Player Matchup

Mulan
Mulan
Chyte
Mulan
Level 28
God Stats
12W - 8L
1,733 SR
Queue Stats
43W - 27L
1,600 Elo+
Solo
Thor
Thor
Hsitap
Thor
Level 23
God Stats
3W - 11L
1,248 SR
Queue Stats
90W - 72L
1,569 Elo+
Party 1
Thoth
Thoth
RubberBucky
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 53L
1,613 Elo+
Party 1
Ares
Ares
Scisze
Ares
Level 6
God Stats
2W - 1L
1,767 SR
Queue Stats
11W - 6L
1,701 Elo+
Solo
Izanami
Izanami
c0nfIex
Izanami
Level 22
God Stats
13W - 13L
1,565 SR
Queue Stats
37W - 38L
1,528 Elo+
Party 1
Team Averages
Level 20
1,563 SR
1,602 Elo+

VS

Team Averages
Level 22
1,568 SR
1,558 Elo+
Izanami
Izanami
AbyssObserver
Izanami
Level 17
God Stats
4W - 4L
1,452 SR
Queue Stats
90W - 37L
1,671 Elo+
Solo
Sun Wukong
Sun Wukong
KhaolinES
Sun Wukong
Level 26
God Stats
7W - 2L
1,727 SR
Queue Stats
62W - 51L
1,523 Elo+
Solo
Cliodhna
Cliodhna
MARTINI3000
Cliodhna
Level 29
God Stats
18W - 20L
1,226 SR
Queue Stats
180W - 191L
1,474 Elo+
Solo
Vulcan
Vulcan
TheOfficialCANE
Vulcan
Level 24
God Stats
16W - 11L
1,572 SR
Queue Stats
96W - 86L
1,531 Elo+
Solo
Ares
Ares
xXxPipachuxXx
Ares
Level 15
God Stats
3W - 0L
1,863 SR
Queue Stats
10W - 6L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chyte
Mulan
5
0 / 4 / 1
7,183
276
246
3,008
743
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
Hsitap
Thor
20
6 / 2 / 4
14,114
543
12,151
23,317
10,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 7 / 3
15,009
577
25,833
20,983
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Scisze
Ares
17
0 / 6 / 10
11,262
433
8,430
23,442
20,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
c0nfIex
Izanami
20
1 / 11 / 3
12,821
493
7,754
20,290
6,580
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 4 / 7
16,812
647
26,400
18,210
8,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
KhaolinES
Sun Wukong
18
6 / 4 / 7
13,920
535
15,210
23,726
26,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
MARTINI3000
Cliodhna
20
8 / 4 / 9
15,503
596
13,040
20,888
9,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
8,857
341
253
672
157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 5 / 20
14,735
567
15,289
26,286
35,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
18
Kills
30
30
Deaths
18
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
14
4
7
4.38
L
Mulan
Chyte
Mulan
0
4
1
0.13
L
Thor
Hsitap
Thor
6
2
4
4
W
Sun Wukong
KhaolinES
Sun Wukong
6
4
7
2.38
W
Cliodhna
MARTINI3000
Cliodhna
8
4
9
3.13
L
11
7
3
1.79
L
Ares
Scisze
Ares
0
6
10
0.83
W
0
1
0
0
L
Izanami
c0nfIex
Izanami
1
11
3
0.23
W
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,414
Damage
70,192
91,040
Taken
89,782
44,808
Mitigated
78,915
16,054
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
26,400
15,721
0
7,011
18,210
8,239
16,367
6,656
11,386
0
167,171
L
Mulan
Chyte
Mulan
246
0
0
37
3,008
743
0
35
2,783
0
3,013
L
Thor
Hsitap
Thor
12,151
2,207
0
6,543
23,317
10,224
0
3,751
19,020
0
109,404
W
Sun Wukong
KhaolinES
Sun Wukong
15,210
1,569
0
8,964
23,726
26,294
570
9,531
13,859
13,898
59,517
W
Cliodhna
MARTINI3000
Cliodhna
13,040
1,785
0
5,486
20,888
9,000
1,078
7,616
13,012
0
123,959
L
25,833
379
69
2,876
20,983
6,899
0
4,932
15,666
108,256
0
L
Ares
Scisze
Ares
8,430
392
0
5,286
23,442
20,362
0
5,433
17,418
26,042
0
W
253
0
0
130
672
157
0
355
250
2,045
0
L
Izanami
c0nfIex
Izanami
7,754
4,544
0
1,243
20,290
6,580
2,585
3,833
16,309
0
116,810
W
15,289
483
0
6,217
26,286
35,225
740
10,521
15,375
43,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,389
Gold Earned
69,827
596
Minions Killed
612
0
Camps Cleared
0
1,998,441
Distance Traveled
1,945,854
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,812
647
252
10
0
414,032
7
L
Mulan
7,183
276
8
0
0
91,653
1
L
Thor
14,114
543
173
7
0
532,108
9
W
Sun Wukong
13,920
535
128
5
0
487,225
4
W
Cliodhna
15,503
596
175
7
0
562,417
5
L
Thoth
15,009
577
176
7
0
436,254
5
L
Ares
11,262
433
31
1
0
517,531
6
W
Vulcan
8,857
341
3
0
0
21,367
1
L
Izanami
12,821
493
208
8
0
420,895
4
W
Ares
14,735
567
54
2
0
460,813
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role