Player Matchup

Bastet
Bastet
Alexajin
Bastet
Level 32
God Stats
2W - 3L
1,692 SR
Queue Stats
34W - 41L
1,423 Elo+
Party 1
Discordia
Discordia
MintiFr35H
Discordia
Level 12
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
lucasluv
Danzaburou
Level 37
God Stats
5W - 4L
1,728 SR
Queue Stats
44W - 45L
1,477 Elo+
Party 1
Team Averages
Level 27
1,713 SR
1,448 Elo+

VS

Team Averages
Level 60
1,569 SR
1,520 Elo+
Kukulkan
Kukulkan
CreepinCreeper22
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 20L
1,263 Elo+
Solo
Sobek
Sobek
Insaniac446
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Zåycup
Artemis
Level 126
God Stats
1W - 0L
1,707 SR
Queue Stats
11W - 3L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alexajin
Bastet
15
3 / 8 / 13
12,981
649
8,002
19,357
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
MintiFr35H
Discordia
18
5 / 5 / 17
14,129
706
13,045
16,691
5,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
lucasluv
Danzaburou
19
18 / 4 / 8
17,149
857
31,637
21,511
8,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
13,973
699
11,785
13,607
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 10 / 13
12,391
620
4,830
25,336
36,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Zåycup
Artemis
18
13 / 10 / 3
15,746
787
29,804
22,940
10,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
26
Kills
17
17
Deaths
26
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
Alexajin
Bastet
3
8
13
1.19
W
4
6
8
1.33
W
0
10
13
0.65
L
Discordia
MintiFr35H
Discordia
5
5
17
2.7
W
Artemis
Zåycup
Artemis
13
10
3
1.45
L
Danzaburou
lucasluv
Danzaburou
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,684
Damage
46,419
57,559
Taken
61,883
20,881
Mitigated
53,044
10,139
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Alexajin
Bastet
8,002
3,389
0
2,836
19,357
7,178
354
4,282
15,075
0
34,770
W
11,785
337
0
1,660
13,607
6,630
709
3,113
10,494
56,311
0
W
4,830
179
632
2,040
25,336
36,263
224
4,885
20,451
14,766
0
L
Discordia
MintiFr35H
Discordia
13,045
1,597
297
2,523
16,691
5,695
822
5,945
10,746
50,035
0
W
Artemis
Zåycup
Artemis
29,804
17,040
0
6,539
22,940
10,151
2,316
6,190
16,750
0
74,060
L
Danzaburou
lucasluv
Danzaburou
31,637
20,449
0
4,483
21,511
8,008
1,536
7,562
13,949
0
84,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
42,110
231
Minions Killed
198
10
Camps Cleared
6
1,036,331
Distance Traveled
979,515
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,981
649
54
3
6
341,858
7
W
Kukulkan
13,973
699
108
5
0
323,723
1
W
Sobek
12,391
620
8
0
0
348,598
2
L
Discordia
14,129
706
89
4
1
339,784
1
W
Artemis
15,746
787
82
4
6
307,194
2
L
Danzaburou
17,149
857
88
4
3
354,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role