Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arrancar88
Danzaburou
Level 157
God Stats
1W - 1L
1,665 SR
Queue Stats
37W - 25L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
Bluefallen59
Baron Samedi
Level 136
God Stats
2W - 3L
1,535 SR
Queue Stats
413W - 444L
1,449 Elo+
Solo
Charybdis
Charybdis
Minionek242
Charybdis
Level 94
God Stats
1W - 1L
1,571 SR
Queue Stats
75W - 51L
1,559 Elo+
Solo
Odin
Odin
Sallwar
Odin
Level 69
God Stats
6W - 7L
1,573 SR
Queue Stats
242W - 229L
1,465 Elo+
Solo
Team Averages
Level 111
1,569 SR
1,512 Elo+

VS

Team Averages
Level 133
1,535 SR
1,527 Elo+
Baron Samedi
Baron Samedi
Buusti
Baron Samedi
Level 127
God Stats
1W - 1L
1,439 SR
Queue Stats
166W - 157L
1,504 Elo+
Solo
Neith
Neith
Czaaro
Neith
Level 122
God Stats
2W - 6L
1,639 SR
Queue Stats
256W - 251L
1,523 Elo+
Solo
Poseidon
Poseidon
Erikklein
Poseidon
Level 107
God Stats
4W - 1L
1,572 SR
Queue Stats
125W - 96L
1,541 Elo+
Solo
Loki
Loki
MarSoHyun
Loki
Level 160
God Stats
9W - 3L
1,522 SR
Queue Stats
511W - 497L
1,533 Elo+
Solo
He Bo
He Bo
iDaDa
He Bo
Level 148
God Stats
8W - 6L
1,504 SR
Queue Stats
522W - 494L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 4 / 4
9,885
549
4,453
7,015
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Arrancar88
Danzaburou
20
5 / 4 / 10
13,838
769
16,357
15,568
8,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Bluefallen59
Baron Samedi
20
5 / 6 / 10
12,652
703
12,288
19,529
16,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Minionek242
Charybdis
20
5 / 7 / 12
12,471
693
15,005
19,426
7,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Sallwar
Odin
20
4 / 5 / 13
12,206
678
19,041
19,391
15,624
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buusti
Baron Samedi
20
3 / 5 / 19
12,548
697
18,625
18,938
17,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Czaaro
Neith
20
11 / 5 / 9
13,711
762
21,833
20,340
10,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Erikklein
Poseidon
20
5 / 6 / 11
13,548
753
12,458
14,593
6,045
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
7 / 4 / 18
14,362
798
11,559
23,485
34,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
iDaDa
He Bo
6
0 / 1 / 0
8,335
463
423
813
216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
83
21
Kills
26
26
Deaths
21
49
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
4
1
L
Danzaburou
Arrancar88
Danzaburou
5
4
10
2.5
L
Baron Samedi
Bluefallen59
Baron Samedi
5
6
10
1.67
W
Baron Samedi
Buusti
Baron Samedi
3
5
19
2.5
W
Neith
Czaaro
Neith
11
5
9
3.1
W
Poseidon
Erikklein
Poseidon
5
6
11
1.75
W
Loki
7
4
18
4
L
Charybdis
Minionek242
Charybdis
5
7
12
1.57
L
Odin
Sallwar
Odin
4
5
13
2.1
W
He Bo
iDaDa
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,144
Damage
64,898
80,929
Taken
78,169
49,955
Mitigated
68,628
30,039
Healing
34,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,453
20
331
441
7,015
2,194
31
2,583
4,432
11,650
0
L
Danzaburou
Arrancar88
Danzaburou
16,357
4,354
1,992
5,601
15,568
8,699
2,832
5,995
9,573
0
50,506
L
Baron Samedi
Bluefallen59
Baron Samedi
12,288
875
5,211
7,108
19,529
16,206
983
8,331
11,198
30,487
0
W
Baron Samedi
Buusti
Baron Samedi
18,625
674
5,554
6,444
18,938
17,355
1,627
4,616
14,322
35,323
0
W
Neith
Czaaro
Neith
21,833
8,840
1,755
8,394
20,340
10,284
3,247
4,216
16,124
0
49,238
W
Poseidon
Erikklein
Poseidon
12,458
1,152
134
4,291
14,593
6,045
1,357
2,461
12,132
57,491
0
W
Loki
11,559
1,678
1,569
6,639
23,485
34,728
605
5,364
18,121
365
21,741
L
Charybdis
Minionek242
Charybdis
15,005
8,175
693
4,697
19,426
7,232
1,726
8,093
11,333
0
35,664
L
Odin
Sallwar
Odin
19,041
3,020
820
3,145
19,391
15,624
36
6,869
12,522
0
24,218
W
He Bo
iDaDa
He Bo
423
0
0
42
813
216
0
84
729
1,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,052
Gold Earned
62,504
179
Minions Killed
190
0
Camps Cleared
0
1,282,731
Distance Traveled
1,165,582
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,885
549
16
1
0
191,404
1
L
Danzaburou
13,838
769
63
4
0
271,738
4
L
Baron Samedi
12,652
703
35
2
0
249,553
3
W
Baron Samedi
12,548
697
27
2
0
302,401
0
W
Neith
13,711
762
42
2
0
283,414
2
W
Poseidon
13,548
753
101
6
0
289,789
3
W
Loki
14,362
798
20
1
0
250,479
0
L
Charybdis
12,471
693
52
3
0
259,717
0
L
Odin
12,206
678
13
1
0
310,319
0
W
He Bo
8,335
463
0
0
0
39,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role