Player Matchup

Cliodhna
Cliodhna
Evidence-Kazuya
Cliodhna
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 15L
1,257 Elo+
Party 1
Danzaburou
Danzaburou
Nakome-Kun
Danzaburou
Level 20
God Stats
13W - 15L
1,421 SR
Queue Stats
13W - 21L
1,271 Elo+
Party 1
Cabrakan
Cabrakan
Tresor_Ente
Cabrakan
Level 24
God Stats
9W - 9L
1,568 SR
Queue Stats
93W - 97L
1,415 Elo+
Solo
Team Averages
Level 43
1,496 SR
1,314 Elo+

VS

Team Averages
Level 40
1,491 SR
1,250 Elo+
Ymir
Ymir
Maniac_Bomper
Ymir
Level 8
God Stats
54W - 63L
1,502 SR
Queue Stats
83W - 125L
1,176 Elo+
Party 2
Gilgamesh
Gilgamesh
gangster91-OD
Gilgamesh
Level 97
God Stats
14W - 22L
1,471 SR
Queue Stats
81W - 134L
1,309 Elo+
Party 2
Ullr
Ullr
sparta113
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
10 / 4 / 13
13,172
775
24,435
14,634
5,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Nakome-Kun
Danzaburou
16
6 / 3 / 13
12,517
736
14,897
12,941
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Tresor_Ente
Cabrakan
16
7 / 4 / 11
12,379
728
12,117
16,372
12,421
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
11,611
683
7,742
23,510
33,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
gangster91-OD
Gilgamesh
15
7 / 9 / 3
12,002
706
19,496
20,124
20,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ullr
12
0 / 10 / 6
10,341
608
1,881
19,536
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
11
11
Deaths
23
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
10
4
13
4.13
L
4
4
6
1.75
W
Danzaburou
Nakome-Kun
Danzaburou
6
3
13
4.17
W
Cabrakan
Tresor_Ente
Cabrakan
7
4
11
3.13
L
Gilgamesh
gangster91-OD
Gilgamesh
7
9
3
0.94
L
Ullr
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
29,119
43,947
Taken
63,170
24,415
Mitigated
64,901
8,984
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
24,435
3,864
0
2,586
14,634
5,752
860
1,846
12,788
0
64,935
L
7,742
1,418
0
114
23,510
33,966
0
5,464
18,046
20,695
0
W
Danzaburou
Nakome-Kun
Danzaburou
14,897
6,144
41
2,557
12,941
6,242
2,016
3,684
9,257
0
49,766
W
Cabrakan
Tresor_Ente
Cabrakan
12,117
2,361
585
3,215
16,372
12,421
433
2,705
13,181
29,111
0
L
Gilgamesh
gangster91-OD
Gilgamesh
19,496
4,732
788
1,970
20,124
20,229
378
4,150
15,974
0
49,651
L
Ullr
1,881
806
0
1,212
19,536
10,706
282
3,025
16,511
0
24,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,068
Gold Earned
33,954
157
Minions Killed
129
10
Camps Cleared
4
933,667
Distance Traveled
780,504
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,172
775
54
3
7
331,710
5
L
Ymir
11,611
683
24
1
2
291,955
0
W
Danzaburou
12,517
736
69
4
1
297,100
3
W
Cabrakan
12,379
728
34
2
2
304,857
4
L
Gilgamesh
12,002
706
64
4
1
284,507
2
L
Ullr
10,341
608
41
2
1
204,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role