Player Matchup

Artio
Artio
Detoxifangs
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,326 Elo+
Solo
Cthulhu
Cthulhu
OhhBombat
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 148L
1,417 Elo+
Solo
Cliodhna
Cliodhna
Xi Revibe iX
Cliodhna
Level 29
God Stats
12W - 5L
1,554 SR
Queue Stats
147W - 169L
1,378 Elo+
Party 1
Fenrir
Fenrir
l Reagan I
Fenrir
Level 23
God Stats
12W - 14L
1,439 SR
Queue Stats
193W - 205L
1,425 Elo+
Party 1
Izanami
Izanami
xIAntoniaIx
Izanami
Level 27
God Stats
21W - 29L
1,590 SR
Queue Stats
126W - 134L
1,398 Elo+
Solo
Team Averages
Level 25
1,517 SR
1,389 Elo+

VS

Team Averages
Level 28
1,615 SR
1,464 Elo+
Hades
Hades
Champion_PoleV7
Hades
Level 20
God Stats
2W - 0L
1,711 SR
Queue Stats
33W - 41L
1,369 Elo+
Solo
Bellona
Bellona
Yop_Noix_De_Coco
Bellona
Level 13
God Stats
10W - 11L
1,440 SR
Queue Stats
12W - 13L
1,411 Elo+
Party 2
Sol
Sol
Youlimsse
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,376 Elo+
Party 2
Cliodhna
Cliodhna
karlroy590
Cliodhna
Level 77
God Stats
10W - 12L
1,645 SR
Queue Stats
142W - 150L
1,402 Elo+
Party 2
Athena
Athena
lLady-In-Blackl
Athena
Level 15
God Stats
2W - 0L
1,780 SR
Queue Stats
49W - 13L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 3
7,670
365
3,050
21,660
13,552
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
OhhBombat
Cthulhu
12
0 / 4 / 0
7,520
358
5,165
12,824
6,007
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Xi Revibe iX
Cliodhna
16
5 / 2 / 5
10,692
509
14,428
12,760
11,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
l Reagan I
Fenrir
18
10 / 3 / 4
11,498
548
10,114
13,871
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
xIAntoniaIx
Izanami
13
0 / 3 / 0
8,241
392
3,425
8,615
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 7
11,512
548
16,979
8,431
3,881
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 5 / 1
9,934
473
4,478
14,430
15,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 2
10,857
517
6,279
7,205
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
karlroy590
Cliodhna
19
6 / 5 / 6
11,909
567
11,817
13,649
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 7
10,519
501
12,319
19,251
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
15
Kills
26
26
Deaths
16
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
L
0
14
3
0.11
L
Cthulhu
OhhBombat
Cthulhu
0
4
0
0
L
Cliodhna
Xi Revibe iX
Cliodhna
5
2
5
3.75
W
0
5
1
0.1
W
3
1
2
4
W
Cliodhna
karlroy590
Cliodhna
6
5
6
1.8
L
Fenrir
l Reagan I
Fenrir
10
3
4
4
W
4
3
7
2.5
L
Izanami
xIAntoniaIx
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
51,872
69,730
Taken
62,966
39,041
Mitigated
43,302
13,822
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,979
4,377
818
3,123
8,431
3,881
788
2,793
5,638
33,310
0
L
3,050
1,270
192
1,393
21,660
13,552
0
11,490
10,170
16,019
0
L
Cthulhu
OhhBombat
Cthulhu
5,165
416
0
1,114
12,824
6,007
304
8,560
4,264
26,050
0
L
Cliodhna
Xi Revibe iX
Cliodhna
14,428
1,403
0
3,732
12,760
11,079
0
6,497
6,263
10,007
47,854
W
4,478
1,146
0
1,177
14,430
15,189
792
1,069
13,361
13,452
42,405
W
6,279
1,978
0
3,642
7,205
2,905
4,819
1,378
5,827
66,525
6,687
W
Cliodhna
karlroy590
Cliodhna
11,817
1,903
0
4,952
13,649
5,387
1,780
2,297
11,352
0
86,232
L
Fenrir
l Reagan I
Fenrir
10,114
2,219
0
4,871
13,871
6,114
0
6,579
7,292
0
73,484
W
12,319
2,400
0
3,912
19,251
15,940
0
3,503
15,584
55,430
0
L
Izanami
xIAntoniaIx
Izanami
3,425
1,648
0
2,520
8,615
2,289
1,076
3,554
5,061
0
52,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
54,731
393
Minions Killed
530
0
Camps Cleared
0
1,870,622
Distance Traveled
2,005,672
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,512
548
48
2
0
406,749
1
L
Artio
7,670
365
17
1
0
259,385
0
L
Cthulhu
7,520
358
37
2
0
412,074
6
L
Cliodhna
10,692
509
112
5
0
406,933
1
W
Bellona
9,934
473
124
6
0
376,330
3
W
Sol
10,857
517
129
6
0
389,299
2
W
Cliodhna
11,909
567
144
7
0
434,757
0
L
Fenrir
11,498
548
121
6
0
449,146
0
W
Athena
10,519
501
85
4
0
398,537
2
L
Izanami
8,241
392
106
5
0
343,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role