Player Matchup

Scylla
Scylla
DunderSmurf7399
Scylla
Level 11
God Stats
0W - 1L
1,653 SR
Queue Stats
8W - 6L
1,300 Elo+
Solo
Susano
Susano
NateNFL8798
Susano
Level 28
God Stats
43W - 33L
1,461 SR
Queue Stats
271W - 359L
1,276 Elo+
Solo
Yemoja
Yemoja
SSCuTtL3buTU
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Osiris
Osiris
nikval2005
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,163 Elo+
Solo
Neith
Neith
tibooza007
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Team Averages
Level 10
1,523 SR
1,237 Elo+

VS

Team Averages
Level 23
1,553 SR
1,444 Elo+
Cthulhu
Cthulhu
Alexdegerat
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PSH-ZacKuJo
Thanatos
Level 29
God Stats
18W - 12L
1,520 SR
Queue Stats
139W - 143L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
TurdleShmeat
Cu Chulainn
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
208W - 184L
1,543 Elo+
Solo
Anubis
Anubis
ali_ahura
Anubis
Level 29
God Stats
33W - 41L
1,539 SR
Queue Stats
174W - 235L
1,272 Elo+
Solo
Cliodhna
Cliodhna
xLa_FueGoSky_PRx
Cliodhna
Level 27
God Stats
9W - 5L
1,699 SR
Queue Stats
205W - 229L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 3
7,270
519
9,446
9,969
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
10
3 / 6 / 1
6,852
489
3,925
11,229
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
8
0 / 8 / 3
5,467
391
3,648
11,293
2,757
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
nikval2005
Osiris
7
2 / 7 / 0
5,342
382
882
8,265
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
2
0 / 1 / 0
4,396
314
333
907
62
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexdegerat
Cthulhu
9
0 / 6 / 7
6,301
450
1,667
8,463
6,427
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
PSH-ZacKuJo
Thanatos
14
12 / 2 / 2
8,818
630
10,991
10,694
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
TurdleShmeat
Cu Chulainn
15
3 / 0 / 3
8,931
638
3,589
7,778
6,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
ali_ahura
Anubis
11
2 / 3 / 8
7,368
526
4,735
6,937
2,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
10 / 0 / 6
9,482
677
10,757
12,285
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
11
Kills
27
27
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alexdegerat
Cthulhu
0
6
7
0.58
L
6
5
3
1.5
L
Susano
3
6
1
0.58
W
Thanatos
PSH-ZacKuJo
Thanatos
12
2
2
6.5
L
Yemoja
0
8
3
0.19
W
Cu Chulainn
TurdleShmeat
Cu Chulainn
3
0
3
4.5
W
Anubis
ali_ahura
Anubis
2
3
8
2
L
Osiris
nikval2005
Osiris
2
7
0
0.29
L
Neith
0
1
0
0
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
31,739
41,663
Taken
46,157
10,453
Mitigated
24,959
5,840
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alexdegerat
Cthulhu
1,667
375
57
563
8,463
6,427
281
2,183
6,280
13,482
0
L
9,446
339
98
1,985
9,969
2,041
0
866
9,103
30,750
0
L
Susano
3,925
737
0
2,090
11,229
2,467
0
1,102
10,127
0
22,309
W
Thanatos
PSH-ZacKuJo
Thanatos
10,991
2,873
0
9,241
10,694
4,458
254
3,455
7,239
0
48,530
L
Yemoja
3,648
1,107
885
160
11,293
2,757
172
3,677
7,616
18,689
0
W
Cu Chulainn
TurdleShmeat
Cu Chulainn
3,589
650
0
2,198
7,778
6,267
86
801
6,977
11,476
44,739
W
Anubis
ali_ahura
Anubis
4,735
120
0
1,729
6,937
2,978
2,401
5,100
1,837
26,231
0
L
Osiris
nikval2005
Osiris
882
677
0
320
8,265
3,126
0
1,733
6,532
0
9,356
L
Neith
333
333
0
302
907
62
0
0
907
0
1,966
W
10,757
1,100
0
5,666
12,285
4,829
0
1,641
10,644
0
74,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
40,900
147
Minions Killed
405
0
Camps Cleared
0
980,274
Distance Traveled
1,418,659
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,301
450
29
2
0
252,230
2
L
Scylla
7,270
519
54
4
0
257,064
4
L
Susano
6,852
489
42
3
0
256,860
0
W
Thanatos
8,818
630
72
5
0
318,870
0
L
Yemoja
5,467
391
26
2
0
220,294
0
W
Cu Chulainn
8,931
638
126
9
0
275,622
4
W
Anubis
7,368
526
56
4
0
248,172
0
L
Osiris
5,342
382
22
2
0
216,667
1
L
Neith
4,396
314
3
0
0
29,389
0
W
Cliodhna
9,482
677
122
9
0
323,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role