Player Matchup

Eset
Eset
Hemiony
Eset
Level 29
God Stats
0W - 1L
1,742 SR
Queue Stats
8W - 9L
1,509 Elo+
Party 1
Neith
Neith
Lucky38rus
Neith
Level 29
God Stats
1W - 1L
1,649 SR
Queue Stats
16W - 15L
1,477 Elo+
Party 1
Nemesis
Nemesis
Maikovich1
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,720 Elo+
Solo
Loki
Loki
balmunggg
Loki
Level 19
God Stats
5W - 4L
1,390 SR
Queue Stats
57W - 38L
1,517 Elo+
Solo
Zeus
Zeus
kkincon
Zeus
Level 26
God Stats
8W - 6L
1,587 SR
Queue Stats
8W - 6L
1,562 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,557 Elo+

VS

Team Averages
Level 43
1,543 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DоnаldТrumр
Mulan
Level 15
God Stats
17W - 12L
1,643 SR
Queue Stats
60W - 45L
1,557 Elo+
Solo
Persephone
Persephone
McP3pe
Persephone
Level 25
God Stats
13W - 12L
1,423 SR
Queue Stats
151W - 128L
1,492 Elo+
Solo
Merlin
Merlin
Ronasav
Merlin
Level 29
God Stats
17W - 12L
1,650 SR
Queue Stats
179W - 176L
1,513 Elo+
Solo
Yemoja
Yemoja
YaGreen
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hemiony
Eset
19
4 / 12 / 9
12,735
1,061
12,311
20,854
7,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
18
3 / 11 / 10
12,521
1,043
18,907
21,433
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Maikovich1
Nemesis
18
3 / 10 / 8
12,010
1,001
10,260
27,413
9,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
18
7 / 8 / 4
12,713
1,059
13,533
22,282
7,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
kkincon
Zeus
17
0 / 4 / 4
9,953
829
7,448
5,995
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
21 / 2 / 17
16,302
1,359
30,899
14,801
6,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 23
13,747
1,146
16,122
17,395
22,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
McP3pe
Persephone
19
2 / 4 / 27
12,674
1,056
16,260
12,331
4,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Ronasav
Merlin
20
10 / 5 / 24
14,077
1,173
25,945
14,094
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
YaGreen
Yemoja
19
3 / 2 / 17
12,055
1,005
2,873
9,527
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
153
17
Kills
45
45
Deaths
16
35
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
21
2
17
14.75
W
9
3
23
6.83
L
Eset
Hemiony
Eset
4
12
9
0.71
L
Neith
3
11
10
0.73
L
Nemesis
Maikovich1
Nemesis
3
10
8
0.7
W
Persephone
McP3pe
Persephone
2
4
27
3.88
W
Merlin
Ronasav
Merlin
10
5
24
4.4
W
Yemoja
YaGreen
Yemoja
3
2
17
5.75
L
Loki
7
8
4
1.13
L
Zeus
kkincon
Zeus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,459
Damage
92,099
97,977
Taken
68,148
32,698
Mitigated
44,812
5,964
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
30,899
13,099
0
2,104
14,801
6,112
0
4,745
10,056
0
70,721
W
16,122
2,118
0
2,320
17,395
22,400
0
5,394
11,897
0
26,117
L
Eset
Hemiony
Eset
12,311
244
0
1,319
20,854
7,168
0
7,426
13,205
36,490
0
L
Neith
18,907
11,576
0
2,801
21,433
6,447
0
12,542
8,591
0
47,327
L
Nemesis
Maikovich1
Nemesis
10,260
2,836
0
1,551
27,413
9,399
0
12,395
14,754
0
28,764
W
Persephone
McP3pe
Persephone
16,260
1,725
85
932
12,331
4,095
0
3,680
8,647
31,889
0
W
Merlin
Ronasav
Merlin
25,945
655
69
2,236
14,094
5,217
0
5,124
8,970
53,027
0
W
Yemoja
YaGreen
Yemoja
2,873
907
5,335
2,175
9,527
6,988
0
816
8,669
6,950
0
L
Loki
13,533
2,966
0
0
22,282
7,885
0
9,140
12,855
0
41,788
L
Zeus
kkincon
Zeus
7,448
218
66
227
5,995
1,799
0
2,389
3,494
15,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,932
Gold Earned
68,855
231
Minions Killed
228
7
Camps Cleared
9
993,319
Distance Traveled
1,129,823
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,302
1,359
98
8
3
230,667
0
W
Mulan
13,747
1,146
11
1
4
253,131
3
L
Eset
12,735
1,061
62
5
1
216,101
0
L
Neith
12,521
1,043
55
5
3
179,305
0
L
Nemesis
12,010
1,001
41
3
0
247,005
3
W
Persephone
12,674
1,056
43
4
0
224,316
2
W
Merlin
14,077
1,173
68
6
2
232,446
2
W
Yemoja
12,055
1,005
8
1
0
189,263
2
L
Loki
12,713
1,059
43
4
3
251,753
1
L
Zeus
9,953
829
30
3
0
99,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role