR
Queue Stats
28W - 31L
1,479 Elo+
Solo
Team Averages
Level 110
1,629 SR
1,438 Elo+

VS

Team Averages
Level 99
1,559 SR
1,346 Elo+
Chaac
Chaac
CHEF BOY R JAKE
Chaac
Level 149
God Stats
2W - 1L
1,549 SR
Queue Stats
46W - 65L
1,380 Elo+
Solo
Cliodhna
Cliodhna
DhirPatel
Cliodhna
Level 48
God Stats
10W - 5L
1,865 SR
Queue Stats
327W - 351L
1,425 Elo+
Solo
Raijin
Raijin
SılverFox
Raijin
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,174 Elo+
Solo
Izanami
Izanami
albertojsalas92
Izanami
Level 108
God Stats
59W - 52L
1,487 SR
Queue Stats
600W - 613L
1,368 Elo+
Solo
Jormungandr
Jormungandr
skull7787
Jormungandr
Level 72
God Stats
16W - 7L
1,394 SR
Queue Stats
95W - 117L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bewoodz
Gilgamesh
10
2 / 4 / 0
5,849
585
3,974
7,492
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
4,364
436
0
3,034
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MythRunDeer
Bacchus
8
1 / 1 / 2
5,282
528
4,261
6,827
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
NuggyPuff
Izanami
11
1 / 3 / 0
6,401
640
2,998
5,439
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
the master VIP0
Charybdis
9
2 / 2 / 1
5,608
561
7,758
6,445
1,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,013
601
3,560
7,679
5,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
DhirPatel
Cliodhna
11
6 / 0 / 3
6,807
681
4,869
5,470
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
SılverFox
Raijin
10
0 / 1 / 0
5,437
544
1,137
5,071
1,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,990
599
3,960
5,927
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
skull7787
Jormungandr
8
0 / 2 / 2
5,134
513
2,254
8,248
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
10
11
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bewoodz
Gilgamesh
2
4
0
0.5
W
2
2
2
1.5
W
Cliodhna
DhirPatel
Cliodhna
6
0
3
7.5
L
0
1
0
0
L
Bacchus
MythRunDeer
Bacchus
1
1
2
2
L
Izanami
NuggyPuff
Izanami
1
3
0
0.33
W
Raijin
SılverFox
Raijin
0
1
0
0
W
2
1
1
2.5
W
Jormungandr
skull7787
Jormungandr
0
2
2
0.5
L
Charybdis
the master VIP0
Charybdis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
15,780
29,237
Taken
32,395
11,130
Mitigated
13,807
8,375
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bewoodz
Gilgamesh
3,974
1,794
0
2,109
7,492
4,149
0
594
6,898
0
27,550
W
3,560
907
0
1,634
7,679
5,661
175
0
7,679
4,035
19,169
W
Cliodhna
DhirPatel
Cliodhna
4,869
619
143
2,754
5,470
1,823
375
598
4,872
0
34,220
L
0
0
0
1,162
3,034
692
0
0
3,034
0
12,178
L
Bacchus
MythRunDeer
Bacchus
4,261
587
181
2,666
6,827
3,311
0
1,048
5,779
15,128
0
L
Izanami
NuggyPuff
Izanami
2,998
1,513
0
962
5,439
1,600
124
1,310
4,129
0
41,847
W
Raijin
SılverFox
Raijin
1,137
71
0
1,663
5,071
1,456
0
0
5,071
26,717
0
W
3,960
2,548
0
2,186
5,927
1,424
790
1,776
4,151
0
33,474
W
Jormungandr
skull7787
Jormungandr
2,254
973
177
1,915
8,248
3,443
0
1,887
6,361
14,761
0
L
Charybdis
the master VIP0
Charybdis
7,758
5,174
0
1,295
6,445
1,378
0
1,085
5,360
0
37,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
29,381
281
Minions Killed
283
0
Camps Cleared
0
883,567
Distance Traveled
987,369
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,849
585
63
6
0
181,830
1
W
Chaac
6,013
601
50
5
0
172,136
0
W
Cliodhna
6,807
681
73
7
0
246,847
4
L
Cliodhna
4,364
436
34
3
0
113,609
0
L
Bacchus
5,282
528
13
1
0
195,216
2
L
Izanami
6,401
640
90
9
0
209,470
1
W
Raijin
5,437
544
58
6
0
168,448
0
W
Izanami
5,990
599
76
8
0
200,429
2
W
Jormungandr
5,134
513
26
3
0
199,509
0
L
Charybdis
5,608
561
81
8
0
183,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role