Player Matchup

Chaac
Chaac
 
Chaac
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Support Buff
Bellona
Level 42
God Stats
1W - 0L
1,670 SR
Queue Stats
11W - 10L
1,414 Elo+
Party 1
Merlin
Merlin
Zues Is H3r3
Merlin
Level 55
God Stats
1W - 0L
1,319 SR
Queue Stats
9W - 3L
1,840 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,584 Elo+

VS

Team Averages
Level 79
1,751 SR
1,539 Elo+
Chaac
Chaac
AmIaPhySCO666
Chaac
Level 125
God Stats
47W - 42L
1,802 SR
Queue Stats
1,063W - 1,192L
1,504 Elo+
Solo
Ah Puch
Ah Puch
Jfk82400
Ah Puch
Level 47
God Stats
3W - 3L
1,603 SR
Queue Stats
136W - 145L
1,592 Elo+
Solo
Izanami
Izanami
LilSquirrel_17
Izanami
Level 64
God Stats
2W - 3L
1,849 SR
Queue Stats
46W - 62L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 10
6,727
673
6,850
9,956
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Support Buff
Bellona
11
6 / 2 / 5
7,894
789
6,912
8,767
8,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
5 / 3 / 5
7,797
780
8,792
6,212
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,141
714
5,686
10,918
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Jfk82400
Ah Puch
11
3 / 5 / 3
7,531
753
9,098
6,711
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 3 / 4
7,198
720
4,848
6,916
1,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
7
7
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
10
2.5
L
2
3
2
1
L
Ah Puch
Jfk82400
Ah Puch
3
5
3
0.9
L
2
3
4
1.33
W
Bellona
Support Buff
Bellona
6
2
5
4.25
W
Merlin
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
19,632
24,935
Taken
24,545
16,767
Mitigated
12,360
7,451
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,850
1,053
952
5,254
9,956
6,479
144
4,022
5,304
0
16,967
L
5,686
997
0
3,776
10,918
8,681
0
3,983
6,381
0
23,803
L
Ah Puch
Jfk82400
Ah Puch
9,098
166
0
330
6,711
1,739
0
3,994
2,403
20,589
0
L
4,848
2,893
0
534
6,916
1,940
325
2,183
4,215
0
17,118
W
Bellona
Support Buff
Bellona
6,912
1,128
0
920
8,767
8,038
91
2,507
5,728
3,330
10,867
W
Merlin
8,792
324
0
325
6,212
2,250
218
2,161
3,691
32,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,418
Gold Earned
21,870
122
Minions Killed
116
6
Camps Cleared
3
590,100
Distance Traveled
523,081
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,727
673
26
3
1
207,452
2
L
Chaac
7,141
714
45
5
3
173,229
2
L
Ah Puch
7,531
753
28
3
0
175,219
4
L
Izanami
7,198
720
43
4
0
174,633
2
W
Bellona
7,894
789
28
3
0
205,466
2
W
Merlin
7,797
780
68
7
5
177,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role