Player Matchup

Tiamat
Tiamat
EdranRel
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,717 Elo+
Solo
Charybdis
Charybdis
Jasoncampbell
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Sfenks06
Gilgamesh
Level 24
God Stats
6W - 5L
1,820 SR
Queue Stats
44W - 34L
1,724 Elo+
Solo
Jing Wei
Jing Wei
craisijore
Jing Wei
Level 28
God Stats
5W - 1L
2,007 SR
Queue Stats
125W - 100L
1,595 Elo+
Solo
Agni
Agni
typertje
Agni
Level 29
God Stats
9W - 7L
1,612 SR
Queue Stats
129W - 86L
1,649 Elo+
Solo
Team Averages
Level 22
1,688 SR
1,647 Elo+

VS

Team Averages
Level 24
1,445 SR
1,592 Elo+
Cliodhna
Cliodhna
Ciolmit
Cliodhna
Level 29
God Stats
11W - 8L
1,283 SR
Queue Stats
71W - 70L
1,540 Elo+
Solo
Bellona
Bellona
MalaTempora
Bellona
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 87L
1,619 Elo+
Solo
Persephone
Persephone
Myridie
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 131L
1,561 Elo+
Solo
Sylvanus
Sylvanus
OnmiMan
Sylvanus
Level 29
God Stats
10W - 16L
1,465 SR
Queue Stats
64W - 67L
1,581 Elo+
Solo
Ullr
Ullr
ZozhnikPRO
Ullr
Level 26
God Stats
8W - 8L
1,475 SR
Queue Stats
79W - 52L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EdranRel
Tiamat
5
0 / 6 / 2
3,775
419
1,441
5,465
1,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jasoncampbell
Charybdis
6
0 / 4 / 1
4,160
462
1,605
5,823
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gilgamesh
Sfenks06
Gilgamesh
9
5 / 3 / 1
5,842
649
4,308
7,968
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
craisijore
Jing Wei
4
0 / 2 / 0
3,480
387
1,857
2,799
419
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
9
3 / 4 / 2
5,985
665
6,038
5,162
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ciolmit
Cliodhna
8
1 / 1 / 6
5,189
577
3,152
5,011
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MalaTempora
Bellona
12
9 / 1 / 2
7,006
778
4,427
5,911
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Myridie
Persephone
8
0 / 3 / 5
5,119
569
3,649
5,917
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
OnmiMan
Sylvanus
9
6 / 2 / 6
5,748
639
5,053
9,122
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 3
5,668
630
4,274
5,274
1,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
19
19
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ciolmit
Cliodhna
1
1
6
4
L
Tiamat
EdranRel
Tiamat
0
6
2
0.17
L
Charybdis
Jasoncampbell
Charybdis
0
4
1
0.13
W
Bellona
MalaTempora
Bellona
9
1
2
10
W
Persephone
Myridie
Persephone
0
3
5
0.83
W
Sylvanus
OnmiMan
Sylvanus
6
2
6
4.5
L
Gilgamesh
Sfenks06
Gilgamesh
5
3
1
1.83
W
3
1
3
4.5
L
Jing Wei
craisijore
Jing Wei
0
2
0
0
L
Agni
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,249
Damage
20,555
27,217
Taken
31,235
9,051
Mitigated
13,001
5,403
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ciolmit
Cliodhna
3,152
107
0
2,128
5,011
1,432
288
964
4,047
0
22,160
L
Tiamat
EdranRel
Tiamat
1,441
225
0
507
5,465
1,649
0
616
4,849
5,708
0
L
Charybdis
Jasoncampbell
Charybdis
1,605
813
53
770
5,823
3,131
0
1,903
3,889
0
7,645
W
Bellona
MalaTempora
Bellona
4,427
1,343
0
2,492
5,911
3,561
260
1,107
4,804
0
36,156
W
Persephone
Myridie
Persephone
3,649
655
0
1,580
5,917
1,665
683
3,046
2,868
22,915
0
W
Sylvanus
OnmiMan
Sylvanus
5,053
2,413
1,160
4,458
9,122
4,976
241
2,215
6,907
16,937
6,103
L
Gilgamesh
Sfenks06
Gilgamesh
4,308
974
0
2,583
7,968
2,487
0
1,618
6,230
0
20,674
W
4,274
1,725
0
1,753
5,274
1,367
1,139
146
5,128
0
25,129
L
Jing Wei
craisijore
Jing Wei
1,857
1,410
0
983
2,799
419
0
1,091
1,708
0
8,898
L
Agni
6,038
499
0
507
5,162
1,365
0
2,183
2,805
25,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,242
Gold Earned
28,730
128
Minions Killed
276
0
Camps Cleared
0
668,850
Distance Traveled
845,815
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,189
577
48
5
0
184,721
4
L
Tiamat
3,775
419
7
1
0
136,968
1
L
Charybdis
4,160
462
14
2
0
143,257
1
W
Bellona
7,006
778
94
10
0
166,542
0
W
Persephone
5,119
569
42
5
0
163,823
2
W
Sylvanus
5,748
639
48
5
0
161,951
3
L
Gilgamesh
5,842
649
43
5
0
169,057
0
W
Ullr
5,668
630
44
5
0
168,778
1
L
Jing Wei
3,480
387
16
2
0
67,231
0
L
Agni
5,985
665
48
5
0
152,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role