Player Matchup

Artemis
Artemis
Recoome21
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Cliodhna
Cliodhna
Sad n Lonely345
Cliodhna
Level 20
God Stats
7W - 7L
1,846 SR
Queue Stats
44W - 48L
1,397 Elo+
Solo
Cthulhu
Cthulhu
dainty-rifle3
Cthulhu
Level 10
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 12L
1,060 Elo+
Solo
Kali
Kali
oliwier2244
Kali
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
pistoldisco
Geb
Level 20
God Stats
4W - 5L
1,489 SR
Queue Stats
25W - 32L
1,377 Elo+
Solo
Team Averages
Level 11
1,609 SR
1,320 Elo+

VS

Team Averages
Level 14
1,507 SR
1,314 Elo+
Xing Tian
Xing Tian
Aazizo
Xing Tian
Level 28
God Stats
12W - 7L
1,524 SR
Queue Stats
16W - 17L
1,237 Elo+
Solo
Bellona
Bellona
DNG_Famine
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Emel Jaye
Fenrir
Level 16
God Stats
9W - 12L
1,500 SR
Queue Stats
194W - 241L
1,430 Elo+
Solo
Skadi
Skadi
Ghost_Noach17
Skadi
Level 23
God Stats
24W - 16L
1,509 SR
Queue Stats
36W - 31L
1,375 Elo+
Solo
Ares
Ares
Yohamonaz-
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Recoome21
Artemis
15
2 / 8 / 0
9,445
450
3,851
12,412
3,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
18
14 / 4 / 1
11,557
550
17,649
16,807
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
5
0 / 10 / 0
6,296
300
653
13,277
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 2
7,131
340
1,196
7,206
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 9
9,552
455
7,215
15,215
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aazizo
Xing Tian
14
1 / 7 / 2
9,261
441
1,122
15,074
6,058
Bellona
DNG_Famine
Bellona
17
17 / 2 / 4
12,403
591
17,328
13,870
15,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Emel Jaye
Fenrir
17
5 / 1 / 7
11,270
537
8,285
8,584
3,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 4
9,964
474
7,138
11,187
2,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 2 / 4
8,010
381
1,974
10,640
10,035
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
17
Kills
26
29
Deaths
18
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aazizo
Xing Tian
1
7
2
0.29
W
Bellona
DNG_Famine
Bellona
17
2
4
9.5
W
Fenrir
Emel Jaye
Fenrir
5
1
7
8.5
W
2
6
4
0.67
L
Artemis
Recoome21
Artemis
2
8
0
0.25
L
Cliodhna
14
4
1
3.63
W
1
2
4
1.5
L
Cthulhu
0
10
0
0
L
0
4
2
0.25
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
35,847
64,917
Taken
59,355
40,748
Mitigated
38,658
11,288
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aazizo
Xing Tian
1,122
296
0
2,940
15,074
6,058
954
2,160
12,876
30,381
0
W
Bellona
DNG_Famine
Bellona
17,328
4,659
0
1,881
13,870
15,776
96
1,082
12,715
17,812
56,878
W
Fenrir
Emel Jaye
Fenrir
8,285
1,289
0
3,458
8,584
3,917
0
1,529
7,017
0
51,343
W
7,138
3,098
30
1,127
11,187
2,872
4,143
2,250
8,937
0
51,207
L
Artemis
Recoome21
Artemis
3,851
1,869
0
1,476
12,412
3,887
2,607
1,430
10,982
0
43,839
L
Cliodhna
17,649
2,156
0
7,038
16,807
7,866
996
1,703
15,104
0
87,348
W
1,974
537
0
3,228
10,640
10,035
385
923
9,677
21,183
0
L
Cthulhu
653
338
0
189
13,277
8,829
24
3,723
9,554
5,975
0
L
1,196
252
0
798
7,206
3,075
479
511
6,695
0
20,316
L
7,215
289
0
1,787
15,215
17,091
147
1,273
13,942
39,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
50,908
317
Minions Killed
340
0
Camps Cleared
0
1,610,303
Distance Traveled
1,784,791
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,261
441
44
2
0
371,338
5
W
Bellona
12,403
591
95
5
0
340,530
1
W
Fenrir
11,270
537
89
4
0
419,585
1
W
Skadi
9,964
474
91
4
0
360,938
1
L
Artemis
9,445
450
75
4
0
272,737
5
L
Cliodhna
11,557
550
142
7
0
408,983
1
W
Ares
8,010
381
21
1
0
292,400
2
L
Cthulhu
6,296
300
18
1
0
311,534
0
L
Kali
7,131
340
36
2
0
228,773
2
L
Geb
9,552
455
46
2
0
388,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role