Player Matchup

Chiron
Chiron
 
Chiron
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bykot86
Yemoja
Level 17
God Stats
3W - 7L
1,460 SR
Queue Stats
66W - 79L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
FarmazonRUS
Baron Samedi
Level 28
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 3
Terra
Terra
Hunter2Souls
Terra
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 8L
1,112 Elo+
Solo
Odin
Odin
anatilion
Odin
Level 5
God Stats
0W - 2L
1,172 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 3
Team Averages
Level 18
1,342 SR
1,313 Elo+

VS

Team Averages
Level 8
1,522 SR
1,476 Elo+
Cupid
Cupid
DestGan
Cupid
Level 20
God Stats
6W - 2L
1,609 SR
Queue Stats
51W - 49L
1,380 Elo+
Solo
Ratatoskr
Ratatoskr
Maksimka007
Ratatoskr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Stanislav75
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thor
Thor
我的名字叫什么
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
斧头帮小虾米
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
2 / 4 / 0
4,536
504
1,481
4,635
905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Bykot86
Yemoja
8
3 / 3 / 2
5,280
587
2,900
4,932
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
FarmazonRUS
Baron Samedi
3
0 / 1 / 1
3,668
408
927
1,436
395
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 1 / 0
4,836
537
1,611
4,191
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
6
2 / 2 / 2
4,363
485
1,398
3,484
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DestGan
Cupid
10
5 / 0 / 0
6,032
670
2,590
4,010
1,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Maksimka007
Ratatoskr
6
1 / 3 / 0
4,281
476
1,055
2,822
829
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Stanislav75
Cthulhu
7
1 / 4 / 1
4,668
519
2,190
5,140
3,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 0 / 1
4,899
544
1,071
3,357
1,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 3 / 2
4,668
519
3,296
6,331
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
10
Kills
11
11
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
0
0.5
L
Yemoja
Bykot86
Yemoja
3
3
2
1.33
W
Cupid
DestGan
Cupid
5
0
0
5
L
Baron Samedi
FarmazonRUS
Baron Samedi
0
1
1
0.5
L
3
1
0
3
W
Ratatoskr
Maksimka007
Ratatoskr
1
3
0
0.33
W
Cthulhu
Stanislav75
Cthulhu
1
4
1
0.38
L
Odin
2
2
2
1.5
W
2
0
1
2.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,317
Damage
10,202
18,678
Taken
21,660
8,554
Mitigated
8,865
5,146
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,481
768
91
1,103
4,635
905
0
114
4,521
0
12,491
L
Yemoja
Bykot86
Yemoja
2,900
1,225
322
675
4,932
3,733
305
2,825
2,107
15,087
0
W
Cupid
DestGan
Cupid
2,590
1,283
0
1,034
4,010
1,092
737
0
4,010
0
31,124
L
Baron Samedi
FarmazonRUS
Baron Samedi
927
63
67
380
1,436
395
22
231
1,205
6,157
0
L
1,611
567
0
1,918
4,191
1,453
0
860
3,331
16,992
0
W
Ratatoskr
Maksimka007
Ratatoskr
1,055
224
0
210
2,822
829
171
388
2,316
0
8,336
W
Cthulhu
Stanislav75
Cthulhu
2,190
652
51
485
5,140
3,914
341
446
4,452
12,808
0
L
Odin
1,398
469
0
590
3,484
2,068
0
1,456
2,028
0
6,825
W
1,071
294
0
1,097
3,357
1,175
0
412
2,908
0
20,223
W
3,296
2,014
0
2,219
6,331
1,855
165
4,192
2,139
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
24,548
112
Minions Killed
188
0
Camps Cleared
0
623,788
Distance Traveled
823,601
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,536
504
30
3
0
136,058
0
L
Yemoja
5,280
587
19
2
0
140,359
1
W
Cupid
6,032
670
73
8
0
174,970
0
L
Baron Samedi
3,668
408
8
1
0
79,412
0
L
Terra
4,836
537
47
5
0
165,800
2
W
Ratatoskr
4,281
476
20
2
0
198,180
0
W
Cthulhu
4,668
519
25
3
0
119,392
1
L
Odin
4,363
485
8
1
0
102,159
0
W
Thor
4,899
544
38
4
0
175,623
3
W
Olorun
4,668
519
32
4
0
155,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role