Player Matchup

Baron Samedi
Baron Samedi
Greenpeas96
Baron Samedi
Level 117
God Stats
8W - 3L
1,561 SR
Queue Stats
150W - 141L
1,428 Elo+
Party 1
Neith
Neith
Suicunedu45
Neith
Level 25
God Stats
11W - 13L
1,331 SR
Queue Stats
33W - 42L
1,342 Elo+
Party 1
Hercules
Hercules
UnSmurfTuSerre
Hercules
Level 26
God Stats
6W - 7L
1,322 SR
Queue Stats
192W - 112L
1,583 Elo+
Solo
Team Averages
Level 56
1,405 SR
1,451 Elo+

VS

Team Averages
Level 67
1,382 SR
1,374 Elo+
Susano
Susano
Kaban1us
Susano
Level 89
God Stats
2W - 11L
1,175 SR
Queue Stats
94W - 100L
1,419 Elo+
Solo
Ah Puch
Ah Puch
omegabrute
Ah Puch
Level 24
God Stats
39W - 27L
1,470 SR
Queue Stats
82W - 99L
1,309 Elo+
Party 2
Sylvanus
Sylvanus
peufwaz
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 211L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Greenpeas96
Baron Samedi
17
8 / 7 / 13
13,931
697
24,727
20,648
9,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
8 / 6 / 12
13,337
667
15,900
18,142
6,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
20
9 / 1 / 15
14,877
744
23,756
27,522
28,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kaban1us
Susano
17
10 / 9 / 2
13,836
692
20,768
27,755
21,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
omegabrute
Ah Puch
16
4 / 5 / 8
12,440
622
23,039
16,919
6,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
peufwaz
Sylvanus
13
0 / 11 / 10
11,807
590
8,777
26,699
41,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
25
Kills
14
14
Deaths
25
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Greenpeas96
Baron Samedi
8
7
13
2.07
L
Susano
Kaban1us
Susano
10
9
2
1.22
W
8
6
12
2.33
W
Hercules
9
1
15
16.5
L
Ah Puch
omegabrute
Ah Puch
4
5
8
1.6
L
Sylvanus
peufwaz
Sylvanus
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,383
Damage
52,584
66,312
Taken
71,373
44,601
Mitigated
68,731
30,634
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Greenpeas96
Baron Samedi
24,727
1,167
3,960
7,255
20,648
9,732
644
9,263
11,385
48,446
0
L
Susano
Kaban1us
Susano
20,768
2,041
0
857
27,755
21,157
0
11,698
15,146
61
41,369
W
15,900
8,423
661
4,452
18,142
6,375
629
13,049
5,093
0
52,041
W
Hercules
23,756
7,081
0
14,306
27,522
28,494
1,048
10,329
16,560
1,685
75,580
L
Ah Puch
omegabrute
Ah Puch
23,039
338
423
1,750
16,919
6,307
0
5,029
11,641
58,944
0
L
Sylvanus
peufwaz
Sylvanus
8,777
762
3,748
6,652
26,699
41,267
0
8,691
17,185
21,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
38,083
258
Minions Killed
158
12
Camps Cleared
5
1,024,082
Distance Traveled
976,543
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,931
697
64
3
3
315,411
1
L
Susano
13,836
692
49
2
2
348,207
2
W
Neith
13,337
667
72
4
3
315,638
2
W
Hercules
14,877
744
122
6
6
393,033
0
L
Ah Puch
12,440
622
86
4
2
355,713
1
L
Sylvanus
11,807
590
23
1
1
272,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role