Player Matchup

Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SirBanTheUndead
Baron Samedi
Level 64
God Stats
8W - 2L
1,937 SR
Queue Stats
377W - 502L
1,329 Elo+
Party 1
Fenrir
Fenrir
TGODHUMMELS
Fenrir
Level 54
God Stats
7W - 10L
1,479 SR
Queue Stats
338W - 449L
1,325 Elo+
Party 1
Loki
Loki
llTAURUSl
Loki
Level 140
God Stats
6W - 12L
1,319 SR
Queue Stats
425W - 463L
1,421 Elo+
Solo
Izanami
Izanami
ИССУС88
Izanami
Level 44
God Stats
6W - 24L
1,661 SR
Queue Stats
61W - 110L
1,208 Elo+
Solo
Team Averages
Level 78
1,579 SR
1,357 Elo+

VS

Team Averages
Level 90
1,492 SR
1,420 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BlackGriffin23
Athena
Level 64
God Stats
15W - 14L
1,460 SR
Queue Stats
291W - 346L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NAJLEPSZYPLAJA
Morgan Le Fay
Level 116
God Stats
7W - 7L
1,537 SR
Queue Stats
35W - 39L
1,374 Elo+
Solo
Anhur
Anhur
omiros2004
Anhur
Level 67
God Stats
17W - 14L
1,656 SR
Queue Stats
335W - 341L
1,435 Elo+
Solo
Thanatos
Thanatos
命相皆由心
Thanatos
Level 55
God Stats
3W - 6L
1,307 SR
Queue Stats
72W - 100L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 4
7,266
454
6,452
15,028
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
SirBanTheUndead
Baron Samedi
11
3 / 8 / 3
7,264
454
6,905
11,224
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
12
3 / 3 / 2
7,873
492
7,184
10,874
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
13
2 / 4 / 4
8,166
510
6,575
11,393
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ИССУС88
Izanami
13
1 / 8 / 0
7,738
484
3,419
10,993
2,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 1 / 5
9,471
592
9,529
8,508
2,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 10
9,149
572
5,577
11,492
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
NAJLEPSZYPLAJA
Morgan Le Fay
13
8 / 4 / 5
8,925
558
13,113
10,112
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
14
2 / 2 / 3
8,396
525
5,739
10,380
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
14
5 / 3 / 9
8,867
554
6,631
11,179
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
25
25
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
4
1.5
W
Danzaburou
 
Danzaburou
7
1
5
9.5
W
3
0
10
8
W
Morgan Le Fay
NAJLEPSZYPLAJA
Morgan Le Fay
8
4
5
2.63
L
Baron Samedi
SirBanTheUndead
Baron Samedi
3
8
3
0.56
L
Fenrir
3
3
2
1.33
L
Loki
2
4
4
1
W
Anhur
2
2
3
1.75
L
Izanami
ИССУС88
Izanami
1
8
0
0.13
W
Thanatos
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,535
Damage
40,589
59,512
Taken
51,671
31,412
Mitigated
24,766
12,539
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,452
1,550
0
1,038
15,028
13,338
0
5,796
9,232
19,813
0
W
Danzaburou
 
Danzaburou
9,529
3,067
0
3,680
8,508
2,829
1,863
750
7,758
0
63,285
W
5,577
1,940
0
2,812
11,492
11,005
172
3,565
7,927
23,432
0
W
Morgan Le Fay
NAJLEPSZYPLAJA
Morgan Le Fay
13,113
1,726
0
1,664
10,112
3,533
0
3,464
6,648
40,883
0
L
Baron Samedi
SirBanTheUndead
Baron Samedi
6,905
71
780
1,252
11,224
3,733
0
5,376
5,848
32,841
0
L
Fenrir
7,184
2,715
0
3,604
10,874
7,010
1,050
1,858
9,016
0
38,608
L
Loki
6,575
1,327
0
3,732
11,393
4,815
0
4,026
7,367
0
44,345
W
Anhur
5,739
2,797
0
3,490
10,380
3,502
2,157
2,927
7,453
0
48,488
L
Izanami
ИССУС88
Izanami
3,419
1,745
0
2,133
10,993
2,516
0
1,634
9,359
0
43,515
W
Thanatos
6,631
1,763
0
8,682
11,179
3,897
0
2,967
8,212
0
43,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
44,808
318
Minions Killed
369
0
Camps Cleared
0
1,471,208
Distance Traveled
1,515,116
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,266
454
24
2
0
304,080
0
W
Danzaburou
9,471
592
97
6
0
310,138
8
W
Athena
9,149
572
40
3
0
315,845
1
W
Morgan Le Fay
8,925
558
54
3
0
282,695
0
L
Baron Samedi
7,264
454
42
3
0
270,228
1
L
Fenrir
7,873
492
63
4
0
317,101
7
L
Loki
8,166
510
84
5
0
327,997
1
W
Anhur
8,396
525
91
6
0
289,586
4
L
Izanami
7,738
484
105
7
0
251,802
2
W
Thanatos
8,867
554
87
5
0
316,852
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role