Player Matchup

Odin
Odin
 
Odin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dirtytep74
Ullr
Level 67
God Stats
18W - 5L
1,694 SR
Queue Stats
199W - 82L
1,642 Elo+
Solo
Ares
Ares
JarlSkearz
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,342 Elo+
Solo
Team Averages
Level 28
1,565 SR
1,495 Elo+

VS

Team Averages
Level 105
1,513 SR
1,510 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
VI71Gamer
Ymir
Level 92
God Stats
9W - 7L
1,540 SR
Queue Stats
83W - 61L
1,642 Elo+
Party 1
Cliodhna
Cliodhna
notArtes
Cliodhna
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 79L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 8 / 5
6,429
584
1,991
11,949
3,959
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 5 / 1
7,590
690
9,379
10,449
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 5
7,465
679
3,909
16,339
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
14 / 1 / 3
9,980
907
19,841
6,541
2,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
2 / 4 / 8
7,919
720
2,782
10,406
9,806
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
notArtes
Cliodhna
12
2 / 2 / 11
8,149
741
9,092
7,424
3,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
18
18
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
8
5
0.31
W
Charybdis
 
Charybdis
14
1
3
15.5
L
5
5
1
1.1
L
1
5
5
0.7
W
Ymir
2
4
8
1.5
W
Cliodhna
notArtes
Cliodhna
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
31,715
38,737
Taken
24,371
20,979
Mitigated
15,862
3,174
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,991
503
0
0
11,949
3,959
0
831
11,118
0
7,442
W
Charybdis
 
Charybdis
19,841
11,590
0
2,957
6,541
2,348
1,509
921
5,620
0
50,789
L
9,379
4,089
0
360
10,449
6,751
0
752
9,697
0
30,315
L
3,909
146
0
2,814
16,339
10,269
0
1,377
14,962
13,433
0
W
Ymir
2,782
298
622
1,665
10,406
9,806
348
1,946
8,460
7,997
0
W
Cliodhna
notArtes
Cliodhna
9,092
1,654
0
914
7,424
3,708
202
1,583
5,841
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,484
Gold Earned
26,048
78
Minions Killed
120
4
Camps Cleared
6
567,640
Distance Traveled
567,891
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,429
584
15
1
1
171,948
2
W
Charybdis
9,980
907
74
7
2
191,392
4
L
Ullr
7,590
690
50
5
3
182,706
1
L
Ares
7,465
679
13
1
0
212,986
6
W
Ymir
7,919
720
17
2
0
170,381
0
W
Cliodhna
8,149
741
29
3
4
206,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role