Player Matchup

Cliodhna
Cliodhna
Gugash2425
Cliodhna
Level 159
God Stats
15W - 18L
1,736 SR
Queue Stats
123W - 126L
1,580 Elo+
Solo
Nu Wa
Nu Wa
Off-2-Oblivion
Nu Wa
Level 145
God Stats
1W - 2L
1,423 SR
Queue Stats
402W - 400L
1,535 Elo+
Solo
Achilles
Achilles
S8NTSxFORxLIFE
Achilles
Level 128
God Stats
7W - 9L
1,642 SR
Queue Stats
254W - 273L
1,535 Elo+
Solo
Xbalanque
Xbalanque
ThatMichiganKid
Xbalanque
Level 115
God Stats
21W - 22L
1,559 SR
Queue Stats
603W - 569L
1,557 Elo+
Solo
Hades
Hades
hempking438
Hades
Level 52
God Stats
7W - 7L
1,499 SR
Queue Stats
168W - 147L
1,611 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,564 Elo+

VS

Team Averages
Level 114
1,639 SR
1,538 Elo+
Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CritMain
Cliodhna
Level 154
God Stats
39W - 29L
1,683 SR
Queue Stats
800W - 769L
1,637 Elo+
Solo
Sylvanus
Sylvanus
INCOMING GEB
Sylvanus
Level 85
God Stats
3W - 0L
1,739 SR
Queue Stats
17W - 16L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
Leat_Moaf
Ne Zha
Level 127
God Stats
6W - 1L
1,772 SR
Queue Stats
29W - 29L
1,511 Elo+
Solo
Chiron
Chiron
Lightless4247
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gugash2425
Cliodhna
13
3 / 6 / 4
8,150
453
6,982
14,925
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 5 / 5
8,649
481
12,331
12,613
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
16
1 / 1 / 2
8,650
481
6,339
10,516
9,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ThatMichiganKid
Xbalanque
16
4 / 3 / 4
9,609
534
12,851
17,149
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 4
8,297
461
7,793
16,337
8,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 3 / 3
11,230
624
17,312
11,972
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
CritMain
Cliodhna
16
1 / 2 / 1
10,250
569
7,886
12,313
8,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
INCOMING GEB
Sylvanus
14
2 / 1 / 5
8,870
493
6,865
11,879
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Leat_Moaf
Ne Zha
17
4 / 3 / 3
9,973
554
11,799
14,573
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 3 / 0
9,346
519
9,676
13,675
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
12
Kills
18
18
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
3
2.83
W
Cliodhna
CritMain
Cliodhna
1
2
1
0.75
L
Cliodhna
Gugash2425
Cliodhna
3
6
4
0.83
W
Sylvanus
INCOMING GEB
Sylvanus
2
1
5
4.5
W
Ne Zha
Leat_Moaf
Ne Zha
4
3
3
1.83
W
4
3
0
1.33
L
2
5
5
0.9
L
Achilles
1
1
2
2
L
Xbalanque
ThatMichiganKid
Xbalanque
4
3
4
2
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,296
Damage
53,538
71,540
Taken
64,412
31,601
Mitigated
35,329
25,115
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,312
1,126
0
2,161
11,972
3,115
0
5,944
5,649
95,011
0
W
Cliodhna
CritMain
Cliodhna
7,886
839
0
2,555
12,313
8,644
0
3,053
9,132
174
73,531
L
Cliodhna
Gugash2425
Cliodhna
6,982
342
0
3,144
14,925
4,764
0
4,891
9,902
0
36,991
W
Sylvanus
INCOMING GEB
Sylvanus
6,865
1,443
2,699
4,970
11,879
12,651
808
4,257
7,447
21,419
0
W
Ne Zha
Leat_Moaf
Ne Zha
11,799
3,185
0
6,716
14,573
4,883
185
4,174
10,228
0
77,908
W
9,676
4,131
344
4,774
13,675
6,036
1,853
2,742
10,802
0
69,461
L
12,331
3,228
0
3,986
12,613
3,598
0
7,282
4,970
59,167
0
L
Achilles
6,339
1,184
0
2,119
10,516
9,959
0
1,535
8,977
4,063
47,891
L
Xbalanque
ThatMichiganKid
Xbalanque
12,851
6,320
151
9,220
17,149
5,071
25
3,976
13,137
0
56,877
L
7,793
515
695
5,800
16,337
8,209
23
6,048
10,203
52,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
49,669
468
Minions Killed
619
0
Camps Cleared
0
1,717,787
Distance Traveled
1,747,433
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,230
624
181
10
0
368,263
4
W
Cliodhna
10,250
569
170
9
0
360,957
1
L
Cliodhna
8,150
453
65
4
0
358,085
4
W
Sylvanus
8,870
493
29
2
0
335,976
3
W
Ne Zha
9,973
554
126
7
0
361,832
3
W
Chiron
9,346
519
113
6
0
320,405
4
L
Nu Wa
8,649
481
105
6
0
319,705
4
L
Achilles
8,650
481
110
6
0
369,879
4
L
Xbalanque
9,609
534
96
5
0
341,461
7
L
Hades
8,297
461
92
5
0
328,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role