Player Matchup

Hades
Hades
Mr7evn6ix2wo
Hades
Level 25
God Stats
11W - 15L
1,585 SR
Queue Stats
54W - 74L
1,404 Elo+
Solo
Athena
Athena
ProjectMirror
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,398 Elo+
Solo
Fenrir
Fenrir
Robe174
Fenrir
Level 16
God Stats
9W - 8L
1,532 SR
Queue Stats
28W - 36L
1,290 Elo+
Solo
Loki
Loki
ali_ahura
Loki
Level 29
God Stats
37W - 44L
1,413 SR
Queue Stats
174W - 235L
1,294 Elo+
Solo
Nemesis
Nemesis
vanillatruffles
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,377 Elo+

VS

Team Averages
Level 17
1,515 SR
1,264 Elo+
Hel
Hel
Aa_kauto_2
Hel
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 11L
1,189 Elo+
Solo
Arachne
Arachne
Exterbal_Mathias
Arachne
Level 29
God Stats
18W - 10L
1,647 SR
Queue Stats
150W - 192L
1,312 Elo+
Solo
Hades
Hades
GeroPonce
Hades
Level 29
God Stats
10W - 4L
1,525 SR
Queue Stats
218W - 225L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
GrimlockOFF
Sun Wukong
Level 15
God Stats
16W - 16L
1,401 SR
Queue Stats
45W - 40L
1,207 Elo+
Solo
Osiris
Osiris
Qardan94
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,966
305
0
0
0
10
4 / 2 / 3
6,543
503
3,778
10,994
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Robe174
Fenrir
8
4 / 2 / 2
5,836
449
3,390
5,701
3,087
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
12
2 / 1 / 2
6,663
513
2,532
5,715
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 6 / 2
4,900
377
1,522
5,463
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,275
406
836
6,005
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 0
6,472
498
3,783
8,515
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
GeroPonce
Hades
10
3 / 2 / 2
6,672
513
7,668
7,942
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
GrimlockOFF
Sun Wukong
11
3 / 1 / 0
6,910
532
3,941
5,686
2,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Osiris
Qardan94
Osiris
9
1 / 2 / 3
6,059
466
1,511
3,573
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
10
11
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
3
1
0
3
W
Hades
GeroPonce
Hades
3
2
2
2
W
Sun Wukong
GrimlockOFF
Sun Wukong
3
1
0
3
L
0
0
0
0
L
4
2
3
2.75
W
Osiris
Qardan94
Osiris
1
2
3
1.25
L
Fenrir
Robe174
Fenrir
4
2
2
2.5
L
Loki
2
1
2
3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,222
Damage
17,739
27,873
Taken
31,721
16,102
Mitigated
11,756
3,941
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
836
394
298
851
6,005
1,973
247
304
5,701
11,134
0
W
3,783
2,983
0
2,795
8,515
2,496
0
475
8,040
0
42,676
W
Hades
GeroPonce
Hades
7,668
790
439
2,491
7,942
3,197
710
1,902
6,040
29,374
0
W
Sun Wukong
GrimlockOFF
Sun Wukong
3,941
629
0
1,397
5,686
2,120
911
715
4,971
0
33,131
L
0
0
0
0
0
0
0
0
0
0
0
L
3,778
1,918
0
2,422
10,994
8,690
472
5,367
5,337
18,597
0
W
Osiris
Qardan94
Osiris
1,511
440
0
364
3,573
1,970
295
382
3,191
0
19,287
L
Fenrir
Robe174
Fenrir
3,390
757
0
456
5,701
3,087
431
853
4,840
0
13,801
L
Loki
2,532
372
0
970
5,715
2,496
0
423
5,225
0
39,107
L
1,522
984
0
93
5,463
1,829
0
1,432
3,967
0
12,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
31,388
170
Minions Killed
254
0
Camps Cleared
0
914,600
Distance Traveled
1,223,195
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,275
406
18
1
0
216,251
4
W
Arachne
6,472
498
66
5
0
264,899
0
W
Hades
6,672
513
48
4
0
213,918
0
W
Sun Wukong
6,910
532
71
5
0
240,260
0
L
Hades
3,966
305
0
0
0
948
0
L
Athena
6,543
503
38
3
0
232,637
2
W
Osiris
6,059
466
51
4
0
287,867
0
L
Fenrir
5,836
449
22
2
0
232,513
0
L
Loki
6,663
513
78
6
0
289,429
0
L
Nemesis
4,900
377
32
2
0
159,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role