Player Matchup

Achilles
Achilles
JolteonShiny
Achilles
Level 30
God Stats
1W - 10L
1,420 SR
Queue Stats
49W - 40L
1,593 Elo+
Solo
Loki
Loki
Lókí
Loki
Level 4
God Stats
2W - 2L
1,767 SR
Queue Stats
6W - 3L
1,829 Elo+
Solo
Danzaburou
Danzaburou
Qìxí
Danzaburou
Level 29
God Stats
34W - 21L
1,792 SR
Queue Stats
134W - 145L
1,524 Elo+
Solo
Fenrir
Fenrir
TheRealSouI
Fenrir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 148L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
ZozhnikPRO
Zhong Kui
Level 26
God Stats
5W - 2L
2,025 SR
Queue Stats
79W - 52L
1,682 Elo+
Solo
Team Averages
Level 21
1,701 SR
1,629 Elo+

VS

Team Averages
Level 27
1,545 SR
1,563 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hempshaw24
Ah Muzen Cab
Level 27
God Stats
4W - 4L
1,450 SR
Queue Stats
87W - 85L
1,481 Elo+
Solo
Cerberus
Cerberus
Jasoncampbell
Cerberus
Level 25
God Stats
4W - 8L
1,712 SR
Queue Stats
75W - 71L
1,553 Elo+
Solo
Sylvanus
Sylvanus
OnmiMan
Sylvanus
Level 29
God Stats
10W - 16L
1,495 SR
Queue Stats
64W - 67L
1,586 Elo+
Solo
Nemesis
Nemesis
Sfenks06
Nemesis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 34L
1,643 Elo+
Solo
Merlin
Merlin
ShpillyMachine
Merlin
Level 28
God Stats
2W - 1L
1,568 SR
Queue Stats
77W - 71L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JolteonShiny
Achilles
13
1 / 8 / 1
8,238
458
6,015
16,157
9,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Lókí
Loki
16
5 / 4 / 3
9,586
533
14,799
17,182
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Qìxí
Danzaburou
9
1 / 9 / 2
6,637
369
6,210
11,016
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
14
3 / 4 / 6
9,462
526
4,965
14,902
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ZozhnikPRO
Zhong Kui
13
7 / 7 / 0
9,527
529
12,693
14,862
9,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hempshaw24
Ah Muzen Cab
12
8 / 4 / 3
8,671
482
9,125
9,702
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Jasoncampbell
Cerberus
12
3 / 4 / 10
8,240
458
6,612
14,463
13,795
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
OnmiMan
Sylvanus
15
6 / 2 / 6
9,649
536
13,668
17,005
15,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Sfenks06
Nemesis
17
8 / 2 / 6
10,368
576
14,165
12,983
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
7 / 5 / 3
9,691
538
8,259
7,989
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
17
Kills
32
32
Deaths
17
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Hempshaw24
Ah Muzen Cab
8
4
3
2.38
W
Cerberus
Jasoncampbell
Cerberus
3
4
10
2
L
Achilles
JolteonShiny
Achilles
1
8
1
0.19
L
Loki
Lókí
Loki
5
4
3
1.63
W
Sylvanus
OnmiMan
Sylvanus
6
2
6
4.5
L
Danzaburou
Qìxí
Danzaburou
1
9
2
0.22
W
Nemesis
Sfenks06
Nemesis
8
2
6
5.5
W
7
5
3
1.7
L
Fenrir
3
4
6
1.5
L
Zhong Kui
ZozhnikPRO
Zhong Kui
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
51,829
74,119
Taken
62,142
39,756
Mitigated
41,190
15,727
Healing
26,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Hempshaw24
Ah Muzen Cab
9,125
5,296
0
4,281
9,702
2,933
330
1,085
8,543
0
44,288
W
Cerberus
Jasoncampbell
Cerberus
6,612
395
157
3,004
14,463
13,795
0
885
13,436
24,762
0
L
Achilles
JolteonShiny
Achilles
6,015
1,617
0
3,591
16,157
9,408
528
6,460
9,697
0
39,664
L
Loki
Lókí
Loki
14,799
5,213
0
6,654
17,182
4,062
0
6,011
11,171
0
69,505
W
Sylvanus
OnmiMan
Sylvanus
13,668
3,835
2,690
8,486
17,005
15,553
472
2,798
14,091
52,763
11,786
L
Danzaburou
Qìxí
Danzaburou
6,210
2,626
0
951
11,016
2,777
1,565
5,003
6,013
0
23,851
W
Nemesis
Sfenks06
Nemesis
14,165
6,697
0
5,931
12,983
6,125
0
2,017
10,818
0
75,655
W
8,259
687
0
1,498
7,989
2,784
0
4,986
2,561
65,027
0
L
Fenrir
4,965
952
0
1,898
14,902
13,554
0
3,132
11,770
0
29,697
L
Zhong Kui
ZozhnikPRO
Zhong Kui
12,693
631
0
2,633
14,862
9,955
983
6,448
8,414
41,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
46,619
353
Minions Killed
491
0
Camps Cleared
0
1,561,519
Distance Traveled
1,624,395
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,671
482
72
4
0
245,594
2
W
Cerberus
8,240
458
45
3
0
327,062
5
L
Achilles
8,238
458
64
4
0
303,728
2
L
Loki
9,586
533
118
7
0
382,652
7
W
Sylvanus
9,649
536
124
7
0
317,239
4
L
Danzaburou
6,637
369
45
3
0
251,141
1
W
Nemesis
10,368
576
129
7
0
418,448
2
W
Merlin
9,691
538
121
7
0
316,052
3
L
Fenrir
9,462
526
46
3
0
311,590
0
L
Zhong Kui
9,527
529
80
4
0
312,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role